Player Matchup

Cthulhu
Cthulhu
Apollofer
Cthulhu
Level 55
God Stats
17W - 11L
1,500 SR
Queue Stats
203W - 221L
1,754 Elo+
Solo
Tsukuyomi
Tsukuyomi
Beaney4085
Tsukuyomi
Level 140
God Stats
6W - 5L
1,682 SR
Queue Stats
156W - 157L
1,538 Elo+
Party 1
Mulan
Mulan
PatriotSlays
Mulan
Level 107
God Stats
1W - 0L
1,754 SR
Queue Stats
87W - 74L
1,522 Elo+
Party 1
Medusa
Medusa
YvngSwissChard
Medusa
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Agni
Agni
soberklk
Agni
Level 69
God Stats
5W - 6L
1,298 SR
Queue Stats
321W - 357L
1,588 Elo+
Solo
Team Averages
Level 90
1,547 SR
1,580 Elo+

VS

Team Averages
Level 96
1,583 SR
1,530 Elo+
Skadi
Skadi
FofoTM
Skadi
Level 77
God Stats
28W - 29L
1,833 SR
Queue Stats
101W - 138L
1,467 Elo+
Party 2
Ymir
Ymir
Jus_2106
Ymir
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
297W - 327L
1,511 Elo+
Party 2
Pele
Pele
Piyoto2712
Pele
Level 120
God Stats
18W - 10L
1,906 SR
Queue Stats
168W - 208L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
Razor_RamonGG71
Zhong Kui
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,548 Elo+
Solo
Nike
Nike
SaltimBanqui59
Nike
Level 98
God Stats
4W - 9L
1,177 SR
Queue Stats
192W - 214L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollofer
Cthulhu
12
2 / 2 / 5
7,783
519
6,401
10,226
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Beaney4085
Tsukuyomi
15
3 / 0 / 1
8,735
582
8,198
6,917
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 2 / 2
8,142
543
6,721
8,007
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 6 / 2
8,122
541
6,715
10,589
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
13
3 / 0 / 3
8,089
539
7,732
5,401
1,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FofoTM
Skadi
13
4 / 2 / 3
7,602
507
6,345
8,121
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
7
0 / 2 / 4
5,923
395
3,217
7,204
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 2
7,900
527
6,468
12,865
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Razor_RamonGG71
Zhong Kui
14
3 / 3 / 1
8,055
537
6,351
8,943
5,251
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 0
7,454
497
4,083
11,960
7,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
16
Kills
10
10
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Apollofer
Cthulhu
2
2
5
2.25
W
Tsukuyomi
Beaney4085
Tsukuyomi
3
0
1
3.5
L
Skadi
FofoTM
Skadi
4
2
3
2.75
L
Ymir
0
2
4
1
W
5
2
2
3
L
3
5
2
0.8
L
Zhong Kui
Razor_RamonGG71
Zhong Kui
3
3
1
1.17
L
0
4
0
0
W
3
6
2
0.67
W
Agni
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,767
Damage
26,464
41,140
Taken
49,093
19,699
Mitigated
21,695
9,907
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Apollofer
Cthulhu
6,401
268
0
786
10,226
7,663
172
3,487
6,739
32,445
0
W
Tsukuyomi
Beaney4085
Tsukuyomi
8,198
1,777
0
3,464
6,917
3,216
318
164
6,753
0
60,140
L
Skadi
FofoTM
Skadi
6,345
3,154
0
2,698
8,121
2,066
557
2,530
5,591
0
42,461
L
Ymir
3,217
938
205
1,949
7,204
3,285
100
1,958
5,246
11,080
0
W
6,721
833
0
1,799
8,007
3,547
0
1,455
6,552
0
47,173
L
6,468
1,928
0
931
12,865
3,501
0
4,137
8,682
0
51,837
L
Zhong Kui
Razor_RamonGG71
Zhong Kui
6,351
603
0
3,666
8,943
5,251
0
4,916
3,981
44,195
0
L
4,083
501
0
2,716
11,960
7,592
0
592
10,443
0
48,349
W
6,715
3,178
0
2,143
10,589
3,374
629
2,994
7,595
0
53,840
W
Agni
7,732
646
0
1,715
5,401
1,899
1,128
1,632
3,769
39,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
36,934
433
Minions Killed
371
0
Camps Cleared
0
1,466,654
Distance Traveled
1,246,675
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,783
519
54
4
0
305,456
5
W
Tsukuyomi
8,735
582
114
8
0
313,407
5
L
Skadi
7,602
507
76
5
0
237,369
5
L
Ymir
5,923
395
10
1
0
148,565
1
W
Mulan
8,142
543
91
6
0
306,916
1
L
Pele
7,900
527
83
6
0
319,249
0
L
Zhong Kui
8,055
537
109
7
0
269,210
1
L
Nike
7,454
497
93
6
0
272,282
2
W
Medusa
8,122
541
91
6
0
256,517
3
W
Agni
8,089
539
83
6
0
284,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role