Player Matchup

Hercules
Hercules
Gavburger
Hercules
Level 13
God Stats
0W - 2L
1,335 SR
Queue Stats
3W - 8L
1,310 Elo+
Party 1
Thoth
Thoth
IcedZ28
Thoth
Level 64
God Stats
2W - 7L
1,500 SR
Queue Stats
21W - 45L
1,370 Elo+
Party 1
Medusa
Medusa
Illumino414
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,370 Elo+
Party 1
Team Averages
Level 48
1,445 SR
1,350 Elo+

VS

Team Averages
Level 114
1,422 SR
1,489 Elo+
Atlas
Atlas
Mujikk
Atlas
Level 119
God Stats
5W - 10L
1,191 SR
Queue Stats
294W - 251L
1,538 Elo+
Party 2
Bastet
Bastet
RespectTheClutch
Bastet
Level 83
God Stats
1W - 0L
1,576 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
shokoNy
Zhong Kui
Level 141
God Stats
9W - 7L
1,500 SR
Queue Stats
217W - 190L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gavburger
Hercules
16
1 / 4 / 3
11,536
607
8,194
28,754
28,620
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
IcedZ28
Thoth
17
5 / 5 / 2
12,214
643
17,303
13,553
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
0 / 6 / 3
10,551
555
10,172
15,726
5,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mujikk
Atlas
18
4 / 2 / 10
12,797
674
11,775
19,571
27,189
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 2 / 8
13,340
702
17,330
17,295
6,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
shokoNy
Zhong Kui
17
4 / 3 / 8
12,603
663
20,404
19,398
17,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gavburger
Hercules
1
4
3
0.63
L
Thoth
IcedZ28
Thoth
5
5
2
1.2
L
Medusa
0
6
3
0.25
W
Atlas
Mujikk
Atlas
4
2
10
4.5
W
7
2
8
5.5
W
Zhong Kui
shokoNy
Zhong Kui
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,669
Damage
49,509
58,033
Taken
56,264
39,326
Mitigated
51,731
10,829
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gavburger
Hercules
8,194
1,518
0
8,646
28,754
28,620
197
18,046
10,708
8,681
16,239
L
Thoth
IcedZ28
Thoth
17,303
332
0
1,020
13,553
4,845
232
6,963
6,590
58,702
0
L
Medusa
10,172
4,372
0
1,163
15,726
5,861
847
7,825
7,901
0
41,567
W
Atlas
Mujikk
Atlas
11,775
3,099
1,026
4,245
19,571
27,189
359
7,365
12,206
37,475
0
W
17,330
2,780
0
6,664
17,295
6,789
1,287
5,433
11,342
0
62,647
W
Zhong Kui
shokoNy
Zhong Kui
20,404
2,470
618
8,509
19,398
17,753
369
8,004
11,394
56,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
38,740
193
Minions Killed
191
5
Camps Cleared
10
936,205
Distance Traveled
1,082,965
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,536
607
30
2
0
332,973
0
L
Thoth
12,214
643
87
5
1
281,077
5
L
Medusa
10,551
555
76
4
4
322,155
5
W
Atlas
12,797
674
35
2
1
349,208
5
W
Bastet
13,340
702
75
4
7
396,267
7
W
Zhong Kui
12,603
663
81
4
2
337,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role