Player Matchup

King Arthur
King Arthur
Ace1761
King Arthur
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 301L
1,543 Elo+
Party 2
Sol
Sol
FanaticDreamer
Sol
Level 143
God Stats
121W - 92L
1,477 SR
Queue Stats
216W - 204L
1,481 Elo+
Party 2
Da Ji
Da Ji
PANCHAM543
Da Ji
Level 103
God Stats
6W - 2L
1,732 SR
Queue Stats
185W - 203L
1,332 Elo+
Party 3
Ao Kuang
Ao Kuang
d0nnytr0nic
Ao Kuang
Level 88
God Stats
3W - 4L
1,721 SR
Queue Stats
112W - 85L
1,550 Elo+
Solo
Hou Yi
Hou Yi
kittens53
Hou Yi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 117L
1,433 Elo+
Party 3
Team Averages
Level 95
1,586 SR
1,468 Elo+

VS

Team Averages
Level 87
1,415 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
DirtyyDish
Tsukuyomi
Level 128
God Stats
15W - 16L
1,588 SR
Queue Stats
224W - 118L
1,601 Elo+
Party 1
Ra
Ra
Im very Loose
Ra
Level 65
God Stats
6W - 3L
1,382 SR
Queue Stats
49W - 27L
1,656 Elo+
Party 1
Atlas
Atlas
KeefMcDoogal
Atlas
Level 62
God Stats
9W - 10L
1,509 SR
Queue Stats
161W - 69L
1,567 Elo+
Party 1
Bellona
Bellona
VenomWolfJT
Bellona
Level 51
God Stats
1W - 3L
1,277 SR
Queue Stats
6W - 16L
1,297 Elo+
Solo
Ullr
Ullr
sauccy
Ullr
Level 129
God Stats
5W - 4L
1,318 SR
Queue Stats
171W - 95L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ace1761
King Arthur
10
0 / 2 / 0
5,675
516
2,193
8,472
3,398
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 1 / 4
7,940
722
10,959
7,008
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
10
4 / 2 / 10
6,019
547
7,915
8,728
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
d0nnytr0nic
Ao Kuang
11
3 / 1 / 6
6,322
575
5,515
5,881
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
kittens53
Hou Yi
10
3 / 1 / 5
6,118
556
3,784
7,335
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DirtyyDish
Tsukuyomi
9
1 / 6 / 1
5,744
522
5,731
9,940
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 2
5,775
525
3,051
6,622
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 2
5,683
517
4,405
11,524
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
VenomWolfJT
Bellona
12
1 / 0 / 0
6,864
624
4,872
6,203
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
sauccy
Ullr
10
2 / 5 / 0
6,125
557
5,399
6,936
1,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
6
7
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ace1761
King Arthur
0
2
0
0
L
Tsukuyomi
DirtyyDish
Tsukuyomi
1
6
1
0.25
W
9
1
4
11
L
1
3
2
0.67
L
1
5
2
0.4
W
Da Ji
4
2
10
4.5
L
Bellona
VenomWolfJT
Bellona
1
0
0
1
W
Ao Kuang
d0nnytr0nic
Ao Kuang
3
1
6
6
W
Hou Yi
kittens53
Hou Yi
3
1
5
5.5
L
Ullr
sauccy
Ullr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
23,458
37,424
Taken
41,225
13,717
Mitigated
17,218
13,185
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ace1761
King Arthur
2,193
108
0
1,742
8,472
3,398
0
334
7,503
0
28,062
L
Tsukuyomi
DirtyyDish
Tsukuyomi
5,731
1,700
0
2,445
9,940
3,039
0
4,429
5,344
0
33,247
W
10,959
6,791
0
4,132
7,008
2,138
1,993
2,892
4,116
51,099
0
L
3,051
370
494
1,283
6,622
1,893
0
4,806
1,779
30,562
0
L
4,405
1,816
266
2,232
11,524
4,893
0
4,757
6,512
13,923
0
W
Da Ji
7,915
1,547
464
2,810
8,728
3,797
0
2,396
6,332
0
18,095
L
Bellona
VenomWolfJT
Bellona
4,872
512
0
2,664
6,203
5,747
248
1,042
5,161
3,861
35,119
W
Ao Kuang
d0nnytr0nic
Ao Kuang
5,515
1,031
0
2,454
5,881
2,190
0
719
5,088
25,355
6,430
W
Hou Yi
kittens53
Hou Yi
3,784
2,033
0
1,583
7,335
2,194
0
1,449
5,886
0
30,448
L
Ullr
sauccy
Ullr
5,399
1,403
0
720
6,936
1,646
0
1,141
5,558
0
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
30,191
303
Minions Killed
318
0
Camps Cleared
0
1,085,868
Distance Traveled
1,028,267
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,675
516
64
6
0
223,302
4
L
Tsukuyomi
5,744
522
63
6
0
217,899
3
W
Sol
7,940
722
98
9
0
216,824
2
L
Ra
5,775
525
70
6
0
208,801
3
L
Atlas
5,683
517
22
2
0
192,379
2
W
Da Ji
6,019
547
32
3
0
199,112
2
L
Bellona
6,864
624
99
9
0
209,580
2
W
Ao Kuang
6,322
575
56
5
0
247,251
1
W
Hou Yi
6,118
556
53
5
0
199,379
1
L
Ullr
6,125
557
64
6
0
199,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role