Player Matchup

Scylla
Scylla
Silver III
BabyRed517
Scylla
Silver III
Level 141
God Stats
98W - 89L
1,573 SR
Queue Stats
366W - 341L
1,451 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
HouseCrustacean
Ne Zha
Gold IV
Level 157
God Stats
5W - 1L
1,733 SR
Queue Stats
28W - 28L
1,515 MMR
Solo
Ymir
Ymir
Silver II
Meather
Ymir
Silver II
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 21L
1,514 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
lronSnake
Sun Wukong
Silver II
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 58L
1,544 MMR
Solo
Charybdis
Charybdis
Silver I
msaint
Charybdis
Silver I
Level 148
God Stats
30W - 35L
1,562 SR
Queue Stats
148W - 146L
1,586 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,574 SR
1,522 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,538 SR
1,530 MMR
Izanami
Izanami
Bronze III
AxeFactor
Izanami
Bronze III
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 90L
1,592 MMR
Party 3
Thanatos
Thanatos
Gold V
HyperPandas
Thanatos
Gold V
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
317W - 307L
1,502 MMR
Party 1
Zeus
Zeus
Silver I
RoyaleAndoros
Zeus
Silver I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,500 MMR
Party 3
Ganesha
Ganesha
Silver II
ShadowSpin
Ganesha
Silver II
Level 158
God Stats
2W - 7L
1,715 SR
Queue Stats
170W - 170L
1,514 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
thejewinator9000
Amaterasu
Bronze III
Level 116
God Stats
2W - 4L
1,476 SR
Queue Stats
7W - 12L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BabyRed517
Scylla
16
4 / 0 / 5
10,467
616
9,291
7,161
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 9
9,331
549
4,956
13,149
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Meather
Ymir
13
1 / 2 / 11
8,615
507
3,765
10,838
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
lronSnake
Sun Wukong
17
13 / 2 / 3
11,326
666
16,521
16,109
11,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
msaint
Charybdis
17
4 / 1 / 2
10,423
613
10,045
10,911
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
FenrirCliodhnaMulanAtlas

VS

Bans
CamazotzSolThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxeFactor
Izanami
16
5 / 3 / 1
10,213
601
11,949
11,643
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
HyperPandas
Thanatos
14
3 / 6 / 0
8,338
490
5,281
11,365
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 1
7,940
467
4,792
9,000
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ShadowSpin
Ganesha
12
0 / 3 / 4
7,578
446
5,726
15,407
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
14
0 / 6 / 1
8,278
487
5,765
14,894
9,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
23
Kills
8
8
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
AxeFactor
Izanami
5
3
1
1.83
W
Scylla
BabyRed517
Scylla
4
0
5
6.5
W
1
3
9
1.83
L
Thanatos
HyperPandas
Thanatos
3
6
0
0.5
W
Ymir
Meather
Ymir
1
2
11
3.25
L
0
5
1
0.1
L
Ganesha
ShadowSpin
Ganesha
0
3
4
0.67
W
Sun Wukong
lronSnake
Sun Wukong
13
2
3
7.25
W
Charybdis
msaint
Charybdis
4
1
2
5
L
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,578
Damage
33,513
58,168
Taken
62,309
32,406
Mitigated
32,674
22,970
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AxeFactor
Izanami
11,949
7,132
0
4,342
11,643
3,529
107
1,827
9,816
0
75,396
W
Scylla
BabyRed517
Scylla
9,291
212
0
1,036
7,161
2,677
20
3,682
3,479
76,090
0
W
4,956
1,469
0
6,129
13,149
4,599
178
2,673
10,476
0
62,486
L
Thanatos
HyperPandas
Thanatos
5,281
1,381
0
7,802
11,365
4,902
0
1,491
9,874
0
54,545
W
Ymir
Meather
Ymir
3,765
432
0
1,136
10,838
10,032
0
3,081
7,757
13,789
0
L
4,792
911
0
772
9,000
2,500
0
3,182
5,818
59,315
0
L
Ganesha
ShadowSpin
Ganesha
5,726
415
36
2,456
15,407
12,027
0
3,539
11,868
29,033
0
W
Sun Wukong
lronSnake
Sun Wukong
16,521
5,859
0
6,823
16,109
11,738
0
949
14,742
0
72,346
W
Charybdis
msaint
Charybdis
10,045
6,468
0
7,846
10,911
3,360
729
133
10,778
0
92,065
L
Amaterasu
5,765
2,195
190
4,906
14,894
9,716
0
3,017
11,877
0
54,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
42,347
571
Minions Killed
542
0
Camps Cleared
0
1,739,704
Distance Traveled
1,605,371
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,213
601
162
10
0
300,309
5
W
Scylla
10,467
616
149
9
0
352,475
8
W
Ne Zha
9,331
549
98
6
0
395,375
4
L
Thanatos
8,338
490
108
6
0
384,979
0
W
Ymir
8,615
507
20
1
0
359,828
9
L
Zeus
7,940
467
137
8
0
277,657
3
L
Ganesha
7,578
446
20
1
0
326,145
10
W
Sun Wukong
11,326
666
145
9
0
335,879
7
W
Charybdis
10,423
613
159
9
0
296,147
2
L
Amaterasu
8,278
487
115
7
0
316,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role