Player Matchup

Janus
Janus
Arinote
Janus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,871 Elo+
Party 1
Thor
Thor
Santarrd
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,871 Elo+
Party 1
Horus
Horus
Trockenmatt
Horus
Level 62
God Stats
3W - 0L
1,882 SR
Queue Stats
5W - 0L
1,871 Elo+
Party 1
Team Averages
Level 52
1,627 SR
1,871 Elo+

VS

Team Averages
Level 68
1,612 SR
1,491 Elo+
Bellona
Bellona
DischargeSlurper
Bellona
Level 39
God Stats
17W - 18L
1,752 SR
Queue Stats
72W - 119L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
HyperDistress43
Baron Samedi
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Cupid
Cupid
WonkyMonker
Cupid
Level 61
God Stats
4W - 4L
1,584 SR
Queue Stats
88W - 143L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arinote
Janus
20
12 / 1 / 8
14,294
794
28,937
12,876
6,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
17
6 / 7 / 13
12,870
715
17,967
21,425
11,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 18
13,431
746
8,094
27,816
34,349
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
11,412
634
18,839
24,833
21,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
HyperDistress43
Baron Samedi
16
4 / 6 / 6
11,863
659
15,884
22,092
10,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
4 / 10 / 1
10,827
602
11,878
18,266
4,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
20
Kills
9
10
Deaths
20
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Arinote
Janus
12
1
8
16
L
1
4
8
1.25
L
Baron Samedi
HyperDistress43
Baron Samedi
4
6
6
1.17
W
Thor
6
7
13
1.79
W
2
2
18
5.5
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,998
Damage
46,601
62,117
Taken
65,191
52,301
Mitigated
37,013
22,892
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arinote
Janus
28,937
2,462
630
4,383
12,876
6,637
827
4,520
8,356
82,377
0
L
18,839
4,466
0
2,857
24,833
21,796
115
10,105
14,128
0
38,855
L
Baron Samedi
HyperDistress43
Baron Samedi
15,884
1,324
1,783
5,076
22,092
10,545
348
10,421
11,326
48,277
0
W
Thor
17,967
3,725
0
1,899
21,425
11,315
900
5,776
15,649
0
44,502
W
8,094
3,212
5,552
10,428
27,816
34,349
369
5,914
21,200
0
18,817
L
11,878
5,633
511
2,384
18,266
4,672
761
8,102
9,795
0
36,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,595
Gold Earned
34,102
185
Minions Killed
153
11
Camps Cleared
4
1,042,163
Distance Traveled
911,999
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,294
794
127
7
6
353,683
1
L
Bellona
11,412
634
39
2
0
354,749
4
L
Baron Samedi
11,863
659
67
4
1
294,318
2
W
Thor
12,870
715
48
3
5
315,879
0
W
Horus
13,431
746
10
1
0
372,601
2
L
Cupid
10,827
602
47
3
3
262,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role