Player Matchup

Ne Zha
Ne Zha
Bronze III
MagicCat3022
Ne Zha
Bronze III
Level 125
God Stats
12W - 4L
1,500 SR
Queue Stats
108W - 98L
1,500 MMR
Party 1
Bellona
Bellona
Silver I
PRIMETIME9NIZZLE
Bellona
Silver I
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 74L
1,543 MMR
Solo
Eset
Eset
Bronze III
XxjmasterxX
Eset
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,525 MMR
Party 1
Fenrir
Fenrir
Bronze III
aMadeMan
Fenrir
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 68L
1,539 MMR
Solo
Neith
Neith
Silver I
pmurt dlanod
Neith
Silver I
Level 96
God Stats
5W - 5L
1,509 SR
Queue Stats
25W - 36L
1,539 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,502 SR
1,529 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,533 SR
1,538 MMR
Geb
Geb
Bronze III
ICEMANN008
Geb
Bronze III
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
314W - 319L
1,539 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Indrip
Gilgamesh
Bronze III
Level 123
God Stats
1W - 0L
1,484 SR
Queue Stats
8W - 5L
1,539 MMR
Solo
Ravana
Ravana
Platinum V
LoRdDeViL1997
Ravana
Platinum V
Level 159
God Stats
4W - 1L
1,681 SR
Queue Stats
68W - 68L
1,540 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Lolitofornite
Jing Wei
Bronze III
Level 126
God Stats
6W - 13L
1,500 SR
Queue Stats
456W - 452L
1,533 MMR
Solo
He Bo
He Bo
Gold IV
tragamonedas16
He Bo
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 169L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
1 / 1 / 2
3,641
728
1,106
3,059
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
906
181
0
0
0
6
1 / 3 / 1
3,661
732
959
2,762
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
aMadeMan
Fenrir
5
1 / 0 / 1
3,503
701
2,302
3,485
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 1 / 0
3,085
617
1,210
1,753
248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KhepriArtioLoki

VS

Bans
AthenaCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 2
3,220
644
804
3,731
913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Indrip
Gilgamesh
6
0 / 0 / 0
3,623
725
0
550
214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
2 / 1 / 1
3,699
740
1,676
2,320
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
Lolitofornite
Jing Wei
6
0 / 0 / 1
3,421
684
1,624
2,479
409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 2 / 1
4,139
828
2,142
2,490
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
4
5
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Gilgamesh
Indrip
Gilgamesh
0
0
0
0
W
2
1
1
2.5
W
Jing Wei
Lolitofornite
Jing Wei
0
0
1
0.5
L
Ne Zha
1
1
2
2
L
0
0
0
0
L
1
3
1
0.5
L
Fenrir
aMadeMan
Fenrir
1
0
1
1.5
L
0
1
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,577
Damage
6,246
11,059
Taken
11,570
3,117
Mitigated
2,574
4,049
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
804
457
590
1,026
3,731
913
0
0
3,731
4,097
0
W
Gilgamesh
Indrip
Gilgamesh
0
0
0
10
550
214
0
0
550
0
13,898
W
1,676
575
0
1,053
2,320
555
12
258
2,030
0
9,752
W
Jing Wei
Lolitofornite
Jing Wei
1,624
1,317
0
1,640
2,479
409
0
0
2,479
0
16,791
L
Ne Zha
1,106
279
0
870
3,059
902
0
1,240
1,819
0
14,536
L
0
0
0
0
0
0
0
0
0
0
0
L
959
159
0
514
2,762
652
0
902
1,860
14,011
0
L
Fenrir
aMadeMan
Fenrir
2,302
951
173
1,797
3,485
1,315
0
617
2,868
0
9,915
L
1,210
635
0
695
1,753
248
0
187
1,566
0
10,468
W
2,142
155
0
300
2,490
483
0
605
1,821
17,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,796
Gold Earned
18,102
123
Minions Killed
149
0
Camps Cleared
0
374,235
Distance Traveled
479,147
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,220
644
6
1
0
93,644
1
W
Gilgamesh
3,623
725
38
8
0
107,482
0
W
Ravana
3,699
740
25
5
0
108,595
0
W
Jing Wei
3,421
684
41
8
0
75,701
1
L
Ne Zha
3,641
728
40
8
0
101,054
0
L
Bellona
906
181
0
0
0
0
0
L
Eset
3,661
732
39
8
0
98,302
1
L
Fenrir
3,503
701
14
3
0
97,245
2
L
Neith
3,085
617
30
6
0
77,634
2
W
He Bo
4,139
828
39
8
0
93,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role