Player Matchup

Janus
Janus
CSMTFKR27
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,454 Elo+
Solo
Osiris
Osiris
Gashman
Osiris
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 222L
1,533 Elo+
Party 1
Sol
Sol
Ninjamouse
Sol
Level 32
God Stats
4W - 2L
1,824 SR
Queue Stats
245W - 212L
1,566 Elo+
Party 1
Chaac
Chaac
felincever
Chaac
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 177L
1,268 Elo+
Solo
Merlin
Merlin
pipistrel76
Merlin
Level 160
God Stats
7W - 9L
1,500 SR
Queue Stats
494W - 472L
1,489 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,462 Elo+

VS

Team Averages
Level 122
1,500 SR
1,563 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
JustMonica
Mulan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 2
Nike
Nike
PrincessTalim
Nike
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 38L
1,687 Elo+
Solo
Ratatoskr
Ratatoskr
Sergto
Ratatoskr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,599 Elo+
Solo
The Morrigan
The Morrigan
dookey18
The Morrigan
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 208L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CSMTFKR27
Janus
1
0 / 0 / 0
5,220
261
0
0
0
Osiris
Gashman
Osiris
20
3 / 4 / 13
12,995
650
16,191
24,060
27,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 6 / 12
13,134
657
23,110
13,684
5,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
20
4 / 5 / 14
12,361
618
17,052
28,144
28,878
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
8 / 6 / 12
15,660
783
27,748
15,173
7,919
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 5 / 11
13,479
674
19,710
25,546
28,747
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Mulan
18
2 / 7 / 10
12,041
602
11,821
25,315
29,985
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 3 / 13
13,167
658
13,212
25,024
29,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Sergto
Ratatoskr
20
10 / 4 / 6
14,203
710
12,562
21,457
10,151
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
dookey18
The Morrigan
20
2 / 3 / 11
14,329
716
17,986
12,593
5,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
22
Kills
21
21
Deaths
22
51
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
5
11
2.1
L
Janus
CSMTFKR27
Janus
0
0
0
0
L
Osiris
Gashman
Osiris
3
4
13
2.38
W
Mulan
2
7
10
1
L
7
6
12
2.17
W
2
3
13
2.83
W
Ratatoskr
Sergto
Ratatoskr
10
4
6
3.25
W
The Morrigan
dookey18
The Morrigan
2
3
11
2.5
L
Chaac
4
5
14
2.2
L
Merlin
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,101
Damage
75,291
81,061
Taken
109,935
69,505
Mitigated
104,322
22,221
Healing
52,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
19,710
1,506
4,310
8,536
25,546
28,747
1,917
14,314
11,006
0
36,366
L
Janus
CSMTFKR27
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Gashman
Osiris
16,191
4,713
898
2,800
24,060
27,504
68
7,906
15,305
0
34,307
W
Mulan
11,821
1,116
3,469
5,003
25,315
29,985
1,201
12,273
12,798
824
18,865
L
23,110
8,802
601
3,572
13,684
5,204
1,257
1,740
11,664
41,176
0
W
13,212
1,321
3,861
6,716
25,024
29,569
948
7,190
17,693
4,957
37,918
W
Ratatoskr
Sergto
Ratatoskr
12,562
2,053
3,622
8,519
21,457
10,151
936
10,814
10,515
0
25,657
W
The Morrigan
dookey18
The Morrigan
17,986
3,983
4,303
3,771
12,593
5,870
941
5,406
7,065
53,315
1,489
L
Chaac
17,052
3,032
1,487
10,646
28,144
28,878
268
6,781
19,929
0
38,084
L
Merlin
27,748
462
348
1,869
15,173
7,919
0
3,178
11,707
77,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
67,219
214
Minions Killed
214
0
Camps Cleared
0
1,287,009
Distance Traveled
1,894,305
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,479
674
44
2
0
384,134
2
L
Janus
5,220
261
0
0
0
0
0
L
Osiris
12,995
650
28
1
0
381,867
0
W
Mulan
12,041
602
14
1
0
350,674
0
L
Sol
13,134
657
39
2
0
332,618
2
W
Nike
13,167
658
63
3
0
401,142
4
W
Ratatoskr
14,203
710
33
2
0
390,047
1
W
The Morrigan
14,329
716
60
3
0
368,308
2
L
Chaac
12,361
618
29
1
0
254,209
0
L
Merlin
15,660
783
118
6
0
318,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role