Player Matchup

Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
GhastlySkeleton
Artemis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,688 Elo+
Party 2
Poseidon
Poseidon
LilPunky
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,641 Elo+
Party 2
Apollo
Apollo
Nyrei
Apollo
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
377W - 233L
1,638 Elo+
Party 2
Neith
Neith
PolarisF3
Neith
Level 80
God Stats
15W - 18L
1,587 SR
Queue Stats
275W - 252L
1,473 Elo+
Party 2
Team Averages
Level 119
1,517 SR
1,588 Elo+

VS

Team Averages
Level 108
1,487 SR
1,508 Elo+
Discordia
Discordia
DNOZ
Discordia
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,422 Elo+
Party 1
Ares
Ares
Deeiks
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 35L
1,500 Elo+
Party 3
Nemesis
Nemesis
Kirieki
Nemesis
Level 90
God Stats
10W - 5L
1,490 SR
Queue Stats
81W - 61L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
Peders
Hou Yi
Level 129
God Stats
5W - 0L
1,500 SR
Queue Stats
254W - 201L
1,728 Elo+
Party 3
Tyr
Tyr
RFN smith
Tyr
Level 160
God Stats
19W - 16L
1,447 SR
Queue Stats
212W - 179L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 7 / 1
5,682
406
1,750
8,102
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 6 / 1
7,456
533
5,854
13,317
6,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
LilPunky
Poseidon
11
1 / 4 / 0
6,708
479
5,591
9,690
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Nyrei
Apollo
12
0 / 5 / 2
7,169
512
6,688
15,237
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
PolarisF3
Neith
11
2 / 4 / 4
7,277
520
6,433
7,292
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DNOZ
Discordia
15
7 / 0 / 7
9,286
663
11,192
6,819
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Deeiks
Ares
12
5 / 4 / 10
8,394
600
4,426
10,260
8,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Kirieki
Nemesis
15
3 / 0 / 1
8,517
608
6,301
7,037
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Peders
Hou Yi
17
6 / 2 / 4
10,261
733
9,852
10,545
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 3
9,161
654
10,202
12,334
9,878
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
26
26
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
1
0.07
W
Discordia
DNOZ
Discordia
7
0
7
10.5
W
Ares
Deeiks
Ares
5
4
10
2.5
L
5
6
1
0.92
W
Nemesis
Kirieki
Nemesis
3
0
1
3.5
L
Poseidon
LilPunky
Poseidon
1
4
0
0.25
L
Apollo
Nyrei
Apollo
0
5
2
0.2
W
Hou Yi
Peders
Hou Yi
6
2
4
4
L
Neith
PolarisF3
Neith
2
4
4
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
41,973
53,638
Taken
46,995
19,261
Mitigated
26,899
11,533
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,750
128
0
983
8,102
2,845
0
5,487
2,615
19,007
2,474
W
Discordia
DNOZ
Discordia
11,192
1,685
0
1,489
6,819
2,583
1,174
1,548
5,271
62,551
0
W
Ares
Deeiks
Ares
4,426
380
1,578
1,483
10,260
8,207
180
1,849
8,411
9,263
0
L
5,854
2,703
167
1,674
13,317
6,228
0
3,618
9,699
0
32,220
W
Nemesis
Kirieki
Nemesis
6,301
2,684
0
1,575
7,037
2,689
1,124
647
6,390
0
61,024
L
Poseidon
LilPunky
Poseidon
5,591
1,029
0
2,522
9,690
2,812
0
2,178
7,512
35,545
0
L
Apollo
Nyrei
Apollo
6,688
4,205
0
4,449
15,237
4,716
495
2,165
13,072
0
48,059
W
Hou Yi
Peders
Hou Yi
9,852
5,963
0
5,300
10,545
3,542
1,834
1,289
9,256
0
78,324
L
Neith
PolarisF3
Neith
6,433
2,809
0
1,738
7,292
2,660
0
2,170
5,122
0
37,763
W
10,202
783
0
3,191
12,334
9,878
176
1,982
10,352
0
56,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
45,619
338
Minions Killed
508
0
Camps Cleared
0
1,249,337
Distance Traveled
1,473,690
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,682
406
40
3
0
243,052
0
W
Discordia
9,286
663
114
8
0
286,559
2
W
Ares
8,394
600
10
1
0
287,615
0
L
Artemis
7,456
533
46
3
0
229,609
2
W
Nemesis
8,517
608
113
8
0
324,729
4
L
Poseidon
6,708
479
76
5
0
267,242
1
L
Apollo
7,169
512
101
7
0
249,122
2
W
Hou Yi
10,261
733
148
11
0
260,920
5
L
Neith
7,277
520
75
5
0
260,312
3
W
Tyr
9,161
654
123
9
0
313,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role