Player Matchup

Chaac
Chaac
Nacrevi
Chaac
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 150L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
Rubics2
Ne Zha
Level 115
God Stats
3W - 2L
1,810 SR
Queue Stats
248W - 180L
1,550 Elo+
Party 2
Cerberus
Cerberus
SayonaraNagasak
Cerberus
Level 46
God Stats
5W - 5L
1,622 SR
Queue Stats
176W - 135L
1,526 Elo+
Party 2
Neith
Neith
chrispratt11
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,635 Elo+
Solo
Merlin
Merlin
mb12bad
Merlin
Level 28
God Stats
54W - 16L
1,576 SR
Queue Stats
252W - 176L
1,576 Elo+
Party 2
Team Averages
Level 68
1,601 SR
1,570 Elo+

VS

Team Averages
Level 47
1,612 SR
1,551 Elo+
Horus
Horus
AttorneyPotato
Horus
Level 46
God Stats
8W - 4L
1,711 SR
Queue Stats
10W - 6L
1,644 Elo+
Party 1
Sol
Sol
Creepingfeature
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,634 Elo+
Party 1
Artemis
Artemis
Dezca18
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MastaThongHunta
Baron Samedi
Level 54
God Stats
20W - 12L
1,852 SR
Queue Stats
65W - 52L
1,621 Elo+
Solo
Ganesha
Ganesha
Neri25x
Ganesha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nacrevi
Chaac
15
6 / 0 / 6
8,147
815
13,254
11,265
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Rubics2
Ne Zha
14
1 / 0 / 9
7,250
725
6,656
5,859
2,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
13
0 / 1 / 11
7,426
743
3,891
11,401
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 0 / 7
8,118
812
10,850
7,180
2,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
mb12bad
Merlin
15
4 / 2 / 5
8,004
800
7,786
6,985
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,824
682
4,425
10,978
5,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 4 / 0
6,577
658
3,480
6,772
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
Dezca18
Artemis
13
0 / 2 / 1
6,729
673
12,126
9,063
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
MastaThongHunta
Baron Samedi
14
2 / 2 / 0
7,487
749
8,460
7,874
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Neri25x
Ganesha
12
0 / 6 / 2
6,582
658
3,140
15,035
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
16
Kills
3
3
Deaths
16
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
1
4
0
0.25
L
Artemis
Dezca18
Artemis
0
2
1
0.25
L
Baron Samedi
MastaThongHunta
Baron Samedi
2
2
0
1
W
Chaac
Nacrevi
Chaac
6
0
6
9
L
Ganesha
Neri25x
Ganesha
0
6
2
0.17
W
Ne Zha
Rubics2
Ne Zha
1
0
9
5.5
W
Cerberus
0
1
11
5.5
W
5
0
7
8.5
W
Merlin
mb12bad
Merlin
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
31,631
42,690
Taken
49,722
23,264
Mitigated
27,517
14,405
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,425
1,702
1,864
3,266
10,978
5,770
0
3,249
7,496
0
14,374
L
3,480
870
0
963
6,772
1,944
0
1,724
4,922
14,169
0
L
Artemis
Dezca18
Artemis
12,126
4,143
0
3,082
9,063
2,778
0
1,141
7,494
0
30,635
L
Baron Samedi
MastaThongHunta
Baron Samedi
8,460
764
1,429
2,528
7,874
3,131
0
1,686
6,145
25,428
0
W
Chaac
Nacrevi
Chaac
13,254
1,543
0
4,274
11,265
8,702
0
3,870
7,258
0
27,682
L
Ganesha
Neri25x
Ganesha
3,140
484
212
1,272
15,035
13,894
0
3,877
10,861
11,395
0
W
Ne Zha
Rubics2
Ne Zha
6,656
1,493
0
1,354
5,859
2,424
252
1,367
4,315
0
24,040
W
Cerberus
3,891
621
680
5,327
11,401
6,751
54
4,266
6,841
6,989
0
W
10,850
3,156
0
2,630
7,180
2,652
824
1,996
5,026
0
31,499
W
Merlin
mb12bad
Merlin
7,786
695
0
140
6,985
2,735
422
3,149
3,650
29,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
34,199
198
Minions Killed
146
0
Camps Cleared
0
1,019,370
Distance Traveled
885,587
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,824
682
22
2
0
206,025
0
L
Sol
6,577
658
28
3
0
164,053
0
L
Artemis
6,729
673
50
5
0
174,279
0
L
Baron Samedi
7,487
749
43
4
0
181,989
2
W
Chaac
8,147
815
35
4
0
201,521
2
L
Ganesha
6,582
658
3
0
0
159,241
0
W
Ne Zha
7,250
725
43
4
0
216,670
1
W
Cerberus
7,426
743
18
2
0
208,887
0
W
Neith
8,118
812
40
4
0
188,990
1
W
Merlin
8,004
800
62
6
0
203,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role