Player Matchup

Ymir
Ymir
GetHighAndSleep
Ymir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,724 Elo+
Party 2
Chaac
Chaac
Muzzaratti
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,828 Elo+
Party 2
Loki
Loki
NoFrOsAmUrAi
Loki
Level 126
God Stats
4W - 1L
1,745 SR
Queue Stats
149W - 134L
1,640 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuAltezaReal
Morgan Le Fay
Level 146
God Stats
3W - 1L
1,692 SR
Queue Stats
35W - 30L
1,654 Elo+
Party 2
Zeus
Zeus
llIKillerlll
Zeus
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 9L
1,835 Elo+
Party 2
Team Averages
Level 145
1,587 SR
1,736 Elo+

VS

Team Averages
Level 102
1,445 SR
1,584 Elo+
Nemesis
Nemesis
BaronOlBullets
Nemesis
Level 142
God Stats
13W - 8L
1,325 SR
Queue Stats
124W - 129L
1,682 Elo+
Solo
Danzaburou
Danzaburou
GwynBleiddzz
Danzaburou
Level 77
God Stats
10W - 9L
1,500 SR
Queue Stats
333W - 312L
1,606 Elo+
Party 1
Sobek
Sobek
Idkmyemail
Sobek
Level 78
God Stats
3W - 4L
1,324 SR
Queue Stats
200W - 197L
1,484 Elo+
Party 1
Anubis
Anubis
ibeizzy
Anubis
Level 117
God Stats
18W - 13L
1,575 SR
Queue Stats
613W - 615L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
roug09
Cu Chulainn
Level 95
God Stats
3W - 5L
1,500 SR
Queue Stats
583W - 593L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
7,783
778
9,966
7,174
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
16
6 / 1 / 9
8,551
855
12,140
10,290
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 9
7,718
772
6,349
7,992
3,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SuAltezaReal
Morgan Le Fay
13
1 / 1 / 8
6,999
700
7,461
5,986
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 5
7,920
792
9,283
3,876
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
7,585
759
7,634
10,593
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
GwynBleiddzz
Danzaburou
12
0 / 3 / 1
6,551
655
4,683
5,721
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
0 / 4 / 4
6,993
699
5,551
14,360
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
ibeizzy
Anubis
13
2 / 4 / 1
7,332
733
5,381
7,934
4,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
roug09
Cu Chulainn
12
0 / 3 / 3
6,624
662
3,539
11,921
8,230
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
18
Kills
6
6
Deaths
18
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
4
0
11
9.5
L
Danzaburou
GwynBleiddzz
Danzaburou
0
3
1
0.17
L
Sobek
0
4
4
0.5
W
Chaac
6
1
9
10.5
W
2
3
9
2.17
W
Morgan Le Fay
SuAltezaReal
Morgan Le Fay
1
1
8
5
L
Anubis
ibeizzy
Anubis
2
4
1
0.63
W
5
1
5
7.5
L
Cu Chulainn
roug09
Cu Chulainn
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,199
Damage
26,788
35,318
Taken
50,529
22,452
Mitigated
32,666
13,325
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,634
3,284
0
1,406
10,593
4,826
0
3,474
6,736
0
19,476
W
9,966
1,975
0
2,922
7,174
7,978
30
2,015
5,159
17,888
0
L
Danzaburou
GwynBleiddzz
Danzaburou
4,683
1,361
0
657
5,721
2,052
0
3,939
1,352
0
15,547
L
Sobek
5,551
410
430
4,100
14,360
13,510
0
6,860
6,712
13,773
0
W
Chaac
12,140
2,585
216
6,605
10,290
7,463
920
3,803
6,487
0
33,407
W
6,349
1,265
0
1,445
7,992
3,554
377
2,218
5,774
0
22,893
W
Morgan Le Fay
SuAltezaReal
Morgan Le Fay
7,461
523
0
1,967
5,986
2,226
336
2,215
3,771
17,030
0
L
Anubis
ibeizzy
Anubis
5,381
118
0
1,763
7,934
4,048
0
3,829
3,726
17,723
0
W
9,283
1,325
0
170
3,876
1,231
335
681
3,195
26,488
0
L
Cu Chulainn
roug09
Cu Chulainn
3,539
373
0
1,905
11,921
8,230
0
6,875
4,379
0
11,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
35,085
200
Minions Killed
115
0
Camps Cleared
0
1,085,508
Distance Traveled
1,010,195
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,585
759
32
3
0
223,956
1
W
Ymir
7,783
778
15
2
0
204,211
3
L
Danzaburou
6,551
655
25
3
0
186,229
0
L
Sobek
6,993
699
13
1
0
212,647
1
W
Chaac
8,551
855
66
7
0
225,459
1
W
Loki
7,718
772
43
4
0
216,671
3
W
Morgan Le Fay
6,999
700
35
4
0
219,720
0
L
Anubis
7,332
733
30
3
0
178,528
1
W
Zeus
7,920
792
41
4
0
219,447
0
L
Cu Chulainn
6,624
662
15
2
0
208,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role