Player Matchup

King Arthur
King Arthur
DiggertonDoug
King Arthur
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,473 Elo+
Party 1
Tiamat
Tiamat
Godzilla1220
Tiamat
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,205 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NYRHendo
Morgan Le Fay
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
VerboseJester01
Sun Wukong
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,217 Elo+
Solo
Cupid
Cupid
wurmington
Cupid
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,451 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,329 Elo+

VS

Team Averages
Level 138
1,545 SR
1,442 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DashSmoothly
Merlin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,494 Elo+
Solo
Scylla
Scylla
Gan_esha
Scylla
Level 105
God Stats
0W - 2L
1,722 SR
Queue Stats
58W - 42L
1,419 Elo+
Solo
Thor
Thor
Illidan1991
Thor
Level 159
God Stats
8W - 9L
1,715 SR
Queue Stats
752W - 801L
1,470 Elo+
Solo
Hades
Hades
Tom Toose
Hades
Level 148
God Stats
1W - 1L
1,288 SR
Queue Stats
48W - 49L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiggertonDoug
King Arthur
20
6 / 5 / 15
11,822
695
13,058
21,093
28,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tiamat
20
9 / 3 / 14
13,139
773
23,019
16,087
26,018
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
NYRHendo
Morgan Le Fay
17
3 / 7 / 13
10,946
644
13,056
15,542
6,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
VerboseJester01
Sun Wukong
20
5 / 3 / 16
12,707
747
13,357
23,793
26,632
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
18
3 / 3 / 9
11,054
650
7,410
9,821
4,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 4 / 11
11,400
671
14,757
14,919
9,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
1 / 6 / 9
10,943
644
11,969
14,845
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Gan_esha
Scylla
20
6 / 4 / 11
12,273
722
19,943
11,591
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
8 / 4 / 11
12,652
744
15,848
18,900
16,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Tom Toose
Hades
17
2 / 8 / 8
10,574
622
9,782
19,777
19,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
70
26
Kills
20
21
Deaths
26
67
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
11
2.13
L
Merlin
1
6
9
0.92
W
King Arthur
DiggertonDoug
King Arthur
6
5
15
2.7
L
Scylla
Gan_esha
Scylla
6
4
11
2.88
W
Tiamat
9
3
14
5.33
L
8
4
11
3.38
W
Morgan Le Fay
NYRHendo
Morgan Le Fay
3
7
13
1.36
L
Hades
Tom Toose
Hades
2
8
8
0.75
W
Sun Wukong
VerboseJester01
Sun Wukong
5
3
16
4.33
W
Cupid
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,900
Damage
72,299
86,336
Taken
80,032
92,290
Mitigated
55,589
36,745
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,757
1,103
3,190
3,587
14,919
9,542
726
6,736
8,183
33,167
0
L
Merlin
11,969
454
1,083
2,506
14,845
6,412
1,173
5,271
9,574
34,217
0
W
King Arthur
DiggertonDoug
King Arthur
13,058
2,091
2,098
1,431
21,093
28,959
829
13,215
7,878
0
23,052
L
Scylla
Gan_esha
Scylla
19,943
1,420
1,700
1,793
11,591
4,279
982
5,833
5,758
37,933
0
W
Tiamat
23,019
1,799
2,683
5,265
16,087
26,018
1,723
10,026
6,061
60,052
0
L
15,848
2,744
1,556
1,631
18,900
16,322
610
8,563
10,337
0
22,731
W
Morgan Le Fay
NYRHendo
Morgan Le Fay
13,056
1,080
1,882
1,841
15,542
6,319
592
9,931
5,611
23,341
0
L
Hades
Tom Toose
Hades
9,782
133
1,405
2,520
19,777
19,034
0
9,672
10,105
21,595
0
W
Sun Wukong
VerboseJester01
Sun Wukong
13,357
702
2,833
6,569
23,793
26,632
547
16,483
7,310
0
31,713
W
Cupid
7,410
1,943
9,391
2,752
9,821
4,362
1,871
6,796
3,025
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,668
Gold Earned
57,842
167
Minions Killed
169
0
Camps Cleared
0
1,511,638
Distance Traveled
1,459,989
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,400
671
40
2
0
266,649
4
L
Merlin
10,943
644
52
3
0
283,467
3
W
King Arthur
11,822
695
25
1
0
314,833
0
L
Scylla
12,273
722
43
3
0
318,120
1
W
Tiamat
13,139
773
57
3
0
308,959
0
L
Thor
12,652
744
10
1
0
323,486
1
W
Morgan Le Fay
10,946
644
26
2
0
276,242
0
L
Hades
10,574
622
24
1
0
268,267
0
W
Sun Wukong
12,707
747
23
1
0
288,018
1
W
Cupid
11,054
650
36
2
0
323,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role