Player Matchup

Skadi
Skadi
B00N3R
Skadi
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
1,290 Elo+
Party 1
Merlin
Merlin
ExiledKxdie
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,422 Elo+
Party 1
Hercules
Hercules
NephilimsCall
Hercules
Level 49
God Stats
19W - 12L
1,858 SR
Queue Stats
78W - 96L
1,530 Elo+
Party 3
Da Ji
Da Ji
TheFatGokage
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 161L
1,544 Elo+
Party 3
Yemoja
Yemoja
silentterror919
Yemoja
Level 7
God Stats
3W - 2L
1,630 SR
Queue Stats
6W - 9L
1,391 Elo+
Solo
Team Averages
Level 37
1,598 SR
1,435 Elo+

VS

Team Averages
Level 102
1,472 SR
1,530 Elo+
Chaac
Chaac
David Jeremy
Chaac
Level 125
God Stats
4W - 2L
1,731 SR
Queue Stats
302W - 255L
1,540 Elo+
Party 2
Neith
Neith
King_Dovakeen
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Kythell
Kukulkan
Level 27
God Stats
31W - 16L
1,631 SR
Queue Stats
85W - 59L
1,638 Elo+
Party 2
Ravana
Ravana
bigslappers
Ravana
Level 109
God Stats
3W - 3L
1,267 SR
Queue Stats
335W - 309L
1,532 Elo+
Party 2
Geb
Geb
theBushGoliath
Geb
Level 141
God Stats
7W - 4L
1,233 SR
Queue Stats
287W - 255L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B00N3R
Skadi
14
1 / 6 / 2
7,266
727
4,412
8,933
3,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
14
5 / 5 / 0
8,055
806
10,027
7,726
2,890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
NephilimsCall
Hercules
12
0 / 0 / 1
6,393
639
1,659
8,934
8,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 0
6,260
626
1,773
8,383
3,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 8 / 0
6,978
698
2,746
13,573
12,739
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
8,320
832
9,569
9,343
10,865
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 9
8,032
803
6,359
5,492
1,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Kythell
Kukulkan
17
4 / 2 / 10
9,186
919
8,861
4,248
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
16
9 / 0 / 6
8,988
899
9,534
5,514
3,069
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 9
8,394
839
4,459
7,960
6,822
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
6
Kills
24
25
Deaths
6
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Skadi
B00N3R
Skadi
1
6
2
0.33
W
3
0
10
8
L
Merlin
5
5
0
1
W
4
2
9
4.25
W
Kukulkan
Kythell
Kukulkan
4
2
10
4.5
L
Hercules
NephilimsCall
Hercules
0
0
1
0.5
L
0
6
0
0
W
Ravana
9
0
6
12
L
0
8
0
0
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
38,782
47,549
Taken
32,557
30,880
Mitigated
23,539
4,603
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
B00N3R
Skadi
4,412
2,351
0
0
8,933
3,551
464
4,424
4,509
0
22,712
W
9,569
1,530
598
3,443
9,343
10,865
41
2,841
6,502
0
32,491
L
Merlin
10,027
524
0
250
7,726
2,890
357
2,105
5,621
28,281
0
W
6,359
2,889
0
954
5,492
1,600
2,421
3,887
1,605
0
13,411
W
Kukulkan
Kythell
Kukulkan
8,861
1,464
0
0
4,248
1,183
2,198
2,171
2,077
38,524
0
L
Hercules
NephilimsCall
Hercules
1,659
106
123
2,551
8,934
8,504
0
1,582
7,352
775
3,659
L
1,773
54
439
414
8,383
3,196
0
2,028
6,355
0
8,885
W
Ravana
9,534
3,152
0
2,560
5,514
3,069
93
1,233
4,281
0
29,470
L
2,746
712
272
554
13,573
12,739
711
3,181
10,392
22,488
0
W
4,459
461
150
2,090
7,960
6,822
731
2,923
5,037
12,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
42,920
147
Minions Killed
217
0
Camps Cleared
0
841,777
Distance Traveled
1,101,704
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,266
727
43
4
0
167,508
0
W
Chaac
8,320
832
54
5
0
235,980
2
L
Merlin
8,055
806
47
5
0
188,060
1
W
Neith
8,032
803
20
2
0
190,797
1
W
Kukulkan
9,186
919
68
7
0
191,657
0
L
Hercules
6,393
639
4
0
0
177,657
1
L
Da Ji
6,260
626
15
2
0
159,512
2
W
Ravana
8,988
899
58
6
0
261,754
0
L
Yemoja
6,978
698
38
4
0
149,040
3
W
Geb
8,394
839
17
2
0
221,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role