Player Matchup

Thor
Thor
GODAMONGKINGZ
Thor
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 100L
1,261 Elo+
Solo
Kumbhakarna
Kumbhakarna
HaxG0DRuckus
Kumbhakarna
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
330W - 370L
1,528 Elo+
Solo
Aphrodite
Aphrodite
SwordslMETİN
Aphrodite
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 58L
1,301 Elo+
Solo
Hachiman
Hachiman
Tonguro
Hachiman
Level 152
God Stats
1W - 3L
1,312 SR
Queue Stats
118W - 127L
1,232 Elo+
Solo
Awilix
Awilix
monc28
Awilix
Level 65
God Stats
1W - 7L
1,702 SR
Queue Stats
152W - 174L
1,575 Elo+
Solo
Team Averages
Level 96
1,503 SR
1,379 Elo+

VS

Team Averages
Level 101
1,547 SR
1,550 Elo+
Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CyRageBlaze
Tsukuyomi
Level 89
God Stats
3W - 2L
1,733 SR
Queue Stats
71W - 75L
1,323 Elo+
Solo
Merlin
Merlin
Optimalmoisture
Merlin
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 82L
1,633 Elo+
Party 1
Sobek
Sobek
Oshevre
Sobek
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
493W - 524L
1,500 Elo+
Solo
Yemoja
Yemoja
alex235XD
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,385
626
10,301
14,914
7,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
HaxG0DRuckus
Kumbhakarna
19
3 / 6 / 8
10,948
730
12,135
24,326
34,336
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SwordslMETİN
Aphrodite
17
2 / 8 / 10
10,108
674
8,390
20,862
30,783
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Tonguro
Hachiman
17
5 / 8 / 7
10,419
695
20,495
15,667
8,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
monc28
Awilix
18
5 / 7 / 5
11,045
736
7,361
17,406
9,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
7 / 2 / 14
11,611
774
10,768
8,423
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
CyRageBlaze
Tsukuyomi
20
13 / 4 / 11
12,487
832
17,916
17,294
15,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 19
13,854
924
31,169
12,261
6,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Oshevre
Sobek
17
2 / 8 / 20
10,799
720
16,466
24,713
28,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
alex235XD
Yemoja
17
3 / 3 / 13
11,177
745
8,634
14,599
17,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
19
Kills
37
37
Deaths
20
34
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
14
7
W
Tsukuyomi
CyRageBlaze
Tsukuyomi
13
4
11
4.63
L
4
8
4
0.75
L
Kumbhakarna
HaxG0DRuckus
Kumbhakarna
3
6
8
1.17
W
12
3
19
7.17
W
Sobek
Oshevre
Sobek
2
8
20
1.5
L
Aphrodite
SwordslMETİN
Aphrodite
2
8
10
0.88
L
Hachiman
Tonguro
Hachiman
5
8
7
1.06
W
Yemoja
alex235XD
Yemoja
3
3
13
3.17
L
Awilix
monc28
Awilix
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,682
Damage
84,953
93,175
Taken
77,290
90,033
Mitigated
73,141
23,293
Healing
31,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,768
7,792
1,464
2,096
8,423
4,648
3,753
2,533
5,890
0
18,411
W
Tsukuyomi
CyRageBlaze
Tsukuyomi
17,916
3,398
2,036
4,461
17,294
15,475
92
2,603
14,691
0
26,761
L
10,301
3,319
420
1,121
14,914
7,651
0
8,391
6,523
0
16,862
L
Kumbhakarna
HaxG0DRuckus
Kumbhakarna
12,135
1,229
1,946
4,133
24,326
34,336
0
12,064
12,262
31,361
0
W
31,169
1,316
1,978
3,899
12,261
6,274
949
3,996
8,265
67,950
0
W
Sobek
Oshevre
Sobek
16,466
1,453
307
9,554
24,713
28,758
0
6,842
17,871
25,720
0
L
Aphrodite
SwordslMETİN
Aphrodite
8,390
2,698
4,051
5,021
20,862
30,783
0
11,753
9,109
17,722
0
L
Hachiman
Tonguro
Hachiman
20,495
11,944
559
1,681
15,667
8,113
0
11,794
3,873
0
37,162
W
Yemoja
alex235XD
Yemoja
8,634
2,034
3,328
2,001
14,599
17,986
579
4,551
10,048
17,393
0
L
Awilix
monc28
Awilix
7,361
2,420
1,067
3,294
17,406
9,150
0
12,267
5,139
0
15,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,905
Gold Earned
59,928
124
Minions Killed
148
0
Camps Cleared
0
1,123,134
Distance Traveled
1,329,225
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,611
774
17
1
0
260,059
0
W
Tsukuyomi
12,487
832
10
1
0
300,484
0
L
Thor
9,385
626
21
1
0
189,515
0
L
Kumbhakarna
10,948
730
27
2
0
259,471
0
W
Merlin
13,854
924
77
5
0
261,237
1
W
Sobek
10,799
720
20
1
0
263,308
0
L
Aphrodite
10,108
674
23
2
0
208,320
0
L
Hachiman
10,419
695
36
2
0
203,001
0
W
Yemoja
11,177
745
24
2
0
244,137
1
L
Awilix
11,045
736
17
1
0
262,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role