Player Matchup

Ymir
Ymir
OTE_AntKruegerRU
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SoccerOkie1
Danzaburou
Level 13
God Stats
5W - 14L
1,314 SR
Queue Stats
6W - 20L
1,241 Elo+
Solo
Merlin
Merlin
Tre_Scooba
Merlin
Level 127
God Stats
14W - 18L
1,816 SR
Queue Stats
42W - 41L
1,536 Elo+
Party 1
Neith
Neith
cat_kat0
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
pooywarrior
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,730 Elo+
Party 1
Team Averages
Level 35
1,526 SR
1,501 Elo+

VS

Team Averages
Level 49
1,577 SR
1,500 Elo+
Bakasura
Bakasura
Serzhio3754
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
The cod Tur7le
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ZombieBearShark
Aphrodite
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Neith
Neith
conner7145
Neith
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
josett2021
Zhong Kui
Level 44
God Stats
2W - 3L
1,886 SR
Queue Stats
254W - 292L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
9,734
541
49
6,677
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SoccerOkie1
Danzaburou
17
1 / 7 / 1
10,658
592
5,716
16,916
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Tre_Scooba
Merlin
20
2 / 1 / 1
13,211
734
32,523
13,728
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
cat_kat0
Neith
16
0 / 12 / 1
10,194
566
2,154
15,715
5,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
pooywarrior
Cliodhna
16
0 / 12 / 1
10,631
591
9,266
16,309
6,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Serzhio3754
Bakasura
13
0 / 0 / 0
10,130
563
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
9 / 1 / 13
13,570
754
11,947
15,411
16,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
ZombieBearShark
Aphrodite
19
3 / 0 / 16
12,812
712
5,089
13,696
7,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
20
11 / 2 / 11
14,067
782
19,105
17,641
5,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
josett2021
Zhong Kui
20
10 / 0 / 8
14,922
829
21,310
21,245
20,979
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
3
Kills
33
34
Deaths
3
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bakasura
Serzhio3754
Bakasura
0
0
0
0
L
Danzaburou
SoccerOkie1
Danzaburou
1
7
1
0.21
W
9
1
13
15.5
L
Merlin
Tre_Scooba
Merlin
2
1
1
2.5
W
Aphrodite
ZombieBearShark
Aphrodite
3
0
16
11
L
Neith
cat_kat0
Neith
0
12
1
0.04
W
Neith
11
2
11
8.25
W
Zhong Kui
josett2021
Zhong Kui
10
0
8
14
L
Cliodhna
pooywarrior
Cliodhna
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
57,451
69,345
Taken
67,993
28,144
Mitigated
51,179
5,185
Healing
37,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
49
0
0
204
6,677
4,789
30
2,306
4,299
7,478
0
W
Bakasura
Serzhio3754
Bakasura
0
0
283
0
0
0
0
0
0
0
0
L
Danzaburou
SoccerOkie1
Danzaburou
5,716
2,626
0
1,146
16,916
5,978
294
12,156
4,354
0
28,380
W
11,947
2,010
1,282
2,919
15,411
16,390
1,202
7,367
8,044
43,485
0
L
Merlin
Tre_Scooba
Merlin
32,523
153
0
1,943
13,728
5,589
51
7,873
5,644
93,792
0
W
Aphrodite
ZombieBearShark
Aphrodite
5,089
1,203
8,826
9,898
13,696
7,989
1,548
8,703
4,993
39,422
0
L
Neith
cat_kat0
Neith
2,154
1,948
0
102
15,715
5,595
164
7,955
7,462
0
16,188
W
Neith
19,105
8,687
2,012
4,942
17,641
5,821
2,155
9,256
8,385
0
71,955
W
Zhong Kui
josett2021
Zhong Kui
21,310
2,557
0
7,482
21,245
20,979
1,412
7,246
13,999
67,545
0
L
Cliodhna
pooywarrior
Cliodhna
9,266
207
305
1,485
16,309
6,193
206
6,991
9,051
0
25,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,428
Gold Earned
65,501
226
Minions Killed
327
0
Camps Cleared
0
1,173,600
Distance Traveled
1,412,105
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,734
541
8
0
0
164,444
0
W
Bakasura
10,130
563
0
0
0
0
0
L
Danzaburou
10,658
592
39
2
0
229,009
0
W
Ymir
13,570
754
64
4
0
358,792
1
L
Merlin
13,211
734
126
7
0
342,034
1
W
Aphrodite
12,812
712
73
4
0
357,257
0
L
Neith
10,194
566
16
1
0
200,014
0
W
Neith
14,067
782
71
4
0
339,824
0
W
Zhong Kui
14,922
829
119
7
0
356,232
0
L
Cliodhna
10,631
591
37
2
0
238,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role