Player Matchup

Zeus
Zeus
Bronze III
TheOfficialLoki
Zeus
Bronze III
Level 154
God Stats
4W - 1L
1,300 SR
Queue Stats
24W - 13L
1,464 MMR
Party 1
Ares
Ares
Bronze III
TheOfficialRa
Ares
Bronze III
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 10L
1,464 MMR
Party 1
Fenrir
Fenrir
Bronze III
nadia11
Fenrir
Bronze III
Level 153
God Stats
2W - 2L
1,305 SR
Queue Stats
2W - 3L
1,464 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,368 SR
1,464 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,500 SR
1,423 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
Cosmin1499
Skadi
Silver IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,390 MMR
Solo
Sobek
Sobek
Bronze III
Naicigam
Sobek
Bronze III
Level 123
God Stats
2W - 8L
1,500 SR
Queue Stats
76W - 103L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,921
792
10,334
4,070
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 11
8,185
819
6,055
7,582
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
nadia11
Fenrir
12
5 / 1 / 7
7,636
764
8,175
10,717
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BacchusGilgameshAtlasPersephoneErlang Shen

VS

Bans
GebSetAchillesSun WukongHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 1
7,083
708
8,027
7,647
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
0 / 4 / 2
6,447
645
3,273
7,059
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Naicigam
Sobek
10
1 / 4 / 0
6,669
667
2,995
12,788
10,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
Skadi
0
4
2
0.25
L
Sobek
Naicigam
Sobek
1
4
0
0.25
W
6
1
4
8
W
1
0
11
6.5
W
Fenrir
nadia11
Fenrir
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
14,295
22,369
Taken
27,494
15,296
Mitigated
15,903
7,762
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,027
2,698
0
1,384
7,647
2,712
0
3,680
3,691
26,022
1,884
L
Skadi
3,273
1,193
0
106
7,059
2,411
0
4,203
2,628
0
17,360
L
Sobek
Naicigam
Sobek
2,995
67
350
2,872
12,788
10,780
58
8,597
3,963
7,043
0
W
10,334
902
0
1,242
4,070
1,458
930
1,798
2,272
39,238
0
W
6,055
313
314
2,140
7,582
7,813
31
2,974
4,608
11,745
0
W
Fenrir
nadia11
Fenrir
8,175
1,561
205
3,861
10,717
6,025
0
5,877
4,840
0
21,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,742
Gold Earned
20,199
125
Minions Killed
90
6
Camps Cleared
3
561,583
Distance Traveled
509,692
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,083
708
37
4
2
179,112
4
L
Skadi
6,447
645
44
4
1
143,590
3
L
Sobek
6,669
667
9
1
0
186,990
2
W
Zeus
7,921
792
86
9
2
152,298
3
W
Ares
8,185
819
13
1
0
210,341
2
W
Fenrir
7,636
764
26
3
4
198,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role