Player Matchup

Bellona
Bellona
BossDisciple109
Bellona
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
138W - 133L
1,401 Elo+
Solo
Ullr
Ullr
Covid2022
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
JoseDiego01
Ah Puch
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
11W - 12L
1,371 Elo+
Solo
Loki
Loki
Zeldris101
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
exwirec0re
Chang'e
Level 127
God Stats
14W - 14L
1,549 SR
Queue Stats
46W - 45L
1,483 Elo+
Solo
Team Averages
Level 88
1,553 SR
1,451 Elo+

VS

Team Averages
Level 77
1,569 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cabellatomagico
Charybdis
Level 127
God Stats
2W - 2L
1,471 SR
Queue Stats
17W - 12L
1,492 Elo+
Party 2
Nemesis
Nemesis
EvAsian-
Nemesis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,584 Elo+
Party 2
Ares
Ares
Red_Eagle16
Ares
Level 66
God Stats
3W - 3L
1,541 SR
Queue Stats
25W - 25L
1,503 Elo+
Party 2
Zeus
Zeus
ShadowJacker00
Zeus
Level 103
God Stats
0W - 1L
1,832 SR
Queue Stats
227W - 259L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
8,357
836
4,920
9,894
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
15
2 / 0 / 8
8,109
811
6,717
6,343
2,371
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
JoseDiego01
Ah Puch
15
3 / 0 / 7
8,142
814
9,002
2,766
1,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 6
8,800
880
8,772
7,634
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
exwirec0re
Chang'e
14
2 / 1 / 9
7,775
778
5,247
9,146
3,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 0
6,480
648
3,927
1,086
236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Cabellatomagico
Charybdis
13
1 / 6 / 0
7,094
709
3,402
10,058
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
EvAsian-
Nemesis
13
0 / 4 / 0
6,822
682
3,918
10,558
4,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,773
677
3,637
13,114
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 1
7,186
719
7,880
6,439
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
18
Kills
1
1
Deaths
18
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
5
0
8
9
L
Charybdis
Cabellatomagico
Charybdis
1
6
0
0.17
W
Ullr
2
0
8
6
L
Nemesis
EvAsian-
Nemesis
0
4
0
0
W
Ah Puch
JoseDiego01
Ah Puch
3
0
7
6.5
L
0
4
1
0.13
L
0
4
1
0.13
W
6
0
6
9
W
Chang'e
exwirec0re
Chang'e
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
22,764
35,783
Taken
41,255
19,366
Mitigated
20,593
14,053
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,927
820
0
750
1,086
236
87
0
1,086
11,575
0
W
4,920
293
0
2,768
9,894
9,619
648
4,220
5,418
345
21,032
L
Charybdis
Cabellatomagico
Charybdis
3,402
1,075
0
1,058
10,058
3,302
0
4,591
5,380
0
19,039
W
Ullr
6,717
3,306
0
2,274
6,343
2,371
2,242
3,442
2,789
0
26,599
L
Nemesis
EvAsian-
Nemesis
3,918
729
332
3,114
10,558
4,997
0
3,132
7,185
0
21,033
W
Ah Puch
JoseDiego01
Ah Puch
9,002
98
0
567
2,766
1,127
744
1,252
1,472
27,814
0
L
3,637
108
0
1,136
13,114
10,136
0
3,832
9,116
4,952
0
L
7,880
131
0
560
6,439
1,922
0
2,694
3,601
32,664
0
W
8,772
3,478
0
3,130
7,634
2,813
660
2,192
5,424
0
31,391
W
Chang'e
exwirec0re
Chang'e
5,247
28
2,312
3,002
9,146
3,436
615
3,780
5,236
22,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,183
Gold Earned
34,355
219
Minions Killed
183
0
Camps Cleared
0
1,058,305
Distance Traveled
867,175
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,480
648
21
2
0
122,364
0
W
Bellona
8,357
836
36
4
0
253,172
2
L
Charybdis
7,094
709
47
5
0
177,210
0
W
Ullr
8,109
811
46
5
0
179,415
4
L
Nemesis
6,822
682
50
5
0
204,461
0
W
Ah Puch
8,142
814
45
5
0
205,023
1
L
Ares
6,773
677
6
1
0
178,117
0
L
Zeus
7,186
719
59
6
0
185,023
1
W
Loki
8,800
880
49
5
0
220,009
0
W
Chang'e
7,775
778
43
4
0
200,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role