Player Matchup

Bacchus
Bacchus
Gashlo
Bacchus
Level 59
God Stats
7W - 15L
1,330 SR
Queue Stats
67W - 135L
1,219 Elo+
Party 1
Merlin
Merlin
Peresvet1315
Merlin
Level 17
God Stats
8W - 16L
1,317 SR
Queue Stats
9W - 21L
1,219 Elo+
Party 1
Medusa
Medusa
lefurieuxdu59
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,387 Elo+
Solo
Team Averages
Level 65
1,383 SR
1,275 Elo+

VS

Team Averages
Level 70
1,437 SR
1,216 Elo+
Bacchus
Bacchus
Dr_RiDeJong
Bacchus
Level 74
God Stats
3W - 5L
1,436 SR
Queue Stats
3W - 7L
1,216 Elo+
Party 2
Baron Samedi
Baron Samedi
Gangster00710
Baron Samedi
Level 89
God Stats
1W - 3L
1,754 SR
Queue Stats
1W - 7L
1,216 Elo+
Party 2
Skadi
Skadi
talkingdread1011
Skadi
Level 48
God Stats
1W - 2L
1,123 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gashlo
Bacchus
18
0 / 5 / 9
14,752
615
14,936
32,143
52,503
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
3 / 4 / 6
15,186
633
20,105
9,315
4,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 3
15,709
655
21,006
18,636
7,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr_RiDeJong
Bacchus
20
8 / 1 / 5
17,657
736
15,081
24,699
39,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Gangster00710
Baron Samedi
20
3 / 4 / 11
16,121
672
19,386
18,806
11,115
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 5 / 9
14,365
599
13,802
19,575
7,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
10
Kills
14
14
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dr_RiDeJong
Bacchus
8
1
5
10.5
W
Baron Samedi
Gangster00710
Baron Samedi
3
4
11
2.13
L
Bacchus
Gashlo
Bacchus
0
5
9
0.9
L
Merlin
3
4
6
1.5
L
7
5
3
1.7
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,047
Damage
48,269
60,094
Taken
63,080
64,297
Mitigated
58,222
22,175
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dr_RiDeJong
Bacchus
15,081
2,077
1,482
7,004
24,699
39,497
273
14,793
9,906
44,040
0
W
Baron Samedi
Gangster00710
Baron Samedi
19,386
1,719
2,368
6,632
18,806
11,115
505
9,297
9,509
97,220
0
L
Bacchus
Gashlo
Bacchus
14,936
1,070
390
10,338
32,143
52,503
0
16,198
15,945
34,776
0
L
Merlin
20,105
344
1,746
2,575
9,315
4,008
0
5,868
3,447
63,450
0
L
21,006
7,250
930
6,196
18,636
7,786
2,073
13,504
5,132
0
83,157
W
13,802
8,034
0
4,221
19,575
7,610
1,923
11,685
7,890
0
58,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,647
Gold Earned
48,143
225
Minions Killed
261
10
Camps Cleared
11
1,095,110
Distance Traveled
1,172,741
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,657
736
44
2
1
428,585
3
W
Baron Samedi
16,121
672
147
6
5
371,591
1
L
Bacchus
14,752
615
25
1
2
389,481
2
L
Merlin
15,186
633
75
3
0
335,215
1
L
Medusa
15,709
655
125
5
8
370,414
4
W
Skadi
14,365
599
70
3
5
372,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role