Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
PenneDelirious
Bakasura
Level 12
God Stats
1W - 0L
1,512 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ThatRIggaTony
Atlas
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
75W - 32L
1,927 Elo+
Party 1
Team Averages
Level 24
1,504 SR
1,642 Elo+

VS

Team Averages
Level 60
1,563 SR
1,466 Elo+
Freya
Freya
FyreFyter3700
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 144L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
NaviGORable
Hou Yi
Level 77
God Stats
10W - 15L
1,500 SR
Queue Stats
28W - 42L
1,500 Elo+
Solo
Achilles
Achilles
SoggySoccs
Achilles
Level 84
God Stats
7W - 6L
1,688 SR
Queue Stats
264W - 175L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 11
8,262
826
14,045
4,867
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
13
14 / 2 / 3
9,210
921
8,338
7,759
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 17
8,313
831
6,247
10,139
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,504
550
2,483
9,229
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
11
2 / 5 / 1
6,674
667
5,359
9,109
2,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SoggySoccs
Achilles
10
1 / 6 / 1
6,281
628
4,424
15,510
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
3
4
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
11
9.5
L
0
8
0
0
L
Hou Yi
2
5
1
0.5
W
Bakasura
14
2
3
7.75
L
Achilles
SoggySoccs
Achilles
1
6
1
0.25
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,630
Damage
12,266
22,765
Taken
33,848
16,516
Mitigated
15,888
7,668
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,045
5,939
699
1,291
4,867
1,926
726
1,438
3,247
43,445
0
L
2,483
519
240
581
9,229
2,670
0
6,107
2,640
9,790
0
L
Hou Yi
5,359
1,550
0
530
9,109
2,756
0
4,137
4,257
0
25,332
W
Bakasura
8,338
6,376
0
2,709
7,759
4,428
1,612
210
7,297
0
17,616
L
Achilles
SoggySoccs
Achilles
4,424
782
200
4,138
15,510
10,462
0
9,804
5,188
0
14,779
W
6,247
1,954
613
2,356
10,139
10,162
56
1,252
8,654
15,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,785
Gold Earned
18,459
125
Minions Killed
73
6
Camps Cleared
3
574,839
Distance Traveled
472,713
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,262
826
75
8
2
196,627
0
L
Freya
5,504
550
13
1
0
156,811
2
L
Hou Yi
6,674
667
35
4
3
154,543
0
W
Bakasura
9,210
921
40
4
4
209,141
3
L
Achilles
6,281
628
25
3
0
161,359
0
W
Atlas
8,313
831
10
1
0
169,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role