Player Matchup

Chaac
Chaac
Silver II
GlavorxKing
Chaac
Silver II
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
62W - 59L
1,632 MMR
Solo
Ne Zha
Ne Zha
Silver III
Lexar-Gaming
Ne Zha
Silver III
Level 136
God Stats
0W - 4L
1,310 SR
Queue Stats
177W - 174L
1,591 MMR
Solo
Apollo
Apollo
Gold V
LowGravity--
Apollo
Gold V
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 62L
1,573 MMR
Solo
Ymir
Ymir
Bronze III
SalamiNcheez
Ymir
Bronze III
Level 31
God Stats
0W - 5L
1,500 SR
Queue Stats
184W - 185L
1,578 MMR
Solo
Kukulkan
Kukulkan
Bronze III
wicho1405
Kukulkan
Bronze III
Level 145
God Stats
14W - 13L
1,500 SR
Queue Stats
52W - 62L
1,584 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,462 SR
1,592 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,590 SR
1,592 MMR
Mercury
Mercury
Gold V
Anthony5720
Mercury
Gold V
Level 115
God Stats
25W - 16L
1,615 SR
Queue Stats
46W - 43L
1,646 MMR
Solo
Zeus
Zeus
Gold IV
FateI3ringer
Zeus
Gold IV
Level 121
God Stats
12W - 8L
1,615 SR
Queue Stats
57W - 56L
1,550 MMR
Solo
Bacchus
Bacchus
Silver II
THE-hardexe
Bacchus
Silver II
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
158W - 157L
1,567 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
TheRealSwerfy
Cu Chulainn
Silver II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,593 MMR
Solo
Thoth
Thoth
Bronze III
YT-XenQD
Thoth
Bronze III
Level 40
God Stats
15W - 12L
1,721 SR
Queue Stats
143W - 131L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,574
563
9,538
15,490
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
14
3 / 6 / 4
8,821
519
4,753
13,371
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Apollo
14
2 / 6 / 3
8,934
526
5,236
15,787
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 7 / 1
8,108
477
7,456
17,076
7,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
wicho1405
Kukulkan
14
0 / 8 / 3
8,380
493
6,253
13,206
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesCliodhnaMulanCharybdis

VS

Bans
FafnirDanzaburouGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anthony5720
Mercury
17
12 / 2 / 9
11,140
655
15,559
13,007
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 14
9,981
587
15,575
9,212
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
THE-hardexe
Bacchus
14
3 / 2 / 21
9,828
578
6,974
14,994
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
TheRealSwerfy
Cu Chulainn
15
2 / 3 / 11
9,747
573
7,623
13,082
10,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
YT-XenQD
Thoth
16
11 / 3 / 10
10,833
637
10,350
7,433
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
14
Kills
31
31
Deaths
14
11
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Mercury
Anthony5720
Mercury
12
2
9
8.25
W
3
4
14
2.5
L
4
4
0
1
L
Ne Zha
3
6
4
0.83
L
Apollo
2
6
3
0.58
L
5
7
1
0.79
W
Bacchus
THE-hardexe
Bacchus
3
2
21
6.75
W
Cu Chulainn
TheRealSwerfy
Cu Chulainn
2
3
11
2.5
W
Thoth
YT-XenQD
Thoth
11
3
10
5.33
L
Kukulkan
wicho1405
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,236
Damage
56,081
74,930
Taken
57,728
28,324
Mitigated
38,505
19,816
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Anthony5720
Mercury
15,559
10,445
0
1,162
13,007
5,148
1,789
2,468
10,379
0
67,851
W
15,575
2,341
0
2,201
9,212
2,569
1,885
3,392
5,820
71,413
0
L
9,538
1,541
0
6,902
15,490
6,849
0
3,103
12,350
0
59,466
L
Ne Zha
4,753
1,341
0
3,794
13,371
4,644
542
4,354
8,977
0
50,237
L
Apollo
5,236
3,058
0
4,185
15,787
4,948
0
9,772
5,711
0
57,269
L
7,456
1,270
412
2,173
17,076
7,538
226
9,586
7,099
28,544
0
W
Bacchus
THE-hardexe
Bacchus
6,974
738
1
4,191
14,994
17,760
218
4,774
9,800
19,796
5,758
W
Cu Chulainn
TheRealSwerfy
Cu Chulainn
7,623
1,935
557
2,905
13,082
10,389
1,162
1,475
11,385
3,335
47,825
W
Thoth
YT-XenQD
Thoth
10,350
593
0
1,787
7,433
2,639
1,526
3,763
3,670
60,027
0
L
Kukulkan
wicho1405
Kukulkan
6,253
0
0
2,350
13,206
4,345
0
5,232
7,954
67,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
51,529
503
Minions Killed
417
0
Camps Cleared
0
1,472,045
Distance Traveled
1,692,629
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,140
655
89
5
0
368,796
1
W
Zeus
9,981
587
113
7
0
321,972
2
L
Chaac
9,574
563
131
8
0
291,815
3
L
Ne Zha
8,821
519
100
6
0
326,503
4
L
Apollo
8,934
526
131
8
0
288,836
5
L
Ymir
8,108
477
29
2
0
291,504
0
W
Bacchus
9,828
578
28
2
0
362,096
7
W
Cu Chulainn
9,747
573
94
6
0
322,137
2
W
Thoth
10,833
637
93
5
0
317,628
5
L
Kukulkan
8,380
493
112
7
0
273,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role