Player Matchup

Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Franco_Walker13
Tsukuyomi
Level 67
God Stats
28W - 30L
1,678 SR
Queue Stats
140W - 149L
1,479 Elo+
Solo
Nu Wa
Nu Wa
MaxFury
Nu Wa
Level 144
God Stats
32W - 22L
1,594 SR
Queue Stats
62W - 50L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Meeowmel
Gilgamesh
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 99L
1,209 Elo+
Solo
Horus
Horus
TooManyCarbs
Horus
Level 120
God Stats
5W - 5L
1,102 SR
Queue Stats
36W - 22L
1,622 Elo+
Party 1
Team Averages
Level 125
1,475 SR
1,488 Elo+

VS

Team Averages
Level 147
1,488 SR
1,575 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
STeeezee
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,754 Elo+
Solo
Janus
Janus
TormentedV
Janus
Level 145
God Stats
3W - 8L
1,224 SR
Queue Stats
133W - 121L
1,594 Elo+
Party 2
Geb
Geb
zunging
Geb
Level 154
God Stats
0W - 2L
1,715 SR
Queue Stats
43W - 46L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 2 / 9
9,475
861
12,572
10,305
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Franco_Walker13
Tsukuyomi
17
8 / 4 / 5
9,814
892
11,124
9,498
3,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
MaxFury
Nu Wa
16
4 / 1 / 11
8,964
815
9,641
6,947
2,516
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Meeowmel
Gilgamesh
15
5 / 4 / 10
9,307
846
14,951
12,201
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 0 / 16
8,782
798
5,283
14,009
12,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 6 / 6
8,470
770
11,996
11,716
3,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Horus
 
Horus
13
1 / 3 / 6
7,591
690
4,552
15,494
15,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
STeeezee
Awilix
14
2 / 6 / 5
8,013
728
7,182
10,987
3,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
15
4 / 4 / 3
8,782
798
13,355
9,051
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
13
1 / 3 / 7
8,305
755
4,985
12,488
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
22
Kills
11
11
Deaths
22
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
9
4.25
L
Sol
 
Sol
3
6
6
1
L
Horus
 
Horus
1
3
6
1.33
W
Tsukuyomi
Franco_Walker13
Tsukuyomi
8
4
5
2.63
W
Nu Wa
MaxFury
Nu Wa
4
1
11
9.5
W
Gilgamesh
Meeowmel
Gilgamesh
5
4
10
2.5
L
Awilix
STeeezee
Awilix
2
6
5
0.75
W
1
0
16
9
L
Janus
4
4
3
1.38
L
Geb
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,571
Damage
42,070
52,960
Taken
59,736
28,143
Mitigated
35,536
19,629
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,572
6,505
0
3,652
10,305
4,538
1,259
7,407
2,898
42,768
0
L
Sol
 
Sol
11,996
2,636
0
3,552
11,716
3,127
0
5,191
6,525
45,811
0
L
Horus
 
Horus
4,552
1,603
5,387
6,282
15,494
15,054
0
4,822
10,672
0
8,910
W
Tsukuyomi
Franco_Walker13
Tsukuyomi
11,124
2,237
0
371
9,498
3,674
924
5,097
4,401
0
40,700
W
Nu Wa
MaxFury
Nu Wa
9,641
3,796
0
1,100
6,947
2,516
1,502
4,815
2,132
33,887
0
W
Gilgamesh
Meeowmel
Gilgamesh
14,951
5,206
0
517
12,201
5,111
433
6,084
6,117
0
32,581
L
Awilix
STeeezee
Awilix
7,182
2,456
0
182
10,987
3,877
0
2,870
8,117
0
25,839
W
5,283
2,363
5,809
8,180
14,009
12,304
178
6,933
7,076
0
11,351
L
Janus
13,355
274
0
894
9,051
2,843
0
2,736
6,315
44,938
0
L
Geb
4,985
348
0
1,868
12,488
10,635
0
6,594
5,894
12,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,342
Gold Earned
41,161
243
Minions Killed
210
0
Camps Cleared
0
1,166,466
Distance Traveled
1,156,222
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,475
861
74
7
0
235,000
0
L
Sol
8,470
770
67
6
0
200,555
5
L
Horus
7,591
690
6
1
0
236,787
1
W
Tsukuyomi
9,814
892
65
6
0
242,106
2
W
Nu Wa
8,964
815
50
5
0
228,009
3
W
Gilgamesh
9,307
846
40
4
0
231,011
0
L
Awilix
8,013
728
43
4
0
231,715
0
W
Horus
8,782
798
14
1
0
230,340
1
L
Janus
8,782
798
86
8
0
257,105
2
L
Geb
8,305
755
8
1
0
230,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role