Player Matchup

Heimdallr
Heimdallr
Jcav13
Heimdallr
Level 24
God Stats
1W - 2L
1,136 SR
Queue Stats
3W - 14L
866 Elo+
Party 2
Nu Wa
Nu Wa
MayumiKentei
Nu Wa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,132 Elo+
Party 2
Ares
Ares
xxImortaldeath
Ares
Level 43
God Stats
2W - 4L
1,056 SR
Queue Stats
6W - 18L
1,077 Elo+
Party 2
Team Averages
Level 35
1,231 SR
1,025 Elo+

VS

Team Averages
Level 29
1,500 SR
1,069 Elo+
Discordia
Discordia
CaseRelic132768
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 1
Izanami
Izanami
Mr REAPER1719
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 1
Kali
Kali
SpiRit hAwK 619
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jcav13
Heimdallr
15
5 / 4 / 8
11,447
673
11,151
11,015
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 1 / 9
12,551
738
17,311
10,248
3,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 8
13,307
783
11,166
19,711
22,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaseRelic132768
Discordia
15
0 / 4 / 4
10,140
596
9,157
6,742
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
13
2 / 6 / 3
10,026
590
7,113
19,300
4,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 8 / 2
11,404
671
7,167
20,504
5,961
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
5
7
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
CaseRelic132768
Discordia
0
4
4
0.5
W
Heimdallr
Jcav13
Heimdallr
5
4
8
2.25
W
6
1
9
10.5
L
Izanami
2
6
3
0.58
L
3
8
2
0.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
23,437
40,974
Taken
46,546
29,331
Mitigated
13,066
10,164
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CaseRelic132768
Discordia
9,157
348
0
741
6,742
2,432
0
4,382
2,360
42,563
0
W
Heimdallr
Jcav13
Heimdallr
11,151
5,489
0
258
11,015
4,104
669
2,159
8,100
89
33,996
W
17,311
7,414
254
4,646
10,248
3,208
1,920
3,206
6,842
54,738
0
L
Izanami
7,113
4,615
119
1,062
19,300
4,673
0
10,834
8,466
0
22,485
L
7,167
2,982
240
3,184
20,504
5,961
0
14,048
6,456
0
39,585
W
11,166
644
0
5,006
19,711
22,019
275
3,892
14,509
32,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
31,570
150
Minions Killed
149
8
Camps Cleared
5
835,520
Distance Traveled
793,063
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,140
596
53
3
0
302,672
0
W
Heimdallr
11,447
673
63
4
1
270,678
0
W
Nu Wa
12,551
738
65
4
5
237,846
5
L
Izanami
10,026
590
38
2
2
203,597
0
L
Kali
11,404
671
58
3
3
286,794
0
W
Ares
13,307
783
22
1
2
326,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role