Player Matchup

Bellona
Bellona
BananaTrees
Bellona
Level 105
God Stats
2W - 3L
1,709 SR
Queue Stats
164W - 172L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
BearSoup
Hun Batz
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
407W - 414L
1,504 Elo+
Party 1
Bacchus
Bacchus
MaxMarks
Bacchus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,337 Elo+
Solo
Anhur
Anhur
QuasQuasQuas
Anhur
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
420W - 439L
1,526 Elo+
Solo
Sol
Sol
Vulturekawkaw
Sol
Level 121
God Stats
8W - 3L
1,975 SR
Queue Stats
323W - 311L
1,560 Elo+
Party 1
Team Averages
Level 112
1,637 SR
1,477 Elo+

VS

Team Averages
Level 83
1,375 SR
1,524 Elo+
Kumbhakarna
Kumbhakarna
CaptnHoek
Kumbhakarna
Level 66
God Stats
1W - 2L
1,187 SR
Queue Stats
144W - 160L
1,475 Elo+
Party 2
Ratatoskr
Ratatoskr
ColorBlind44
Ratatoskr
Level 51
God Stats
8W - 8L
1,187 SR
Queue Stats
127W - 149L
1,475 Elo+
Party 2
Zeus
Zeus
Corcillium
Zeus
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 249L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
Neonizer
Jing Wei
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 90L
1,675 Elo+
Solo
Atlas
Atlas
Shakethejake
Atlas
Level 103
God Stats
43W - 29L
1,500 SR
Queue Stats
265W - 238L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BananaTrees
Bellona
18
3 / 8 / 6
11,279
490
17,439
20,866
17,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
BearSoup
Hun Batz
20
11 / 7 / 4
13,434
584
19,680
22,508
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
MaxMarks
Bacchus
13
2 / 6 / 9
9,470
412
5,760
20,345
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 5 / 2
10,357
450
8,630
16,614
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 8 / 9
10,903
474
12,069
20,299
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaptnHoek
Kumbhakarna
17
2 / 5 / 21
11,742
511
7,623
18,838
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
ColorBlind44
Ratatoskr
19
4 / 5 / 6
12,404
539
6,681
18,828
7,080
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 5 / 10
13,779
599
31,643
16,871
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Neonizer
Jing Wei
19
5 / 5 / 7
11,983
521
14,899
17,088
5,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 1 / 10
12,321
536
16,497
18,181
23,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
21
Kills
34
34
Deaths
21
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
BananaTrees
Bellona
3
8
6
0.75
L
Hun Batz
BearSoup
Hun Batz
11
7
4
1.86
W
Kumbhakarna
CaptnHoek
Kumbhakarna
2
5
21
2.5
W
Ratatoskr
ColorBlind44
Ratatoskr
4
5
6
1.4
W
15
5
10
4
L
Bacchus
MaxMarks
Bacchus
2
6
9
1.08
W
Jing Wei
Neonizer
Jing Wei
5
5
7
1.7
L
4
5
2
1
W
8
1
10
13
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,578
Damage
77,343
100,632
Taken
89,806
56,942
Mitigated
60,157
21,562
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BananaTrees
Bellona
17,439
3,855
232
4,662
20,866
17,637
274
12,325
7,628
0
65,517
L
Hun Batz
BearSoup
Hun Batz
19,680
4,009
0
5,721
22,508
6,899
0
13,291
9,047
0
81,278
W
Kumbhakarna
CaptnHoek
Kumbhakarna
7,623
790
984
3,241
18,838
18,457
248
5,098
13,740
25,103
0
W
Ratatoskr
ColorBlind44
Ratatoskr
6,681
900
0
6,046
18,828
7,080
50
2,708
16,120
0
98,048
W
31,643
3,877
687
3,915
16,871
5,699
1,193
4,258
12,613
114,816
0
L
Bacchus
MaxMarks
Bacchus
5,760
706
513
2,508
20,345
22,903
427
11,469
8,615
22,473
0
W
Jing Wei
Neonizer
Jing Wei
14,899
11,050
0
6,042
17,088
5,035
264
2,627
14,276
0
85,213
L
8,630
3,125
0
3,252
16,614
4,624
264
4,040
12,439
0
52,754
W
16,497
4,312
0
4,979
18,181
23,886
368
3,281
14,900
60,804
0
L
12,069
4,960
0
4,674
20,299
4,879
763
13,064
7,140
76,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,443
Gold Earned
62,229
456
Minions Killed
592
0
Camps Cleared
0
1,988,846
Distance Traveled
2,261,825
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,279
490
105
5
0
410,919
4
L
Hun Batz
13,434
584
108
5
0
425,754
2
W
Kumbhakarna
11,742
511
30
1
0
436,602
8
W
Ratatoskr
12,404
539
158
7
0
529,617
12
W
Zeus
13,779
599
157
7
0
421,552
5
L
Bacchus
9,470
412
22
1
0
351,790
6
W
Jing Wei
11,983
521
140
6
0
426,830
0
L
Anhur
10,357
450
92
4
0
401,121
3
W
Atlas
12,321
536
107
5
0
447,224
3
L
Sol
10,903
474
129
6
0
399,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role