Player Matchup

Kukulkan
Kukulkan
KoolaidZEUS
Kukulkan
Level 8
God Stats
5W - 1L
1,892 SR
Queue Stats
66W - 80L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
Mellick21
Sylvanus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,252 Elo+
Solo
Da Ji
Da Ji
Ralffi7569
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TwinSmoxAlot7
Nu Wa
Level 106
God Stats
39W - 30L
1,541 SR
Queue Stats
106W - 126L
1,378 Elo+
Party 1
Ullr
Ullr
ƒяєєѕтуℓєя
Ullr
Level 22
God Stats
8W - 5L
1,566 SR
Queue Stats
38W - 44L
1,475 Elo+
Solo
Team Averages
Level 39
1,600 SR
1,407 Elo+

VS

Team Averages
Level 35
1,518 SR
1,470 Elo+
Kukulkan
Kukulkan
AuTiSm69420
Kukulkan
Level 8
God Stats
4W - 5L
1,635 SR
Queue Stats
6W - 10L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
Elijah4200
Cthulhu
Level 26
God Stats
0W - 4L
1,322 SR
Queue Stats
14W - 31L
1,401 Elo+
Solo
Odin
Odin
Guayabo_HC
Odin
Level 42
God Stats
7W - 2L
1,634 SR
Queue Stats
15W - 16L
1,471 Elo+
Solo
Hachiman
Hachiman
SomeoneY63
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Medusa
Medusa
zinBOSS22
Medusa
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KoolaidZEUS
Kukulkan
19
10 / 6 / 10
12,283
819
22,497
13,218
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Mellick21
Sylvanus
18
3 / 3 / 10
11,943
796
5,367
16,582
23,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
18
8 / 6 / 5
11,998
800
16,753
14,127
5,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 3 / 11
12,585
839
14,112
11,508
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 1 / 6
11,999
800
4,701
10,754
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AuTiSm69420
Kukulkan
15
0 / 7 / 5
9,391
626
2,836
10,740
3,775
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Elijah4200
Cthulhu
17
3 / 8 / 4
10,893
726
7,626
16,901
6,588
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 3 / 11
10,812
721
9,033
16,053
12,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
SomeoneY63
Hachiman
15
1 / 9 / 2
9,055
604
4,938
14,197
4,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
zinBOSS22
Medusa
20
13 / 2 / 3
13,124
875
21,533
17,216
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
29
Kills
18
19
Deaths
29
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AuTiSm69420
Kukulkan
0
7
5
0.36
L
Cthulhu
Elijah4200
Cthulhu
3
8
4
0.63
L
1
3
11
2.17
W
Kukulkan
KoolaidZEUS
Kukulkan
10
6
10
2.5
W
Sylvanus
Mellick21
Sylvanus
3
3
10
2.67
W
Da Ji
8
6
5
1.75
L
Hachiman
SomeoneY63
Hachiman
1
9
2
0.22
W
7
3
11
4.17
L
Medusa
zinBOSS22
Medusa
13
2
3
7.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,430
Damage
45,966
66,189
Taken
75,107
42,872
Mitigated
32,623
11,970
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AuTiSm69420
Kukulkan
2,836
425
56
0
10,740
3,775
0
6,136
4,604
21,323
0
L
Cthulhu
Elijah4200
Cthulhu
7,626
408
71
1,268
16,901
6,588
24
7,449
9,452
38,573
0
L
9,033
506
301
955
16,053
12,396
0
8,103
7,950
9,860
31,238
W
Kukulkan
KoolaidZEUS
Kukulkan
22,497
1,372
898
676
13,218
5,502
1,297
2,327
10,891
53,615
0
W
Sylvanus
Mellick21
Sylvanus
5,367
2,577
1,883
4,330
16,582
23,053
543
3,707
12,875
22,254
0
W
Da Ji
16,753
4,783
0
0
14,127
5,729
680
3,374
10,753
0
51,911
L
Hachiman
SomeoneY63
Hachiman
4,938
2,054
0
0
14,197
4,445
0
10,165
4,032
0
17,145
W
14,112
3,901
853
1,830
11,508
3,990
1,561
1,356
10,152
60,752
0
L
Medusa
zinBOSS22
Medusa
21,533
9,510
0
4,110
17,216
5,419
0
10,123
7,093
0
55,128
W
4,701
1,295
0
1,500
10,754
4,598
5,306
2,115
8,639
0
45,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,808
Gold Earned
53,275
317
Minions Killed
263
0
Camps Cleared
0
1,440,824
Distance Traveled
1,369,328
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,391
626
31
2
0
245,437
0
L
Cthulhu
10,893
726
60
4
0
276,056
6
L
Odin
10,812
721
63
4
0
345,386
0
W
Kukulkan
12,283
819
60
4
0
290,083
0
W
Sylvanus
11,943
796
38
3
0
254,755
3
W
Da Ji
11,998
800
48
3
0
295,005
0
L
Hachiman
9,055
604
32
2
0
175,131
1
W
Nu Wa
12,585
839
74
5
0
280,005
1
L
Medusa
13,124
875
77
5
0
327,318
2
W
Ullr
11,999
800
97
6
0
320,976
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role