Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DrAgni
Sobek
Level 66
God Stats
1W - 0L
1,728 SR
Queue Stats
4W - 1L
1,687 Elo+
Party 1
Ymir
Ymir
PenneDelirious
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Anubis
Anubis
ThatRIggaTony
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,768 Elo+
Party 1
Nemesis
Nemesis
YoullFloatToo
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 32
1,546 SR
1,620 Elo+

VS

Team Averages
Level 108
1,618 SR
1,633 Elo+
Bellona
Bellona
 
Bellona
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
MythicImp
Ra
Level 121
God Stats
0W - 1L
1,531 SR
Queue Stats
16W - 19L
1,757 Elo+
Party 2
Fenrir
Fenrir
Tyr0227
Fenrir
Level 16
God Stats
1W - 2L
1,840 SR
Queue Stats
9W - 12L
1,757 Elo+
Party 2
Serqet
Serqet
frogwaffleimp
Serqet
Level 125
God Stats
2W - 1L
1,717 SR
Queue Stats
168W - 127L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
11 / 0 / 11
9,374
937
12,104
4,427
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
DrAgni
Sobek
14
1 / 1 / 18
7,649
765
6,932
11,291
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 7
7,741
774
4,216
7,071
5,746
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 1 / 15
8,810
881
9,620
7,402
3,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
15
8 / 2 / 15
8,850
885
9,671
6,965
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 6 / 2
6,813
681
4,745
13,551
9,128
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
12
0 / 2 / 1
6,610
661
5,408
7,793
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 7 / 0
7,511
751
7,677
9,209
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Tyr0227
Fenrir
12
1 / 6 / 0
6,347
635
1,842
9,123
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 1
6,442
644
3,364
11,473
8,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
8
28
Kills
4
4
Deaths
28
66
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
11
0
11
16.5
L
Bellona
 
Bellona
0
6
2
0.17
L
Chronos
 
Chronos
0
2
1
0.25
W
Sobek
DrAgni
Sobek
1
1
18
10
L
2
7
0
0.29
W
4
0
7
7.5
W
4
1
15
11.5
L
Fenrir
Tyr0227
Fenrir
1
6
0
0.17
W
Nemesis
8
2
15
7.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,543
Damage
23,036
37,156
Taken
51,149
27,599
Mitigated
25,854
15,466
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,104
4,330
0
1,249
4,427
1,738
1,127
1,134
3,217
0
42,601
L
Bellona
 
Bellona
4,745
250
0
1,402
13,551
9,128
0
5,356
7,977
0
20,021
L
Chronos
 
Chronos
5,408
714
0
2,013
7,793
2,309
170
2,376
5,307
20,279
0
W
Sobek
DrAgni
Sobek
6,932
67
1,129
3,699
11,291
12,575
99
2,925
7,802
15,192
0
L
7,677
261
684
1,194
9,209
2,596
0
4,521
4,570
23,653
0
W
4,216
994
1,006
1,545
7,071
5,746
0
3,620
3,176
18,097
0
W
9,620
664
0
4,735
7,402
3,461
797
1,856
5,292
39,836
0
L
Fenrir
Tyr0227
Fenrir
1,842
146
0
227
9,123
3,203
0
4,657
4,240
0
7,370
W
Nemesis
9,671
3,937
246
1,857
6,965
4,079
218
2,776
3,843
0
22,736
L
3,364
544
0
1,920
11,473
8,618
0
3,077
8,287
0
6,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,424
Gold Earned
33,723
225
Minions Killed
140
0
Camps Cleared
0
1,071,727
Distance Traveled
985,957
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,374
937
70
7
0
215,753
3
L
Bellona
6,813
681
33
3
0
196,260
4
L
Chronos
6,610
661
40
4
0
208,883
3
W
Sobek
7,649
765
22
2
0
233,654
0
L
Ra
7,511
751
45
5
0
186,843
0
W
Ymir
7,741
774
35
4
0
182,378
0
W
Anubis
8,810
881
67
7
0
197,117
3
L
Fenrir
6,347
635
13
1
0
185,275
0
W
Nemesis
8,850
885
31
3
0
242,825
2
L
Serqet
6,442
644
9
1
0
208,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role