Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
BigGGucciSosa
Mercury
Gold I
Level 113
God Stats
24W - 20L
1,647 SR
Queue Stats
60W - 54L
1,664 MMR
Solo
Merlin
Merlin
Gold III
Brannonn
Merlin
Gold III
Level 157
God Stats
7W - 9L
1,500 SR
Queue Stats
453W - 457L
1,772 MMR
Solo
Athena
Athena
Gold III
Crimsynic
Athena
Gold III
Level 111
God Stats
16W - 20L
1,603 SR
Queue Stats
810W - 844L
1,632 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ydizzle7861
Danzaburou
Bronze III
Level 125
God Stats
1W - 1L
1,504 SR
Queue Stats
2W - 1L
1,591 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,551 SR
1,632 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,732 SR
1,607 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
InfamousJesse
Horus
Silver I
Level 160
God Stats
2W - 0L
1,771 SR
Queue Stats
82W - 50L
1,638 MMR
Solo
Apollo
Apollo
Bronze III
MegaStuffedOreo
Apollo
Bronze III
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 46L
1,569 MMR
Solo
Kali
Kali
Platinum V
Ntse
Kali
Platinum V
Level 139
God Stats
8W - 3L
1,909 SR
Queue Stats
477W - 480L
1,642 MMR
Solo
Zeus
Zeus
Gold I
ohnomyeggs
Zeus
Gold I
Level 160
God Stats
10W - 3L
1,978 SR
Queue Stats
287W - 282L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 6 / 2
10,572
529
11,744
16,472
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
17
4 / 5 / 2
10,366
518
7,756
15,957
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Brannonn
Merlin
14
1 / 8 / 2
9,030
452
12,891
11,837
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Crimsynic
Athena
10
0 / 8 / 2
7,468
373
3,957
17,682
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ydizzle7861
Danzaburou
13
1 / 11 / 2
8,748
437
4,414
15,557
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
BastetArtioCamazotz

VS

Bans
AtlasThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 2 / 6
11,636
582
11,883
16,418
15,292
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 1 / 21
11,528
576
7,489
18,780
22,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
14 / 2 / 6
12,661
633
15,560
15,918
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Ntse
Kali
17
4 / 0 / 10
10,745
537
5,797
15,623
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 2 / 3
12,704
635
21,692
9,240
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
7
Kills
38
38
Deaths
7
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
2
0.33
W
Achilles
 
Achilles
3
2
6
3
L
Mercury
4
5
2
1
L
Merlin
Brannonn
Merlin
1
8
2
0.25
L
Athena
Crimsynic
Athena
0
8
2
0.13
W
3
1
21
13.5
W
14
2
6
8.5
W
Kali
Ntse
Kali
4
0
10
9
W
14
2
3
7.75
L
Danzaburou
ydizzle7861
Danzaburou
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
62,421
77,505
Taken
75,979
27,619
Mitigated
53,621
8,153
Healing
30,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,744
8,543
0
3,469
16,472
4,834
1,239
2,494
13,860
0
70,566
W
Achilles
 
Achilles
11,883
3,256
0
5,544
16,418
15,292
285
1,226
15,192
0
77,642
L
Mercury
7,756
2,323
0
0
15,957
4,216
0
4,920
10,875
0
85,231
L
Merlin
Brannonn
Merlin
12,891
696
0
1,377
11,837
2,829
0
3,751
7,920
73,211
0
L
Athena
Crimsynic
Athena
3,957
1,098
276
1,787
17,682
12,799
0
7,309
10,061
12,205
0
W
7,489
2,934
3,434
6,478
18,780
22,226
210
5,017
12,896
0
19,909
W
15,560
9,427
0
7,283
15,918
6,360
942
3,232
12,686
0
99,557
W
Kali
Ntse
Kali
5,797
3,203
0
4,268
15,623
5,594
1,848
4,188
11,351
0
71,640
W
21,692
3,937
232
3,376
9,240
4,149
653
3,185
6,055
105,989
0
L
Danzaburou
ydizzle7861
Danzaburou
4,414
1,777
0
1,244
15,557
2,941
1,104
2,392
13,097
0
40,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,184
Gold Earned
59,274
463
Minions Killed
613
0
Camps Cleared
0
1,807,136
Distance Traveled
2,160,202
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,572
529
126
6
0
348,974
6
W
Achilles
11,636
582
154
8
0
427,804
2
L
Mercury
10,366
518
121
6
0
438,569
6
L
Merlin
9,030
452
123
6
0
351,148
5
L
Athena
7,468
373
18
1
0
360,774
1
W
Horus
11,528
576
25
1
0
453,156
2
W
Apollo
12,661
633
141
7
0
390,673
1
W
Kali
10,745
537
120
6
0
496,227
3
W
Zeus
12,704
635
173
9
0
392,342
7
L
Danzaburou
8,748
437
75
4
0
307,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role