Player Matchup

Merlin
Merlin
JREneral
Merlin
Level 147
God Stats
5W - 8L
1,506 SR
Queue Stats
571W - 565L
1,529 Elo+
Solo
Sobek
Sobek
TheLastUkiyo
Sobek
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
37W - 35L
1,893 Elo+
Party 1
Anhur
Anhur
XPsymonX
Anhur
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 15L
1,598 Elo+
Party 1
Team Averages
Level 137
1,430 SR
1,674 Elo+

VS

Team Averages
Level 118
1,666 SR
1,520 Elo+
Hercules
Hercules
BauhnTheGod
Hercules
Level 33
God Stats
2W - 1L
1,784 SR
Queue Stats
57W - 46L
1,489 Elo+
Solo
Anhur
Anhur
Lysandra12
Anhur
Level 160
God Stats
5W - 3L
1,715 SR
Queue Stats
77W - 33L
1,365 Elo+
Solo
Eset
Eset
Mingas
Eset
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 119L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JREneral
Merlin
12
3 / 6 / 1
8,153
741
7,302
9,598
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
7,151
650
2,595
10,952
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
XPsymonX
Anhur
11
1 / 5 / 2
7,780
707
7,784
7,332
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BauhnTheGod
Hercules
13
4 / 3 / 13
8,918
811
6,899
13,307
12,478
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
15
11 / 1 / 3
9,785
890
9,277
8,423
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Mingas
Eset
14
2 / 0 / 13
8,682
789
7,605
7,933
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
BauhnTheGod
Hercules
4
3
13
3.5
L
Merlin
JREneral
Merlin
3
6
1
0.58
W
Anhur
11
1
3
12.5
W
Eset
Mingas
Eset
2
0
13
8.5
L
0
6
2
0.17
L
Anhur
XPsymonX
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
23,781
27,882
Taken
29,663
14,700
Mitigated
18,201
2,904
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BauhnTheGod
Hercules
6,899
1,969
135
2,370
13,307
12,478
180
4,132
8,694
0
14,325
L
Merlin
JREneral
Merlin
7,302
401
0
540
9,598
1,731
0
1,667
7,931
29,712
0
W
Anhur
9,277
5,624
0
1,976
8,423
3,071
1,663
3,243
5,036
0
43,564
W
Eset
Mingas
Eset
7,605
1,065
1,043
1,817
7,933
2,652
486
2,241
5,496
38,326
0
L
2,595
384
0
1,225
10,952
10,814
0
3,174
7,778
4,336
0
L
Anhur
XPsymonX
Anhur
7,784
3,958
0
1,139
7,332
2,155
0
2,841
4,491
0
24,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,084
Gold Earned
27,385
94
Minions Killed
143
1
Camps Cleared
10
562,477
Distance Traveled
613,966
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,918
811
19
2
0
207,454
0
L
Merlin
8,153
741
45
4
0
187,295
0
W
Anhur
9,785
890
67
6
9
191,343
0
W
Eset
8,682
789
57
5
1
215,169
4
L
Sobek
7,151
650
7
1
0
195,000
2
L
Anhur
7,780
707
42
4
1
180,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role