Player Matchup

Fafnir
Fafnir
AnnSledgehammer
Fafnir
Level 155
God Stats
3W - 7L
1,500 SR
Queue Stats
56W - 71L
1,291 Elo+
Solo
Izanami
Izanami
Goombakid
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,489 Elo+
Solo
Loki
Loki
MarcoIIX
Loki
Level 42
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 99L
1,751 Elo+
Solo
Ao Kuang
Ao Kuang
OnneHappy
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,696 Elo+
Party 1
Janus
Janus
iPuIR3z
Janus
Level 69
God Stats
2W - 2L
1,800 SR
Queue Stats
8W - 11L
1,696 Elo+
Party 1
Team Averages
Level 76
1,560 SR
1,585 Elo+

VS

Team Averages
Level 62
1,564 SR
1,529 Elo+
Nike
Nike
 
Nike
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
EMPTYCODEX
Skadi
Level 12
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 9L
1,405 Elo+
Party 2
Arachne
Arachne
Jaqueezy
Arachne
Level 115
God Stats
3W - 6L
1,292 SR
Queue Stats
431W - 433L
1,489 Elo+
Solo
Geb
Geb
RakijaFAV
Geb
Level 47
God Stats
4W - 1L
1,710 SR
Queue Stats
12W - 17L
1,492 Elo+
Party 2
Poseidon
Poseidon
dead600
Poseidon
Level 27
God Stats
2W - 0L
1,988 SR
Queue Stats
52W - 42L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 6
5,999
545
2,047
11,393
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Goombakid
Izanami
11
6 / 2 / 0
6,816
620
11,510
6,167
1,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
0 / 3 / 2
6,552
596
2,071
6,158
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
OnneHappy
Ao Kuang
8
1 / 4 / 3
5,559
505
2,979
9,028
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
iPuIR3z
Janus
9
0 / 5 / 0
5,355
487
1,360
5,448
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
7 / 1 / 3
7,947
722
7,634
6,854
4,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
8
0 / 2 / 2
5,253
478
6,465
5,883
1,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Jaqueezy
Arachne
11
3 / 0 / 2
6,555
596
4,424
7,464
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 3 / 3
6,426
584
2,950
8,894
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
dead600
Poseidon
13
5 / 1 / 1
7,746
704
5,509
4,848
1,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
17
17
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
3
8.5
L
0
3
6
1
W
Skadi
0
2
2
0.5
L
Izanami
Goombakid
Izanami
6
2
0
3
W
Arachne
Jaqueezy
Arachne
3
0
2
4
L
Loki
0
3
2
0.33
L
Ao Kuang
OnneHappy
Ao Kuang
1
4
3
0.63
W
2
3
3
1.17
W
Poseidon
dead600
Poseidon
5
1
1
5.5
L
Janus
iPuIR3z
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
26,982
38,194
Taken
33,943
17,005
Mitigated
12,206
9,156
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,634
1,016
0
2,422
6,854
4,138
534
715
6,139
5,649
34,557
L
2,047
404
0
3,114
11,393
10,232
209
2,158
9,235
8,024
0
W
Skadi
6,465
3,573
0
716
5,883
1,139
0
1,788
4,095
0
25,989
L
Izanami
Goombakid
Izanami
11,510
7,166
0
599
6,167
1,981
839
2,556
3,611
0
44,481
W
Arachne
Jaqueezy
Arachne
4,424
3,414
0
2,256
7,464
1,953
0
813
6,651
0
42,543
L
Loki
2,071
787
0
1,850
6,158
1,610
468
336
5,822
0
37,008
L
Ao Kuang
OnneHappy
Ao Kuang
2,979
990
0
3,343
9,028
2,268
0
1,150
7,878
16,877
0
W
2,950
303
412
1,612
8,894
3,694
0
1,305
7,589
12,822
0
W
Poseidon
dead600
Poseidon
5,509
1,241
0
1,369
4,848
1,282
381
1,573
3,083
52,266
0
L
Janus
iPuIR3z
Janus
1,360
45
0
250
5,448
914
0
3,523
1,925
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
33,927
264
Minions Killed
307
0
Camps Cleared
0
1,058,306
Distance Traveled
1,168,993
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,947
722
83
8
0
203,071
3
L
Fafnir
5,999
545
5
0
0
200,605
6
W
Skadi
5,253
478
42
4
0
208,628
2
L
Izanami
6,816
620
93
8
0
204,315
3
W
Arachne
6,555
596
69
6
0
286,027
8
L
Loki
6,552
596
68
6
0
228,825
4
L
Ao Kuang
5,559
505
41
4
0
226,232
2
W
Geb
6,426
584
16
1
0
213,680
3
W
Poseidon
7,746
704
97
9
0
257,587
1
L
Janus
5,355
487
57
5
0
198,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role