Player Matchup

Guan Yu
Guan Yu
ALPHA_SiK
Guan Yu
Level 68
God Stats
12W - 10L
1,550 SR
Queue Stats
38W - 38L
1,371 Elo+
Party 3
Persephone
Persephone
SNIPERDOG2001
Persephone
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,693 Elo+
Party 1
Aphrodite
Aphrodite
TheRavensFly
Aphrodite
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Wolfystical
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,733 Elo+
Party 1
Neith
Neith
theharrypuk
Neith
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 10L
1,652 Elo+
Party 3
Team Averages
Level 59
1,510 SR
1,590 Elo+

VS

Team Averages
Level 58
1,575 SR
1,633 Elo+
Bastet
Bastet
Lord_Dodogama
Bastet
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 88L
1,667 Elo+
Party 2
Neith
Neith
NiPauNaLi
Neith
Level 31
God Stats
8W - 19L
1,687 SR
Queue Stats
58W - 73L
1,667 Elo+
Party 2
Atlas
Atlas
PIQUELITO-JR
Atlas
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 53L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
bluefireraptor
Gilgamesh
Level 39
God Stats
9W - 2L
1,687 SR
Queue Stats
10W - 5L
1,667 Elo+
Party 2
Merlin
Merlin
killersebii
Merlin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 78L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALPHA_SiK
Guan Yu
18
1 / 8 / 2
11,450
458
11,870
25,087
18,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
SNIPERDOG2001
Persephone
16
2 / 5 / 4
10,789
432
9,348
13,162
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
TheRavensFly
Aphrodite
15
0 / 6 / 5
10,044
402
9,026
28,172
22,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Wolfystical
Hun Batz
18
7 / 7 / 2
11,694
468
18,945
23,279
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 1
9,895
396
12,129
12,167
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 9
14,142
566
19,027
23,555
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
NiPauNaLi
Neith
19
5 / 4 / 6
12,883
515
8,850
11,958
3,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 11
12,961
518
10,155
27,312
26,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
bluefireraptor
Gilgamesh
20
7 / 1 / 10
14,410
576
20,857
25,031
19,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
6 / 3 / 12
13,656
546
18,331
14,101
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
12
Kills
30
30
Deaths
13
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ALPHA_SiK
Guan Yu
1
8
2
0.25
W
10
4
9
3.63
W
Neith
NiPauNaLi
Neith
5
4
6
2
W
2
1
11
7.5
L
Persephone
SNIPERDOG2001
Persephone
2
5
4
0.8
L
Aphrodite
TheRavensFly
Aphrodite
0
6
5
0.42
L
Hun Batz
Wolfystical
Hun Batz
7
7
2
1.14
W
Gilgamesh
bluefireraptor
Gilgamesh
7
1
10
12
W
Merlin
6
3
12
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,318
Damage
77,220
101,867
Taken
101,957
55,866
Mitigated
63,038
34,293
Healing
47,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ALPHA_SiK
Guan Yu
11,870
1,575
1,130
6,149
25,087
18,137
0
3,968
20,146
5,465
69,069
W
19,027
3,572
838
9,044
23,555
8,123
81
3,888
19,581
0
91,690
W
Neith
NiPauNaLi
Neith
8,850
4,529
796
4,649
11,958
3,778
3,053
2,316
9,600
0
75,618
W
10,155
3,928
2,060
10,006
27,312
26,413
727
6,772
20,422
56,099
0
L
Persephone
SNIPERDOG2001
Persephone
9,348
1,909
0
1,679
13,162
3,513
0
3,605
9,215
50,307
0
L
Aphrodite
TheRavensFly
Aphrodite
9,026
1,624
3,159
13,026
28,172
22,593
0
10,087
17,597
57,630
0
L
Hun Batz
Wolfystical
Hun Batz
18,945
4,349
0
6,196
23,279
7,805
0
4,951
17,949
0
80,831
W
Gilgamesh
bluefireraptor
Gilgamesh
20,857
8,437
850
13,637
25,031
19,887
4,647
5,061
19,896
0
114,828
W
Merlin
18,331
521
408
5,256
14,101
4,837
2,199
4,336
9,659
91,138
0
L
12,129
4,361
0
2,954
12,167
3,818
496
4,733
7,223
0
61,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,872
Gold Earned
68,052
516
Minions Killed
642
0
Camps Cleared
0
2,185,506
Distance Traveled
2,362,903
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,450
458
133
5
0
450,701
5
W
Bastet
14,142
566
108
4
0
558,989
0
W
Neith
12,883
515
137
5
0
422,767
4
W
Atlas
12,961
518
90
4
0
480,353
2
L
Persephone
10,789
432
76
3
0
452,692
2
L
Aphrodite
10,044
402
91
4
0
409,213
6
L
Hun Batz
11,694
468
124
5
0
454,768
0
W
Gilgamesh
14,410
576
173
7
0
459,636
2
W
Merlin
13,656
546
134
5
0
441,158
4
L
Neith
9,895
396
92
4
0
418,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role