Player Matchup

Chaac
Chaac
 
Chaac
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CozyLoom
Geb
Level 131
God Stats
4W - 2L
1,500 SR
Queue Stats
326W - 249L
1,499 Elo+
Party 1
Ra
Ra
CozyToom
Ra
Level 119
God Stats
10W - 7L
1,500 SR
Queue Stats
116W - 102L
1,537 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,512 Elo+

VS

Team Averages
Level 75
1,254 SR
1,355 Elo+
Ymir
Ymir
KATurDAD
Ymir
Level 55
God Stats
0W - 2L
1,193 SR
Queue Stats
9W - 10L
1,283 Elo+
Party 2
Kukulkan
Kukulkan
p00barry
Kukulkan
Level 12
God Stats
2W - 3L
1,068 SR
Queue Stats
3W - 3L
1,283 Elo+
Party 2
Bastet
Bastet
xlx arch3r xlx
Bastet
Level 158
God Stats
14W - 8L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 0 / 3
11,822
739
19,330
18,217
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 2 / 7
11,425
714
10,417
22,203
26,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 4
9,939
621
7,180
9,870
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 4
9,889
618
7,555
18,689
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
p00barry
Kukulkan
15
3 / 4 / 2
9,841
615
13,512
11,433
5,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 3
10,516
657
19,446
14,869
5,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
6
6
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
0
3
9.5
W
3
2
7
3.25
W
0
4
4
0.5
L
Ymir
0
4
4
0.5
L
Kukulkan
p00barry
Kukulkan
3
4
2
1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,927
Damage
40,513
50,290
Taken
44,991
44,622
Mitigated
30,514
18,705
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,330
2,034
410
10,472
18,217
13,974
133
6,966
10,965
2,722
30,716
W
10,417
2,093
0
3,193
22,203
26,841
179
9,940
12,263
25,267
0
W
7,180
501
1,426
3,204
9,870
3,807
374
4,566
5,304
49,341
0
L
Ymir
7,555
1,708
360
3,858
18,689
19,502
0
8,130
9,601
17,814
0
L
Kukulkan
p00barry
Kukulkan
13,512
1,819
790
2,131
11,433
5,194
0
4,806
6,053
41,178
0
L
19,446
3,761
70
3,841
14,869
5,818
7
5,538
8,529
0
53,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
30,246
184
Minions Killed
168
6
Camps Cleared
6
909,827
Distance Traveled
851,164
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,822
739
52
3
0
307,764
1
W
Geb
11,425
714
26
2
1
302,082
1
W
Ra
9,939
621
106
7
5
299,981
4
L
Ymir
9,889
618
23
1
0
244,745
1
L
Kukulkan
9,841
615
70
4
1
274,866
0
L
Bastet
10,516
657
75
5
5
331,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role