Player Matchup

Loki
Loki
DizzyRacer24
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,359 Elo+
Party 2
Hades
Hades
MasterOfMelons
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,633 Elo+
Solo
Ullr
Ullr
bgtlive
Ullr
Level 60
God Stats
0W - 1L
1,252 SR
Queue Stats
22W - 24L
1,358 Elo+
Party 2
Tyr
Tyr
jookeey590
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,307 Elo+
Solo
Olorun
Olorun
lolikpolik28
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,703 Elo+
Solo
Team Averages
Level 29
1,450 SR
1,472 Elo+

VS

Team Averages
Level 73
1,495 SR
1,500 Elo+
Hades
Hades
 
Hades
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Jeromdynamitegam
Hou Yi
Level 139
God Stats
1W - 0L
1,613 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
Johnny_Biniou88
Medusa
Level 15
God Stats
2W - 3L
1,581 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Geb
Geb
Karagaan
Geb
Level 122
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MaIBo_-
Ne Zha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
10,836
722
7,212
13,206
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 6
10,297
686
12,914
20,256
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
bgtlive
Ullr
18
3 / 6 / 3
10,812
721
9,251
16,594
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 9 / 1
9,955
664
2,850
15,831
15,274
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
18
4 / 6 / 3
11,285
752
12,576
15,587
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
4 / 4 / 12
12,196
813
12,041
15,174
9,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 2 / 17
12,826
855
18,706
12,947
5,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 5 / 14
11,083
739
10,518
11,941
4,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 1 / 10
13,367
891
16,523
15,374
18,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
MaIBo_-
Ne Zha
19
7 / 2 / 7
11,936
796
11,240
7,204
3,663
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
13
Kills
33
33
Deaths
14
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
4
12
2.5
L
4
4
3
1.38
W
7
2
17
7.75
W
2
5
14
1.8
W
13
1
10
18
W
Ne Zha
MaIBo_-
Ne Zha
7
2
7
5.25
L
1
8
6
0.5
L
Ullr
bgtlive
Ullr
3
6
3
0.75
L
1
9
1
0.17
L
Olorun
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,803
Damage
69,028
81,474
Taken
62,640
45,756
Mitigated
41,780
18,072
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,041
1,480
1,124
5,293
15,174
9,726
1,903
7,456
7,307
36,453
0
L
7,212
1,101
133
2,589
13,206
4,474
104
2,265
10,783
0
26,049
W
18,706
8,883
0
3,844
12,947
5,157
2,217
5,041
7,328
0
66,079
W
10,518
3,995
0
1,983
11,941
4,816
1,521
1,666
9,969
0
28,129
W
16,523
2,156
0
4,604
15,374
18,418
73
6,515
8,283
37,635
0
W
Ne Zha
MaIBo_-
Ne Zha
11,240
3,534
0
1,102
7,204
3,663
1,760
2,862
4,263
0
29,894
L
12,914
2,918
856
5,557
20,256
13,401
383
9,699
9,922
25,755
0
L
Ullr
bgtlive
Ullr
9,251
5,452
0
3,508
16,594
6,684
2,572
4,955
11,262
0
44,894
L
2,850
932
249
1,227
15,831
15,274
91
2,795
12,889
0
14,225
L
Olorun
12,576
5,310
523
3,430
15,587
5,923
85
7,426
7,758
43,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,185
Gold Earned
61,408
242
Minions Killed
256
0
Camps Cleared
0
1,307,347
Distance Traveled
1,302,657
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,196
813
70
5
0
270,621
2
L
Loki
10,836
722
38
3
0
291,470
0
W
Hou Yi
12,826
855
80
5
0
258,193
2
W
Medusa
11,083
739
40
3
0
255,211
0
W
Geb
13,367
891
27
2
0
231,488
1
W
Ne Zha
11,936
796
39
3
0
287,144
2
L
Hades
10,297
686
33
2
0
230,042
3
L
Ullr
10,812
721
77
5
0
264,427
2
L
Tyr
9,955
664
23
2
0
275,743
1
L
Olorun
11,285
752
71
5
0
245,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role