Player Matchup

Rama
Rama
Dannymotaku
Rama
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
174W - 164L
1,673 Elo+
Solo
Erlang Shen
Erlang Shen
GloW PyroZz
Erlang Shen
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 73L
1,675 Elo+
Party 1
Xing Tian
Xing Tian
SoulRT
Xing Tian
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,587 Elo+
Party 1
Vulcan
Vulcan
Tra1lBlaz3r
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,584 Elo+
Party 1
Nox
Nox
Vasentia
Nox
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 112L
1,584 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,621 Elo+

VS

Team Averages
Level 74
1,424 SR
1,540 Elo+
Kuzenbo
Kuzenbo
DABIGWAFFLE
Kuzenbo
Level 67
God Stats
1W - 2L
1,316 SR
Queue Stats
13W - 13L
1,423 Elo+
Solo
Nemesis
Nemesis
Hermengamer
Nemesis
Level 119
God Stats
0W - 3L
1,341 SR
Queue Stats
25W - 22L
1,660 Elo+
Solo
Anubis
Anubis
JesterXII
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Charybdis
Charybdis
Scotworth
Charybdis
Level 60
God Stats
13W - 15L
1,464 SR
Queue Stats
73W - 73L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Vagabound
Danzaburou
Level 58
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 13
12,339
1,234
20,917
13,115
4,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
GloW PyroZz
Erlang Shen
17
3 / 1 / 15
11,154
1,115
10,993
10,539
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SoulRT
Xing Tian
17
1 / 2 / 12
11,164
1,116
4,401
12,144
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
18
10 / 1 / 9
12,561
1,256
25,530
8,732
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 17
10,955
1,096
7,759
6,262
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

260

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DABIGWAFFLE
Kuzenbo
16
1 / 3 / 3
9,998
1,000
8,941
21,344
32,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Hermengamer
Nemesis
15
1 / 5 / 3
9,679
968
10,468
14,723
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
JesterXII
Anubis
16
3 / 5 / 2
11,278
1,128
7,131
11,804
6,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Scotworth
Charybdis
15
0 / 5 / 5
10,122
1,012
7,990
12,388
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Vagabound
Danzaburou
15
0 / 4 / 5
9,998
1,000
12,296
12,165
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
22
Kills
5
5
Deaths
22
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DABIGWAFFLE
Kuzenbo
1
3
3
0.83
W
6
0
13
12.5
W
Erlang Shen
GloW PyroZz
Erlang Shen
3
1
15
10.5
L
Nemesis
Hermengamer
Nemesis
1
5
3
0.5
L
Anubis
JesterXII
Anubis
3
5
2
0.8
L
Charybdis
Scotworth
Charybdis
0
5
5
0.5
W
Xing Tian
SoulRT
Xing Tian
1
2
12
3.5
W
Vulcan
10
1
9
14.5
L
Danzaburou
Vagabound
Danzaburou
0
4
5
0.63
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,600
Damage
46,826
50,792
Taken
72,424
32,662
Mitigated
57,642
12,531
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DABIGWAFFLE
Kuzenbo
8,941
3,624
548
1,530
21,344
32,102
0
11,656
9,688
16,397
0
W
20,917
19,008
0
7,377
13,115
4,877
0
3,863
9,031
0
45,825
W
Erlang Shen
GloW PyroZz
Erlang Shen
10,993
3,515
0
1,982
10,539
8,738
0
2,977
7,370
5,841
16,201
L
Nemesis
Hermengamer
Nemesis
10,468
4,590
0
1,318
14,723
9,431
0
6,063
8,660
226
15,172
L
Anubis
JesterXII
Anubis
7,131
450
0
2,574
11,804
6,076
0
6,050
5,754
42,799
0
L
Charybdis
Scotworth
Charybdis
7,990
4,821
0
2,770
12,388
4,916
0
7,378
5,010
0
39,937
W
Xing Tian
SoulRT
Xing Tian
4,401
458
0
1,210
12,144
11,221
0
4,815
7,102
13,202
0
W
Vulcan
25,530
9,081
0
1,120
8,732
5,455
0
2,618
6,035
54,852
0
L
Danzaburou
Vagabound
Danzaburou
12,296
3,280
0
1,502
12,165
5,117
0
8,503
3,662
0
34,378
W
7,759
315
121
721
6,262
2,371
0
1,975
4,217
19,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,173
Gold Earned
51,075
206
Minions Killed
222
7
Camps Cleared
5
956,629
Distance Traveled
921,177
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,998
1,000
12
1
0
194,361
1
W
Rama
12,339
1,234
64
6
6
171,692
0
W
Erlang Shen
11,154
1,115
26
3
0
196,251
0
L
Nemesis
9,679
968
11
1
2
195,372
0
L
Anubis
11,278
1,128
77
8
1
173,858
0
L
Charybdis
10,122
1,012
73
7
2
177,827
1
W
Xing Tian
11,164
1,116
15
2
1
174,460
1
W
Vulcan
12,561
1,256
68
7
0
206,052
0
L
Danzaburou
9,998
1,000
49
5
0
179,759
2
W
Nox
10,955
1,096
33
3
0
208,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role