Player Matchup

Athena
Athena
 
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Daniblancal_00
Cupid
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 31L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
IshtarIsBestGirl
Ratatoskr
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
260W - 319L
1,151 Elo+
Party 4
Hachiman
Hachiman
MrBookman_-
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,175 Elo+
Solo
Sol
Sol
Txmo_pvp3246
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 100L
1,345 Elo+
Party 4
Team Averages
Level 54
1,500 SR
1,330 Elo+

VS

Team Averages
Level 65
1,500 SR
1,389 Elo+
Cerberus
Cerberus
BulBIT4957
Cerberus
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 269L
1,312 Elo+
Party 2
Tiamat
Tiamat
CatxGamer22
Tiamat
Level 86
God Stats
31W - 16L
1,500 SR
Queue Stats
118W - 99L
1,399 Elo+
Party 2
Charybdis
Charybdis
XeNoV55
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 189L
1,314 Elo+
Party 2
Set
Set
chicha39
Set
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 72L
1,463 Elo+
Party 3
Sun Wukong
Sun Wukong
nei_darkxx
Sun Wukong
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 198L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 6
9,677
484
8,420
18,179
19,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 0 / 4
9,778
489
6,601
9,544
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
17
7 / 4 / 1
10,580
529
15,179
18,850
6,711
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
MrBookman_-
Hachiman
16
1 / 5 / 2
9,545
477
5,520
9,325
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 0
9,040
452
2,085
12,161
2,154
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BulBIT4957
Cerberus
15
1 / 2 / 4
9,278
464
5,098
13,117
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
19
5 / 1 / 5
11,310
566
19,255
12,211
8,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
XeNoV55
Charybdis
17
1 / 3 / 1
10,312
516
6,333
10,936
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 5 / 2
10,081
504
7,522
15,574
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
nei_darkxx
Sun Wukong
18
5 / 0 / 5
11,430
572
10,223
12,897
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
18
18
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
6
2
W
Cerberus
BulBIT4957
Cerberus
1
2
4
1.5
W
Tiamat
5
1
5
7.5
L
2
0
4
4
L
Ratatoskr
7
4
1
1.88
L
Hachiman
MrBookman_-
Hachiman
1
5
2
0.4
L
0
7
0
0
W
Charybdis
XeNoV55
Charybdis
1
3
1
0.5
W
6
5
2
1.4
W
Sun Wukong
nei_darkxx
Sun Wukong
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
48,431
68,059
Taken
64,735
35,990
Mitigated
41,440
18,855
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,420
1,698
0
3,786
18,179
19,079
0
7,278
10,749
45,076
0
W
Cerberus
BulBIT4957
Cerberus
5,098
505
0
3,022
13,117
11,391
0
3,535
9,534
43,138
0
W
Tiamat
19,255
1,460
0
2,975
12,211
8,870
187
3,557
8,654
93,656
0
L
6,601
2,082
1,463
6,280
9,544
2,609
132
3,681
5,863
0
72,725
L
Ratatoskr
15,179
5,227
0
3,996
18,850
6,711
630
4,418
14,156
0
82,782
L
Hachiman
MrBookman_-
Hachiman
5,520
2,814
0
1,544
9,325
5,437
102
515
8,442
0
46,716
L
2,085
564
0
1,786
12,161
2,154
0
8,461
3,700
46,612
0
W
Charybdis
XeNoV55
Charybdis
6,333
2,651
0
4,784
10,936
3,129
0
2,012
8,089
0
74,751
W
7,522
4,232
0
5,074
15,574
6,651
0
917
14,498
0
53,579
W
Sun Wukong
nei_darkxx
Sun Wukong
10,223
3,308
218
4,363
12,897
11,399
0
484
11,916
0
66,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
52,411
551
Minions Killed
599
0
Camps Cleared
0
1,859,972
Distance Traveled
2,059,957
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,677
484
73
4
0
379,596
1
W
Cerberus
9,278
464
90
5
0
401,519
4
W
Tiamat
11,310
566
144
7
0
434,694
6
L
Cupid
9,778
489
140
7
0
392,076
3
L
Ratatoskr
10,580
529
133
7
0
431,167
1
L
Hachiman
9,545
477
93
5
0
321,306
0
L
Sol
9,040
452
112
6
0
335,827
2
W
Charybdis
10,312
516
148
7
0
362,373
9
W
Set
10,081
504
78
4
0
431,546
0
W
Sun Wukong
11,430
572
139
7
0
429,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role