Player Matchup

Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Liliaruu
Cerberus
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
UriaHeep
Zhong Kui
Level 101
God Stats
6W - 2L
1,770 SR
Queue Stats
31W - 31L
1,714 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ggboris
Cu Chulainn
Level 104
God Stats
10W - 9L
1,684 SR
Queue Stats
50W - 50L
1,628 Elo+
Party 2
Hou Yi
Hou Yi
iFragBruh
Hou Yi
Level 63
God Stats
1W - 0L
1,285 SR
Queue Stats
17W - 11L
1,503 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,543 Elo+

VS

Team Averages
Level 97
1,553 SR
1,577 Elo+
Xbalanque
Xbalanque
Aizue
Xbalanque
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 104L
1,475 Elo+
Party 3
Sol
Sol
SP3CTRUM1
Sol
Level 113
God Stats
11W - 7L
1,701 SR
Queue Stats
12W - 8L
1,647 Elo+
Solo
Vamana
Vamana
Yikso
Vamana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,448 Elo+
Party 3
Sylvanus
Sylvanus
deusvolk
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,756 Elo+
Solo
Cliodhna
Cliodhna
thewolfblack108
Cliodhna
Level 124
God Stats
2W - 4L
1,564 SR
Queue Stats
57W - 53L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
1 / 2 / 7
10,188
728
5,097
10,343
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Liliaruu
Cerberus
18
3 / 0 / 7
11,206
800
10,140
16,123
19,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
UriaHeep
Zhong Kui
18
3 / 3 / 4
10,588
756
11,752
14,992
9,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
ggboris
Cu Chulainn
17
3 / 1 / 7
10,496
750
11,580
15,398
9,040
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
iFragBruh
Hou Yi
18
3 / 2 / 5
10,525
752
11,501
11,045
3,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aizue
Xbalanque
17
0 / 2 / 5
9,665
690
16,119
9,034
3,317
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 2 / 2
9,664
690
8,224
8,284
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Yikso
Vamana
16
4 / 6 / 0
10,368
741
11,519
19,688
18,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
deusvolk
Sylvanus
14
0 / 1 / 1
8,530
609
1,783
7,224
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
16
2 / 2 / 2
9,303
665
14,190
13,285
4,822
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
13
Kills
8
8
Deaths
13
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
7
2.25
L
Xbalanque
Aizue
Xbalanque
0
2
5
1.25
W
Cerberus
Liliaruu
Cerberus
3
0
7
6.5
L
2
2
2
1.5
W
Zhong Kui
UriaHeep
Zhong Kui
3
3
4
1.67
L
Vamana
Yikso
Vamana
4
6
0
0.67
L
Sylvanus
deusvolk
Sylvanus
0
1
1
0.5
W
Cu Chulainn
ggboris
Cu Chulainn
3
1
7
6.5
W
Hou Yi
iFragBruh
Hou Yi
3
2
5
2.75
L
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
51,835
67,901
Taken
57,515
45,239
Mitigated
37,422
20,894
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,097
365
0
500
10,343
3,516
0
2,137
8,206
0
37,640
L
Xbalanque
Aizue
Xbalanque
16,119
4,854
0
532
9,034
3,317
1,534
3,395
5,558
0
50,584
W
Cerberus
Liliaruu
Cerberus
10,140
582
1,062
6,121
16,123
19,170
197
2,853
13,270
29,891
0
L
8,224
2,691
0
2,663
8,284
2,677
146
4,226
3,942
34,189
0
W
Zhong Kui
UriaHeep
Zhong Kui
11,752
1,833
1,260
6,165
14,992
9,532
2,426
1,831
13,161
45,520
0
L
Vamana
Yikso
Vamana
11,519
6,467
1,297
4,311
19,688
18,873
0
5,823
13,637
0
30,152
L
Sylvanus
deusvolk
Sylvanus
1,783
341
747
1,501
7,224
7,733
0
2,049
5,175
6,374
0
W
Cu Chulainn
ggboris
Cu Chulainn
11,580
3,029
826
3,407
15,398
9,040
1,631
2,466
12,932
192
33,599
W
Hou Yi
iFragBruh
Hou Yi
11,501
3,570
0
1,553
11,045
3,981
3,055
720
10,325
0
45,341
L
Cliodhna
14,190
1,084
0
1,270
13,285
4,822
0
6,301
6,918
0
31,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,003
Gold Earned
47,530
323
Minions Killed
226
0
Camps Cleared
0
1,473,172
Distance Traveled
1,268,228
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,188
728
54
4
0
294,042
1
L
Xbalanque
9,665
690
74
5
0
267,811
3
W
Cerberus
11,206
800
53
4
0
322,533
3
L
Sol
9,664
690
73
5
0
293,750
6
W
Zhong Kui
10,588
756
72
5
0
247,753
3
L
Vamana
10,368
741
32
2
0
275,076
1
L
Sylvanus
8,530
609
9
1
0
134,347
0
W
Cu Chulainn
10,496
750
65
5
0
327,214
4
W
Hou Yi
10,525
752
79
6
0
281,630
3
L
Cliodhna
9,303
665
38
3
0
297,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role