Player Matchup

Hou Yi
Hou Yi
CaptainMarina
Hou Yi
Level 154
God Stats
5W - 5L
1,523 SR
Queue Stats
140W - 123L
1,824 Elo+
Party 1
Ganesha
Ganesha
cptchicken1
Ganesha
Level 66
God Stats
22W - 13L
1,506 SR
Queue Stats
50W - 35L
1,478 Elo+
Party 1
Sol
Sol
justfunn
Sol
Level 132
God Stats
7W - 2L
1,715 SR
Queue Stats
83W - 64L
1,937 Elo+
Party 1
Team Averages
Level 117
1,582 SR
1,747 Elo+

VS

Team Averages
Level 70
1,434 SR
1,234 Elo+
Atlas
Atlas
 
Atlas
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
REDOMANIA
Geb
Level 65
God Stats
4W - 6L
1,301 SR
Queue Stats
5W - 21L
1,082 Elo+
Party 2
Cthulhu
Cthulhu
SuicuneX
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 8
9,752
975
20,358
9,209
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
cptchicken1
Ganesha
11
0 / 1 / 20
8,239
824
5,367
13,879
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 1 / 13
9,209
921
14,415
8,154
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 5 / 1
7,109
711
7,582
15,897
10,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 9 / 3
6,122
612
6,136
16,080
8,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
SuicuneX
Cthulhu
10
1 / 8 / 2
6,611
661
8,085
14,019
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
22
Kills
3
3
Deaths
22
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
1
0.5
W
14
1
8
18
L
0
9
3
0.17
L
Cthulhu
SuicuneX
Cthulhu
1
8
2
0.25
W
Ganesha
cptchicken1
Ganesha
0
1
20
10
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,140
Damage
21,803
31,242
Taken
45,996
20,266
Mitigated
25,585
15,364
Healing
1,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,582
2,842
148
845
15,897
10,203
0
6,775
9,122
18,837
0
W
20,358
11,887
659
4,271
9,209
3,672
1,414
7,681
1,298
0
40,334
L
6,136
1,075
0
260
16,080
8,636
39
7,045
9,035
15,118
0
L
Cthulhu
SuicuneX
Cthulhu
8,085
1,253
652
0
14,019
6,746
48
5,332
8,687
19,253
0
W
Ganesha
cptchicken1
Ganesha
5,367
448
502
4,645
13,879
13,421
247
7,312
6,257
14,192
0
W
14,415
6,356
0
5,287
8,154
3,173
1,754
6,522
1,338
36,707
3,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
19,842
115
Minions Killed
69
7
Camps Cleared
3
538,871
Distance Traveled
533,019
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,109
711
12
1
0
194,483
1
W
Hou Yi
9,752
975
46
5
4
165,790
3
L
Geb
6,122
612
18
2
3
168,062
3
L
Cthulhu
6,611
661
39
4
0
170,474
2
W
Ganesha
8,239
824
7
1
0
194,372
5
W
Sol
9,209
921
62
6
3
178,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role