Player Matchup

Janus
Janus
Babooshkiii
Janus
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 84L
1,686 Elo+
Solo
Danzaburou
Danzaburou
JohnnyHurts
Danzaburou
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
345W - 338L
1,449 Elo+
Solo
Serqet
Serqet
RiceFieldMF
Serqet
Level 158
God Stats
2W - 1L
1,770 SR
Queue Stats
15W - 14L
1,522 Elo+
Solo
Team Averages
Level 117
1,590 SR
1,552 Elo+

VS

Team Averages
Level 131
1,491 SR
1,623 Elo+
Ah Muzen Cab
Ah Muzen Cab
TCC Runedragon
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,255 SR
Queue Stats
212W - 135L
1,586 Elo+
Party 1
Agni
Agni
TheLastUkiyo
Agni
Level 107
God Stats
2W - 4L
1,444 SR
Queue Stats
37W - 35L
1,691 Elo+
Party 1
Achilles
Achilles
XPsymonX
Achilles
Level 157
God Stats
3W - 1L
1,775 SR
Queue Stats
28W - 15L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 8
14,470
804
20,575
12,974
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JohnnyHurts
Danzaburou
19
7 / 4 / 8
14,001
778
19,597
17,665
5,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
17
4 / 4 / 13
13,483
749
11,505
17,265
16,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TCC Runedragon
Ah Muzen Cab
18
7 / 5 / 5
13,293
739
14,207
20,189
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 6
11,907
662
10,686
14,877
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
XPsymonX
Achilles
16
3 / 6 / 8
11,586
644
14,395
24,099
31,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
18
Kills
13
13
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
W
Danzaburou
JohnnyHurts
Danzaburou
7
4
8
2.75
W
Serqet
4
4
13
2.63
L
Ah Muzen Cab
TCC Runedragon
Ah Muzen Cab
7
5
5
1.9
L
3
7
6
0.86
L
Achilles
XPsymonX
Achilles
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,677
Damage
39,288
47,904
Taken
59,165
26,736
Mitigated
42,578
9,588
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,575
1,100
0
1,651
12,974
3,803
857
2,532
10,038
66,911
0
W
Danzaburou
JohnnyHurts
Danzaburou
19,597
9,096
0
6,312
17,665
5,956
940
3,816
13,389
0
71,459
W
Serqet
11,505
584
0
1,625
17,265
16,977
675
5,192
11,481
0
24,159
L
Ah Muzen Cab
TCC Runedragon
Ah Muzen Cab
14,207
6,893
516
4,761
20,189
7,136
1,161
8,073
11,147
0
51,148
L
10,686
877
0
2,200
14,877
4,100
24
3,911
9,982
42,018
0
L
Achilles
XPsymonX
Achilles
14,395
2,617
0
3,872
24,099
31,342
95
8,112
14,736
0
31,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
36,786
246
Minions Killed
191
11
Camps Cleared
5
1,016,831
Distance Traveled
952,847
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,470
804
110
6
5
343,980
3
W
Danzaburou
14,001
778
102
6
1
322,284
2
W
Serqet
13,483
749
34
2
5
350,567
3
L
Ah Muzen Cab
13,293
739
82
5
1
312,815
0
L
Agni
11,907
662
79
4
2
279,929
2
L
Achilles
11,586
644
30
2
2
360,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role