Player Matchup

Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BowlpackK
Loki
Level 66
God Stats
1W - 3L
1,652 SR
Queue Stats
35W - 32L
1,593 Elo+
Party 3
Cupid
Cupid
Martnez
Cupid
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 371L
1,596 Elo+
Party 2
Khepri
Khepri
Ramon1098
Khepri
Level 128
God Stats
3W - 7L
1,450 SR
Queue Stats
20W - 27L
1,466 Elo+
Solo
Scylla
Scylla
TeddyH126
Scylla
Level 85
God Stats
7W - 7L
1,299 SR
Queue Stats
88W - 83L
1,593 Elo+
Party 3
Team Averages
Level 95
1,480 SR
1,550 Elo+

VS

Team Averages
Level 101
1,615 SR
1,640 Elo+
Anubis
Anubis
Beauby
Anubis
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 114L
1,815 Elo+
Party 4
Chiron
Chiron
DaintyWalrus
Chiron
Level 68
God Stats
63W - 38L
2,038 SR
Queue Stats
294W - 262L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
MoonlitRabbit
Ao Kuang
Level 136
God Stats
3W - 2L
1,294 SR
Queue Stats
107W - 106L
1,517 Elo+
Party 4
Osiris
Osiris
ScabbyGoose
Osiris
Level 108
God Stats
5W - 1L
1,743 SR
Queue Stats
149W - 146L
1,468 Elo+
Party 1
Ares
Ares
billyTayri
Ares
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
181W - 156L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
6 / 6 / 3
9,566
503
8,957
17,920
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
14
0 / 6 / 5
8,434
444
8,332
11,600
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Martnez
Cupid
16
2 / 5 / 1
9,550
503
6,500
12,888
3,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Ramon1098
Khepri
14
2 / 7 / 3
8,841
465
4,367
14,885
9,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TeddyH126
Scylla
17
4 / 5 / 7
10,413
548
12,817
10,536
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beauby
Anubis
18
2 / 3 / 5
10,887
573
10,033
8,526
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
19
10 / 1 / 4
12,809
674
13,050
10,544
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
MoonlitRabbit
Ao Kuang
17
8 / 6 / 4
10,966
577
8,657
17,034
7,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
18
5 / 3 / 2
11,397
600
8,205
13,693
11,334
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 13
11,379
599
13,569
17,862
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
14
Kills
29
29
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
6
3
1.25
W
Anubis
Beauby
Anubis
2
3
5
1.5
L
Loki
0
6
5
0.42
W
Chiron
10
1
4
12
L
Cupid
Martnez
Cupid
2
5
1
0.5
W
Ao Kuang
MoonlitRabbit
Ao Kuang
8
6
4
1.67
L
Khepri
Ramon1098
Khepri
2
7
3
0.5
W
Osiris
5
3
2
2
L
Scylla
TeddyH126
Scylla
4
5
7
1.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
53,514
67,829
Taken
67,659
31,003
Mitigated
45,872
11,948
Healing
21,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,957
1,581
0
1,889
17,920
6,484
136
10,356
7,564
58,330
0
W
Anubis
Beauby
Anubis
10,033
374
6
3,632
8,526
4,195
1,107
5,026
3,286
81,963
0
L
Loki
8,332
2,513
0
1,186
11,600
7,907
84
2,100
9,500
0
49,552
W
Chiron
13,050
5,889
821
4,606
10,544
4,271
3,285
2,805
7,701
0
101,352
L
Cupid
Martnez
Cupid
6,500
4,371
0
3,151
12,888
3,785
0
4,325
8,563
0
61,781
W
Ao Kuang
MoonlitRabbit
Ao Kuang
8,657
2,744
0
5,367
17,034
7,449
1,398
7,539
9,405
51,552
13,001
L
Khepri
Ramon1098
Khepri
4,367
853
2,419
1,802
14,885
9,413
0
7,548
7,337
25,843
0
W
Osiris
8,205
2,311
0
1,593
13,693
11,334
124
3,336
10,283
0
52,369
L
Scylla
TeddyH126
Scylla
12,817
2,257
0
1,501
10,536
3,414
0
6,595
3,941
72,626
0
W
13,569
1,291
677
4,596
17,862
18,623
155
6,817
10,591
36,929
2,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
57,438
482
Minions Killed
582
0
Camps Cleared
0
1,719,853
Distance Traveled
1,762,568
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,566
503
96
5
0
333,365
5
W
Anubis
10,887
573
160
8
0
347,843
6
L
Loki
8,434
444
88
5
0
370,419
2
W
Chiron
12,809
674
183
10
0
364,876
7
L
Cupid
9,550
503
130
7
0
333,394
0
W
Ao Kuang
10,966
577
84
4
0
356,932
0
L
Khepri
8,841
465
32
2
0
362,728
5
W
Osiris
11,397
600
111
6
0
353,247
2
L
Scylla
10,413
548
136
7
0
319,947
4
W
Ares
11,379
599
44
2
0
339,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role