Player Matchup

Gilgamesh
Gilgamesh
III0o0III0o0lll
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,361 Elo+
Party 2
Ganesha
Ganesha
JodenHuckt
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 370L
1,830 Elo+
Party 1
Ao Kuang
Ao Kuang
folksy_people9
Ao Kuang
Level 45
God Stats
6W - 11L
1,359 SR
Queue Stats
13W - 21L
1,345 Elo+
Solo
Bellona
Bellona
iiEnte
Bellona
Level 127
God Stats
8W - 4L
1,322 SR
Queue Stats
291W - 274L
1,447 Elo+
Party 1
Chernobog
Chernobog
offical_ahmed10
Chernobog
Level 47
God Stats
3W - 2L
1,250 SR
Queue Stats
123W - 162L
1,324 Elo+
Party 2
Team Averages
Level 67
1,386 SR
1,461 Elo+

VS

Team Averages
Level 115
1,462 SR
1,530 Elo+
Pele
Pele
CaZeShAdOw94
Pele
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
318W - 315L
1,745 Elo+
Solo
Mulan
Mulan
Eeveebruh
Mulan
Level 109
God Stats
2W - 4L
1,294 SR
Queue Stats
65W - 63L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Iroh_Pai_Sho
Baron Samedi
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
95W - 91L
1,528 Elo+
Party 3
Artemis
Artemis
mpafalonica
Artemis
Level 126
God Stats
26W - 19L
1,700 SR
Queue Stats
90W - 88L
1,330 Elo+
Solo
Fafnir
Fafnir
tomaszek970506
Fafnir
Level 28
God Stats
3W - 3L
1,314 SR
Queue Stats
76W - 69L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
III0o0III0o0lll
Gilgamesh
20
7 / 7 / 3
12,281
491
16,592
29,686
13,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
JodenHuckt
Ganesha
12
0 / 2 / 4
9,168
367
3,648
10,093
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
18
3 / 7 / 1
11,037
441
12,914
25,443
9,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
iiEnte
Bellona
20
2 / 3 / 0
13,012
520
9,704
17,918
20,982
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
offical_ahmed10
Chernobog
13
1 / 7 / 5
9,275
371
4,104
17,149
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
16,225
649
15,586
17,919
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Eeveebruh
Mulan
19
1 / 4 / 7
13,611
544
9,011
23,938
20,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
Iroh_Pai_Sho
Baron Samedi
20
7 / 5 / 8
14,579
583
24,011
19,989
18,759
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
mpafalonica
Artemis
20
6 / 1 / 9
14,352
574
16,962
11,476
4,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 1 / 8
14,703
588
7,456
15,014
20,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
13
Kills
25
26
Deaths
14
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Mulan
Eeveebruh
Mulan
1
4
7
1.13
L
Gilgamesh
III0o0III0o0lll
Gilgamesh
7
7
3
1.21
W
Baron Samedi
Iroh_Pai_Sho
Baron Samedi
7
5
8
2.2
L
Ganesha
JodenHuckt
Ganesha
0
2
4
1
L
Ao Kuang
3
7
1
0.5
L
Bellona
iiEnte
Bellona
2
3
0
0.67
W
Artemis
mpafalonica
Artemis
6
1
9
10.5
L
Chernobog
offical_ahmed10
Chernobog
1
7
5
0.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,962
Damage
73,026
100,289
Taken
88,336
57,691
Mitigated
72,927
26,435
Healing
44,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,586
4,204
0
10,874
17,919
7,670
3,581
3,521
14,398
0
170,547
W
Mulan
Eeveebruh
Mulan
9,011
1,013
0
5,320
23,938
20,781
601
4,641
19,297
0
73,998
L
Gilgamesh
III0o0III0o0lll
Gilgamesh
16,592
5,140
494
6,963
29,686
13,794
0
8,261
21,087
0
88,047
W
Baron Samedi
Iroh_Pai_Sho
Baron Samedi
24,011
1,770
2,673
9,977
19,989
18,759
1,826
6,903
13,086
101,940
0
L
Ganesha
JodenHuckt
Ganesha
3,648
240
240
2,499
10,093
8,155
260
3,197
6,792
21,528
4,813
L
Ao Kuang
12,914
2,710
0
7,823
25,443
9,746
814
11,975
12,913
70,349
0
L
Bellona
iiEnte
Bellona
9,704
3,727
0
5,433
17,918
20,982
70
3,154
14,664
0
109,501
W
Artemis
mpafalonica
Artemis
16,962
10,312
0
8,036
11,476
4,736
8,646
854
10,622
0
107,126
L
Chernobog
offical_ahmed10
Chernobog
4,104
2,269
468
2,515
17,149
5,014
0
3,883
12,538
0
35,873
W
7,456
1,921
390
7,402
15,014
20,981
858
4,832
10,182
31,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,773
Gold Earned
73,470
531
Minions Killed
708
0
Camps Cleared
0
2,018,603
Distance Traveled
2,370,877
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,225
649
239
10
0
587,741
3
W
Mulan
13,611
544
131
5
0
455,512
5
L
Gilgamesh
12,281
491
129
5
0
438,257
4
W
Baron Samedi
14,579
583
149
6
0
411,617
0
L
Ganesha
9,168
367
12
0
0
281,400
4
L
Ao Kuang
11,037
441
119
5
0
453,377
0
L
Bellona
13,012
520
191
8
0
445,312
2
W
Artemis
14,352
574
139
6
0
470,257
12
L
Chernobog
9,275
371
80
3
0
400,257
1
W
Fafnir
14,703
588
50
2
0
445,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role