Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
Level 46
God Stats
79W - 80L
1,418 SR
Queue Stats
80W - 81L
1,634 Elo+
Solo
Tyr
Tyr
Hbafakih
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Ungardian
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
assasinKiller45
Tiamat
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
327W - 358L
1,238 Elo+
Solo
Artemis
Artemis
crimson1962tide
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,474 Elo+

VS

Team Averages
Level 41
1,357 SR
1,459 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Itgetsthatreal
Atlas
Level 78
God Stats
6W - 9L
1,250 SR
Queue Stats
12W - 15L
1,371 Elo+
Solo
Artio
Artio
LimitsBroken275
Artio
Level 43
God Stats
3W - 0L
1,132 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Oly_Z3uS
Nu Wa
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
27W - 48L
1,500 Elo+
Solo
Kali
Kali
Seifer997
Kali
Level 44
God Stats
3W - 1L
1,404 SR
Queue Stats
8W - 11L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
10
0 / 1 / 2
6,468
588
0
2,131
720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 1
6,307
573
0
2,932
980
Arachne
Ungardian
Arachne
13
0 / 5 / 2
7,078
643
4,729
17,672
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 1
7,089
644
1,961
11,626
5,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
6,146
559
0
2,207
719

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 0 / 6
9,286
844
8,554
2,161
909
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 6
8,762
797
9,728
8,536
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 0 / 2
8,360
760
3,239
7,500
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
Oly_Z3uS
Nu Wa
14
3 / 1 / 8
8,463
769
6,891
4,307
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
15
2 / 0 / 1
8,762
797
2,802
6,167
2,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
1
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
6
8
L
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
0
1
2
1
L
0
0
1
0.5
W
4
2
6
3.5
W
0
0
2
1
W
Nu Wa
Oly_Z3uS
Nu Wa
3
1
8
7
W
Kali
2
0
1
2.5
L
Arachne
Ungardian
Arachne
0
5
2
0.2
L
1
8
1
0.19
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,690
Damage
31,214
36,568
Taken
28,671
13,947
Mitigated
16,518
2,787
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,554
710
308
203
2,161
909
1,553
129
2,032
42,211
0
L
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
0
0
0
0
2,131
720
0
2,131
0
0
548
L
0
0
0
0
2,932
980
0
2,932
0
0
0
W
9,728
2,499
120
1,815
8,536
4,210
1,323
741
7,795
24,970
0
W
3,239
251
703
1,860
7,500
7,385
1,257
425
7,075
24,124
1,752
W
Nu Wa
Oly_Z3uS
Nu Wa
6,891
1,750
0
101
4,307
1,532
1,879
586
3,721
18,390
0
W
Kali
2,802
1,462
32
2,930
6,167
2,482
2,773
80
6,087
0
29,292
L
Arachne
Ungardian
Arachne
4,729
3,074
0
1,907
17,672
6,136
0
13,663
4,009
0
13,401
L
1,961
0
52
828
11,626
5,392
0
7,720
3,906
13,523
0
L
0
0
0
0
2,207
719
0
1,896
311
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
43,633
40
Minions Killed
237
0
Camps Cleared
0
324,112
Distance Traveled
1,070,589
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,286
844
82
7
0
182,192
4
L
Ah Muzen Cab
6,468
588
2
0
0
12,672
0
L
Tyr
6,307
573
0
0
0
638
0
W
Atlas
8,762
797
31
3
0
185,727
0
W
Artio
8,360
760
48
4
0
260,981
0
W
Nu Wa
8,463
769
22
2
0
203,778
0
W
Kali
8,762
797
54
5
0
237,911
0
L
Arachne
7,078
643
15
1
0
201,890
2
L
Tiamat
7,089
644
23
2
0
108,208
1
L
Artemis
6,146
559
0
0
0
704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role