Player Matchup

Athena
Athena
BlondePUCCIO
Athena
Level 62
God Stats
126W - 85L
1,463 SR
Queue Stats
347W - 327L
1,504 Elo+
Party 2
Vulcan
Vulcan
DocAggmun
Vulcan
Level 86
God Stats
1W - 5L
1,230 SR
Queue Stats
14W - 25L
1,523 Elo+
Party 3
Charybdis
Charybdis
ElderKaizen
Charybdis
Level 119
God Stats
5W - 0L
1,378 SR
Queue Stats
66W - 88L
1,301 Elo+
Solo
Chiron
Chiron
killerdude254
Chiron
Level 138
God Stats
75W - 42L
1,634 SR
Queue Stats
327W - 302L
1,519 Elo+
Party 2
Thanatos
Thanatos
mahhinator
Thanatos
Level 69
God Stats
4W - 4L
1,720 SR
Queue Stats
9W - 16L
1,185 Elo+
Party 3
Team Averages
Level 95
1,485 SR
1,406 Elo+

VS

Team Averages
Level 93
1,553 SR
1,524 Elo+
Horus
Horus
Gaucherider
Horus
Level 67
God Stats
14W - 14L
1,812 SR
Queue Stats
197W - 220L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
Paranoia777
Baron Samedi
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 124L
1,481 Elo+
Solo
Loki
Loki
Shadow KiTTEYYY
Loki
Level 120
God Stats
0W - 4L
1,239 SR
Queue Stats
255W - 301L
1,452 Elo+
Party 4
Cthulhu
Cthulhu
joeshepp11
Cthulhu
Level 78
God Stats
1W - 1L
1,714 SR
Queue Stats
105W - 114L
1,510 Elo+
Party 1
Cupid
Cupid
re666bornCFH
Cupid
Level 120
God Stats
9W - 13L
1,500 SR
Queue Stats
157W - 198L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 2 / 15
9,699
510
5,447
16,932
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
DocAggmun
Vulcan
16
3 / 5 / 4
10,293
542
11,555
9,024
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ElderKaizen
Charybdis
17
0 / 1 / 5
10,577
557
10,215
13,403
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 2 / 3
12,534
660
20,694
18,116
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
mahhinator
Thanatos
17
8 / 4 / 5
10,589
557
13,832
14,823
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,207
432
7,278
21,295
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Paranoia777
Baron Samedi
17
4 / 4 / 6
11,571
609
13,211
15,737
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 6 / 0
10,119
533
6,885
18,132
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
joeshepp11
Cthulhu
16
0 / 3 / 3
9,786
515
8,970
16,546
15,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 6 / 1
10,719
564
4,161
14,226
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
22
Kills
13
14
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
0
2
15
3.75
W
Vulcan
DocAggmun
Vulcan
3
5
4
1
W
Charybdis
ElderKaizen
Charybdis
0
1
5
2.5
L
1
3
4
1
L
Baron Samedi
Paranoia777
Baron Samedi
4
4
6
1.75
L
7
6
0
1.17
L
Cthulhu
joeshepp11
Cthulhu
0
3
3
0.5
W
11
2
3
6.25
W
Thanatos
mahhinator
Thanatos
8
4
5
2.63
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,743
Damage
40,505
72,298
Taken
85,936
35,321
Mitigated
47,298
40,041
Healing
31,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,447
966
1,014
5,614
16,932
14,621
21
5,703
10,684
16,276
0
W
Vulcan
DocAggmun
Vulcan
11,555
1,891
0
266
9,024
3,336
580
5,019
3,699
54,762
0
W
Charybdis
ElderKaizen
Charybdis
10,215
6,134
0
7,343
13,403
4,858
470
6,796
5,911
0
79,184
L
7,278
3,294
3,140
5,591
21,295
16,467
22
4,592
16,535
0
23,502
L
Baron Samedi
Paranoia777
Baron Samedi
13,211
1,245
2,045
6,174
15,737
6,468
886
5,345
10,066
68,471
0
L
6,885
1,348
0
4,054
18,132
5,521
319
2,221
15,871
0
57,563
L
Cthulhu
joeshepp11
Cthulhu
8,970
880
261
5,012
16,546
15,379
146
2,682
13,773
55,817
0
W
20,694
7,940
1,090
9,862
18,116
6,662
1,652
3,921
14,110
0
115,105
W
Thanatos
mahhinator
Thanatos
13,832
4,650
0
14,852
14,823
5,844
0
2,427
12,074
0
76,065
L
4,161
2,187
237
5,130
14,226
3,463
832
1,511
12,689
0
85,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,692
Gold Earned
50,402
533
Minions Killed
518
0
Camps Cleared
0
1,884,542
Distance Traveled
1,767,539
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,699
510
23
1
0
406,474
1
W
Vulcan
10,293
542
99
5
0
370,829
8
W
Charybdis
10,577
557
151
8
0
348,825
1
L
Horus
8,207
432
19
1
0
372,820
5
L
Baron Samedi
11,571
609
138
7
0
345,129
1
L
Loki
10,119
533
88
5
0
373,424
1
L
Cthulhu
9,786
515
112
6
0
340,370
0
W
Chiron
12,534
660
158
8
0
350,026
1
W
Thanatos
10,589
557
102
5
0
408,388
5
L
Cupid
10,719
564
161
8
0
335,796
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role