Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BR4BBITR3iV3N
Medusa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
Cahuama97
Baron Samedi
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 12L
1,752 Elo+
Party 1
Thoth
Thoth
Chias10
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,752 Elo+
Party 1
Izanami
Izanami
takithossxD
Izanami
Level 12
God Stats
16W - 5L
1,825 SR
Queue Stats
16W - 6L
1,752 Elo+
Party 1
Team Averages
Level 51
1,609 SR
1,693 Elo+

VS

Team Averages
Level 93
1,549 SR
1,357 Elo+
Apollo
Apollo
Atlas6618
Apollo
Level 83
God Stats
1W - 2L
1,292 SR
Queue Stats
30W - 37L
1,410 Elo+
Solo
Bacchus
Bacchus
CondorX766
Bacchus
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 182L
1,512 Elo+
Solo
Kukulkan
Kukulkan
MrPie96
Kukulkan
Level 48
God Stats
1W - 0L
1,366 SR
Queue Stats
1W - 4L
1,085 Elo+
Solo
Bellona
Bellona
coulterforcex1
Bellona
Level 108
God Stats
3W - 0L
2,084 SR
Queue Stats
9W - 5L
1,518 Elo+
Solo
Chang'e
Chang'e
sauceman123
Chang'e
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
269W - 302L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 7 / 4
11,587
1,159
11,980
21,945
36,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 3 / 5
9,763
976
7,935
8,437
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Cahuama97
Baron Samedi
15
1 / 4 / 4
10,341
1,034
3,318
9,459
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
Chias10
Thoth
16
2 / 3 / 3
10,606
1,061
12,493
9,445
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
takithossxD
Izanami
15
1 / 3 / 5
10,400
1,040
8,407
11,545
4,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

126

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atlas6618
Apollo
17
3 / 3 / 11
10,983
1,098
13,478
12,539
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
CondorX766
Bacchus
17
4 / 0 / 14
12,307
1,231
7,993
7,984
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MrPie96
Kukulkan
17
2 / 1 / 4
11,385
1,139
7,769
3,767
1,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 11
12,009
1,201
14,222
16,554
11,955
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
sauceman123
Chang'e
17
5 / 2 / 9
11,413
1,141
13,438
10,474
4,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
6
Kills
20
20
Deaths
7
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
7
4
0.57
W
Apollo
Atlas6618
Apollo
3
3
11
2.83
L
0
3
5
0.83
L
Baron Samedi
Cahuama97
Baron Samedi
1
4
4
0.75
L
Thoth
Chias10
Thoth
2
3
3
1.17
W
Bacchus
CondorX766
Bacchus
4
0
14
11
W
Kukulkan
MrPie96
Kukulkan
2
1
4
4
W
6
1
11
11.5
W
Chang'e
sauceman123
Chang'e
5
2
9
4.75
L
Izanami
takithossxD
Izanami
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,133
Damage
56,900
60,831
Taken
51,318
52,212
Mitigated
34,139
5,074
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,980
1,208
859
1,817
21,945
36,991
0
8,132
13,813
19,885
0
W
Apollo
Atlas6618
Apollo
13,478
10,385
0
3,479
12,539
4,006
0
8,739
3,800
0
23,062
L
7,935
4,411
193
515
8,437
3,448
0
3,786
4,651
0
18,865
L
Baron Samedi
Cahuama97
Baron Samedi
3,318
315
496
507
9,459
3,907
0
4,687
4,772
16,209
0
L
Thoth
Chias10
Thoth
12,493
182
0
0
9,445
3,610
0
4,930
4,515
32,061
0
W
Bacchus
CondorX766
Bacchus
7,993
838
283
1,657
7,984
12,348
0
3,943
4,041
13,452
0
W
Kukulkan
MrPie96
Kukulkan
7,769
454
0
0
3,767
1,056
0
2,078
1,689
44,942
0
W
14,222
2,827
655
861
16,554
11,955
0
6,955
7,358
0
29,919
W
Chang'e
sauceman123
Chang'e
13,438
189
6,916
4,946
10,474
4,774
0
6,076
3,501
28,776
0
L
Izanami
takithossxD
Izanami
8,407
5,689
136
551
11,545
4,256
0
7,665
3,880
0
23,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
58,097
132
Minions Killed
219
4
Camps Cleared
9
749,402
Distance Traveled
952,226
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,587
1,159
4
0
1
152,735
0
W
Apollo
10,983
1,098
22
2
3
175,722
0
L
Medusa
9,763
976
20
2
0
135,486
1
L
Baron Samedi
10,341
1,034
45
5
0
136,236
1
L
Thoth
10,606
1,061
42
4
1
183,424
0
W
Bacchus
12,307
1,231
16
2
0
196,570
0
W
Kukulkan
11,385
1,139
114
11
2
166,714
2
W
Bellona
12,009
1,201
28
3
2
207,856
0
W
Chang'e
11,413
1,141
39
4
2
205,364
3
L
Izanami
10,400
1,040
21
2
2
141,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role