Player Matchup

Sylvanus
Sylvanus
Bosoxx3113
Sylvanus
Level 106
God Stats
0W - 1L
1,333 SR
Queue Stats
57W - 52L
1,749 Elo+
Party 1
Nemesis
Nemesis
KYC AranxaSM
Nemesis
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 170L
1,735 Elo+
Solo
Hercules
Hercules
Timidmouse1987
Hercules
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,613 Elo+
Solo
Merlin
Merlin
das-Chron
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Solo
Cabrakan
Cabrakan
fire_by_ice
Cabrakan
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 79L
1,521 Elo+
Party 1
Team Averages
Level 69
1,467 SR
1,613 Elo+

VS

Team Averages
Level 107
1,443 SR
1,502 Elo+
Cabrakan
Cabrakan
BROGUY1093
Cabrakan
Level 155
God Stats
9W - 8L
1,500 SR
Queue Stats
789W - 856L
1,329 Elo+
Solo
Ra
Ra
EricChin007
Ra
Level 67
God Stats
4W - 3L
1,214 SR
Queue Stats
239W - 240L
1,538 Elo+
Solo
Ganesha
Ganesha
Floppy_Chemist
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,509 Elo+
Solo
Tiamat
Tiamat
Sithunleashed
Tiamat
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 121L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
The OLY Crew
Gilgamesh
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 128L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bosoxx3113
Sylvanus
17
2 / 5 / 7
9,121
652
15,581
19,865
9,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
KYC AranxaSM
Nemesis
15
3 / 5 / 3
9,398
671
12,274
13,874
7,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
16
2 / 6 / 5
9,332
667
9,296
17,774
16,206
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
das-Chron
Merlin
15
0 / 6 / 3
8,748
625
8,684
12,496
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
fire_by_ice
Cabrakan
14
3 / 7 / 3
8,807
629
11,237
19,339
21,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BROGUY1093
Cabrakan
17
10 / 4 / 12
11,518
823
15,365
18,913
13,553
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 1 / 18
11,139
796
18,611
10,465
4,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 0 / 26
10,134
724
11,716
13,764
6,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 19
10,254
732
12,188
10,287
8,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
The OLY Crew
Gilgamesh
19
9 / 2 / 14
11,958
854
20,352
27,379
20,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
118
10
Kills
29
29
Deaths
10
21
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BROGUY1093
Cabrakan
10
4
12
4
L
Sylvanus
Bosoxx3113
Sylvanus
2
5
7
1.1
W
6
1
18
15
W
0
0
26
13
L
Nemesis
KYC AranxaSM
Nemesis
3
5
3
0.9
W
4
3
19
4.5
W
Gilgamesh
The OLY Crew
Gilgamesh
9
2
14
8
L
Hercules
2
6
5
0.75
L
Merlin
das-Chron
Merlin
0
6
3
0.25
L
Cabrakan
fire_by_ice
Cabrakan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,072
Damage
78,232
83,348
Taken
80,808
59,936
Mitigated
54,295
31,087
Healing
46,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BROGUY1093
Cabrakan
15,365
2,122
2,507
6,784
18,913
13,553
1,440
8,181
10,732
23,996
0
L
Sylvanus
Bosoxx3113
Sylvanus
15,581
466
10,812
7,170
19,865
9,839
0
16,171
3,315
24,093
0
W
18,611
930
7,819
4,556
10,465
4,808
1,108
3,844
6,621
43,864
0
W
11,716
156
1,453
6,407
13,764
6,873
866
6,671
7,093
21,883
0
L
Nemesis
KYC AranxaSM
Nemesis
12,274
3,806
922
2,423
13,874
7,496
0
9,109
4,583
0
19,531
W
12,188
904
672
1,444
10,287
8,919
695
4,750
5,537
20,658
0
W
Gilgamesh
The OLY Crew
Gilgamesh
20,352
3,231
3,099
11,990
27,379
20,142
427
12,056
15,323
6,628
35,461
L
Hercules
9,296
2,113
917
1,689
17,774
16,206
0
12,082
5,482
0
22,286
L
Merlin
das-Chron
Merlin
8,684
1,243
696
2,108
12,496
5,117
0
9,082
3,214
33,854
0
L
Cabrakan
fire_by_ice
Cabrakan
11,237
1,073
2,414
1,936
19,339
21,278
0
13,609
5,545
14,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
55,003
111
Minions Killed
168
0
Camps Cleared
0
1,037,049
Distance Traveled
1,327,004
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,518
823
21
2
0
223,677
1
L
Sylvanus
9,121
652
11
1
0
212,252
1
W
Ra
11,139
796
57
4
0
283,648
0
W
Ganesha
10,134
724
1
0
0
300,816
0
L
Nemesis
9,398
671
13
1
0
221,490
0
W
Tiamat
10,254
732
25
2
0
252,114
0
W
Gilgamesh
11,958
854
64
5
0
266,749
0
L
Hercules
9,332
667
18
1
0
196,848
0
L
Merlin
8,748
625
53
4
0
209,656
0
L
Cabrakan
8,807
629
16
1
0
196,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role