Player Matchup

Chiron
Chiron
Gold I
BigGGucciSosa
Chiron
Gold I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,572 MMR
Solo
Nemesis
Nemesis
Silver I
Drakerst
Nemesis
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,591 MMR
Solo
Mulan
Mulan
Silver II
Pdviolette
Mulan
Silver II
Level 158
God Stats
10W - 7L
1,768 SR
Queue Stats
56W - 44L
1,529 MMR
Party 2
Sobek
Sobek
Gold II
RoguePie
Sobek
Gold II
Level 145
God Stats
3W - 6L
1,336 SR
Queue Stats
223W - 225L
1,579 MMR
Solo
Agni
Agni
Silver I
TheRoyalSpaz
Agni
Silver I
Level 150
God Stats
43W - 18L
1,746 SR
Queue Stats
85W - 62L
1,584 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,570 SR
1,571 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,605 SR
1,571 MMR
Artio
Artio
Silver IV
LEEROYYJENKINSS
Artio
Silver IV
Level 61
God Stats
5W - 6L
1,500 SR
Queue Stats
41W - 43L
1,486 MMR
Party 1
Ne Zha
Ne Zha
Silver II
R7FORCE
Ne Zha
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,570 MMR
Party 3
Medusa
Medusa
Gold II
WEEDCANSAVEWORLD
Medusa
Gold II
Level 85
God Stats
122W - 114L
1,614 SR
Queue Stats
408W - 410L
1,572 MMR
Solo
Scylla
Scylla
Silver I
aivty
Scylla
Silver I
Level 123
God Stats
1W - 1L
1,752 SR
Queue Stats
9W - 7L
1,616 MMR
Party 3
Gilgamesh
Gilgamesh
Gold III
wracks
Gilgamesh
Gold III
Level 145
God Stats
6W - 4L
1,659 SR
Queue Stats
102W - 101L
1,613 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,365
637
4,636
6,080
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Drakerst
Nemesis
10
2 / 1 / 3
5,871
587
3,414
4,904
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
12
5 / 1 / 0
7,429
743
9,129
10,232
5,224
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
RoguePie
Sobek
9
0 / 3 / 4
5,401
540
2,199
8,537
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 0 / 0
7,366
737
6,391
2,697
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CliodhnaThothFenrirBastet

VS

Bans
GebLokiAtlasTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,865
487
4,021
11,305
8,500
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
R7FORCE
Ne Zha
10
1 / 3 / 0
5,528
553
1,963
7,138
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 1
5,884
588
6,340
6,793
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
aivty
Scylla
9
0 / 4 / 0
5,078
508
287
4,980
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
wracks
Gilgamesh
8
3 / 4 / 3
5,368
537
4,314
8,614
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
18
Kills
7
7
Deaths
18
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Nemesis
Drakerst
Nemesis
2
1
3
3.5
L
0
4
1
0.13
W
Mulan
5
1
0
5
L
Ne Zha
R7FORCE
Ne Zha
1
3
0
0.33
W
Sobek
RoguePie
Sobek
0
3
4
0.67
W
8
0
0
8
L
3
3
1
1.17
L
Scylla
aivty
Scylla
0
4
0
0
L
Gilgamesh
wracks
Gilgamesh
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,769
Damage
16,925
32,450
Taken
38,830
12,930
Mitigated
15,925
10,977
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,636
2,196
103
2,667
6,080
990
0
0
6,080
0
35,027
W
Nemesis
Drakerst
Nemesis
3,414
1,630
0
622
4,904
1,251
0
84
4,820
0
32,019
L
4,021
124
0
5,346
11,305
8,500
0
0
11,305
21,922
0
W
Mulan
9,129
1,873
0
4,340
10,232
5,224
117
4,021
6,211
0
43,247
L
Ne Zha
R7FORCE
Ne Zha
1,963
586
0
3,199
7,138
1,857
0
1,236
5,902
0
32,701
W
Sobek
RoguePie
Sobek
2,199
364
160
2,393
8,537
4,681
0
0
8,001
7,890
4,243
W
6,391
76
0
692
2,697
784
818
203
2,494
48,118
0
L
6,340
2,548
0
1,590
6,793
1,397
522
743
6,050
0
30,101
L
Scylla
aivty
Scylla
287
127
0
706
4,980
981
0
3,903
1,077
30,848
0
L
Gilgamesh
wracks
Gilgamesh
4,314
1,103
236
1,207
8,614
3,190
0
2,332
5,913
0
13,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,432
Gold Earned
26,723
362
Minions Killed
262
0
Camps Cleared
0
1,097,101
Distance Traveled
987,523
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,365
637
73
7
0
202,422
2
W
Nemesis
5,871
587
53
5
0
252,650
3
L
Artio
4,865
487
41
4
0
195,076
1
W
Mulan
7,429
743
100
10
0
194,908
2
L
Ne Zha
5,528
553
71
7
0
220,847
2
W
Sobek
5,401
540
21
2
0
226,360
3
W
Agni
7,366
737
115
12
0
220,761
2
L
Medusa
5,884
588
66
7
0
200,297
2
L
Scylla
5,078
508
66
7
0
184,319
3
L
Gilgamesh
5,368
537
18
2
0
186,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role