Player Matchup

King Arthur
King Arthur
PlasmaPhobia
King Arthur
Level 28
God Stats
2W - 4L
1,365 SR
Queue Stats
14W - 17L
1,463 Elo+
Solo
Xbalanque
Xbalanque
Smoldaryon
Xbalanque
Level 36
God Stats
2W - 6L
1,421 SR
Queue Stats
15W - 21L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
TheMARMOR95
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Charybdis
Charybdis
delemo
Charybdis
Level 16
God Stats
1W - 5L
1,304 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Sol
Sol
iLook_Nice
Sol
Level 34
God Stats
6W - 2L
1,729 SR
Queue Stats
14W - 15L
1,321 Elo+
Party 2
Team Averages
Level 27
1,464 SR
1,365 Elo+

VS

Team Averages
Level 67
1,472 SR
1,404 Elo+
Thoth
Thoth
 
Thoth
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Batraal
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,471 Elo+
Party 3
Charybdis
Charybdis
Kaddla
Charybdis
Level 28
God Stats
1W - 2L
1,267 SR
Queue Stats
41W - 59L
1,388 Elo+
Solo
Yemoja
Yemoja
RastaKiller97
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Geb
Geb
Âesgir
Geb
Level 128
God Stats
17W - 18L
1,594 SR
Queue Stats
69W - 63L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PlasmaPhobia
King Arthur
13
0 / 3 / 2
7,176
652
6,254
10,898
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Smoldaryon
Xbalanque
14
1 / 2 / 1
7,602
691
6,049
11,280
3,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
TheMARMOR95
Kukulkan
14
1 / 2 / 2
7,446
677
7,509
8,490
3,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
delemo
Charybdis
12
0 / 6 / 1
7,021
638
3,456
11,098
3,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 2
7,852
714
7,334
8,095
2,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 2 / 6
8,277
752
11,215
7,343
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Batraal
Guan Yu
17
6 / 1 / 5
9,153
832
8,448
11,120
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Kaddla
Charybdis
14
4 / 1 / 4
7,943
722
6,515
8,252
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 8
7,259
660
6,290
6,219
2,626
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Geb
15
2 / 0 / 11
8,840
804
10,568
8,959
7,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
3
Kills
16
16
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
6
3.5
W
Guan Yu
Batraal
Guan Yu
6
1
5
8.5
W
Charybdis
Kaddla
Charybdis
4
1
4
6
L
King Arthur
PlasmaPhobia
King Arthur
0
3
2
0.33
W
0
0
8
4
L
Xbalanque
Smoldaryon
Xbalanque
1
2
1
0.75
L
Kukulkan
TheMARMOR95
Kukulkan
1
2
2
1
L
Charybdis
delemo
Charybdis
0
6
1
0.08
L
1
3
2
0.67
W
Geb
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
43,036
49,861
Taken
41,893
19,626
Mitigated
22,745
11,067
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,215
426
0
850
7,343
2,861
0
3,324
3,819
28,055
0
W
Guan Yu
Batraal
Guan Yu
8,448
418
1,023
4,846
11,120
6,558
0
2,870
8,049
0
38,817
W
Charybdis
Kaddla
Charybdis
6,515
3,683
0
1,745
8,252
3,057
192
3,884
4,219
0
27,342
L
King Arthur
PlasmaPhobia
King Arthur
6,254
356
319
2,824
10,898
7,057
0
5,727
5,121
0
11,861
W
6,290
51
307
1,526
6,219
2,626
0
2,881
3,302
19,727
0
L
Xbalanque
Smoldaryon
Xbalanque
6,049
3,104
0
2,635
11,280
3,656
0
6,084
5,108
0
25,039
L
Kukulkan
TheMARMOR95
Kukulkan
7,509
333
193
1,710
8,490
3,092
0
5,449
3,041
24,847
0
L
Charybdis
delemo
Charybdis
3,456
1,103
524
600
11,098
3,453
0
6,690
4,360
0
16,141
L
7,334
2,096
0
2,262
8,095
2,368
195
3,937
4,158
26,419
0
W
Geb
10,568
400
97
2,129
8,959
7,643
0
1,884
6,783
20,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
41,472
179
Minions Killed
205
0
Camps Cleared
0
1,101,093
Distance Traveled
1,189,759
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,277
752
45
4
0
240,100
2
W
Guan Yu
9,153
832
63
6
0
256,837
2
W
Charybdis
7,943
722
41
4
0
193,502
0
L
King Arthur
7,176
652
19
2
0
252,041
1
W
Yemoja
7,259
660
34
3
0
233,662
0
L
Xbalanque
7,602
691
46
4
0
211,215
0
L
Kukulkan
7,446
677
47
4
0
233,069
2
L
Charybdis
7,021
638
28
3
0
186,867
3
L
Sol
7,852
714
39
4
0
217,901
1
W
Geb
8,840
804
22
2
0
265,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role