Player Matchup

Hera
Hera
Budder26
Hera
Level 115
God Stats
18W - 16L
1,660 SR
Queue Stats
448W - 312L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
Crazyb1ade
Sylvanus
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 151L
1,649 Elo+
Party 2
Mercury
Mercury
Jigglemahoo
Mercury
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 120L
1,400 Elo+
Party 2
Izanami
Izanami
Skelet0r1299
Izanami
Level 17
God Stats
21W - 18L
1,393 SR
Queue Stats
223W - 162L
1,482 Elo+
Party 2
Chaac
Chaac
adsfaasd
Chaac
Level 22
God Stats
0W - 5L
1,500 SR
Queue Stats
98W - 41L
1,271 Elo+
Party 2
Team Averages
Level 65
1,511 SR
1,457 Elo+

VS

Team Averages
Level 41
1,553 SR
1,726 Elo+
Anhur
Anhur
Born2KillUrDad
Anhur
Level 25
God Stats
5W - 1L
1,495 SR
Queue Stats
159W - 36L
1,818 Elo+
Party 1
Thanatos
Thanatos
Gabesan049
Thanatos
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 69L
1,835 Elo+
Party 1
Atlas
Atlas
JAKETHE5NAKE96
Atlas
Level 14
God Stats
10W - 3L
1,767 SR
Queue Stats
18W - 14L
1,695 Elo+
Party 3
Guan Yu
Guan Yu
Paccyan
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Ra
Ra
gerblerb
Ra
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 19L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 7 / 2
9,462
728
14,885
10,926
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Crazyb1ade
Sylvanus
14
0 / 9 / 2
8,578
660
8,861
20,568
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Jigglemahoo
Mercury
15
2 / 4 / 1
9,045
696
8,723
12,478
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Skelet0r1299
Izanami
13
0 / 3 / 2
7,978
614
6,021
7,967
2,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
adsfaasd
Chaac
14
0 / 6 / 2
7,812
601
6,823
15,296
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 8
11,302
869
14,312
8,302
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Gabesan049
Thanatos
18
7 / 2 / 9
10,767
828
13,600
12,125
4,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 0 / 19
11,025
848
10,138
17,282
19,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Paccyan
Guan Yu
18
6 / 1 / 14
10,744
826
8,490
12,644
14,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 2 / 12
10,647
819
12,285
12,281
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
91
5
Kills
29
29
Deaths
5
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
Hera
3
7
2
0.57
L
Sylvanus
Crazyb1ade
Sylvanus
0
9
2
0.11
W
Thanatos
Gabesan049
Thanatos
7
2
9
5.75
W
2
0
19
11.5
L
Mercury
Jigglemahoo
Mercury
2
4
1
0.63
W
Guan Yu
Paccyan
Guan Yu
6
1
14
13
L
Izanami
Skelet0r1299
Izanami
0
3
2
0.33
L
Chaac
adsfaasd
Chaac
0
6
2
0.17
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,313
Damage
58,825
67,235
Taken
62,634
35,633
Mitigated
47,199
12,208
Healing
35,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,312
10,525
0
5,097
8,302
3,506
3,829
2,368
5,756
0
46,643
L
Hera
14,885
2,460
0
260
10,926
3,820
136
3,824
7,102
33,977
0
L
Sylvanus
Crazyb1ade
Sylvanus
8,861
1,911
3,386
4,684
20,568
14,114
0
7,161
13,407
17,088
0
W
Thanatos
Gabesan049
Thanatos
13,600
3,806
0
7,248
12,125
4,539
698
4,863
7,007
0
34,425
W
10,138
3,642
4,505
5,382
17,282
19,239
518
5,215
11,474
22,484
0
L
Mercury
Jigglemahoo
Mercury
8,723
3,787
0
772
12,478
3,823
0
3,361
9,117
0
31,593
W
Guan Yu
Paccyan
Guan Yu
8,490
1,647
2,385
1,948
12,644
14,533
1,326
4,621
7,726
0
24,616
L
Izanami
Skelet0r1299
Izanami
6,021
2,201
0
189
7,967
2,083
210
4,097
3,870
0
20,456
L
Chaac
adsfaasd
Chaac
6,823
1,242
0
2,917
15,296
11,793
0
3,980
11,316
0
14,854
W
12,285
1,255
4,137
4,751
12,281
5,382
2,301
5,915
6,162
57,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
54,485
165
Minions Killed
295
0
Camps Cleared
0
1,218,241
Distance Traveled
1,476,214
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,302
869
73
6
0
284,421
2
L
Hera
9,462
728
44
3
0
230,161
0
L
Sylvanus
8,578
660
17
1
0
213,679
0
W
Thanatos
10,767
828
57
4
0
317,517
4
W
Atlas
11,025
848
30
2
0
300,365
4
L
Mercury
9,045
696
41
3
0
295,236
0
W
Guan Yu
10,744
826
36
3
0
291,958
1
L
Izanami
7,978
614
37
3
0
249,063
1
L
Chaac
7,812
601
26
2
0
230,102
0
W
Ra
10,647
819
99
8
0
281,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role