Player Matchup

Horus
Horus
ProdigyKing___
Horus
Level 65
God Stats
2W - 5L
1,460 SR
Queue Stats
15W - 13L
1,267 Elo+
Party 2
Charybdis
Charybdis
ThePigsterAteYou
Charybdis
Level 48
God Stats
0W - 2L
1,313 SR
Queue Stats
46W - 59L
1,334 Elo+
Solo
Neith
Neith
UndispxtedKing
Neith
Level 40
God Stats
0W - 3L
1,223 SR
Queue Stats
11W - 19L
1,261 Elo+
Party 1
Anubis
Anubis
simmyj213
Anubis
Level 26
God Stats
0W - 2L
1,483 SR
Queue Stats
0W - 11L
1,008 Elo+
Party 1
Bastet
Bastet
toxicabbjc
Bastet
Level 27
God Stats
3W - 3L
1,567 SR
Queue Stats
4W - 7L
1,476 Elo+
Party 2
Team Averages
Level 41
1,409 SR
1,269 Elo+

VS

Team Averages
Level 97
1,518 SR
1,579 Elo+
Charybdis
Charybdis
Da_Boss_0011
Charybdis
Level 132
God Stats
7W - 9L
1,534 SR
Queue Stats
65W - 63L
1,598 Elo+
Solo
Janus
Janus
Icyson
Janus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,508 Elo+
Solo
Nike
Nike
SRU Cliqxs
Nike
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
246W - 263L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shadow_World1312
Kumbhakarna
Level 69
God Stats
3W - 5L
1,557 SR
Queue Stats
68W - 74L
1,541 Elo+
Solo
Nu Wa
Nu Wa
YOLO_OHB
Nu Wa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 111L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
10,901
496
11,225
20,519
18,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
14
0 / 9 / 0
9,257
421
5,713
21,578
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 1
9,427
429
11,112
14,660
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
simmyj213
Anubis
12
1 / 6 / 1
8,100
368
4,115
13,906
5,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
toxicabbjc
Bastet
16
5 / 4 / 3
10,404
473
9,640
19,266
9,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Da_Boss_0011
Charybdis
20
10 / 1 / 5
13,162
598
20,992
15,658
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Icyson
Janus
20
11 / 0 / 4
14,304
650
18,526
9,144
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 7 / 6
11,758
534
14,109
19,115
17,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Shadow_World1312
Kumbhakarna
18
3 / 1 / 9
12,268
558
6,961
18,003
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
YOLO_OHB
Nu Wa
19
4 / 3 / 5
12,319
560
7,156
14,333
4,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
12
Kills
29
29
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Da_Boss_0011
Charybdis
10
1
5
12.5
W
Janus
Icyson
Janus
11
0
4
13
L
5
4
4
1.75
W
1
7
6
0.57
W
Kumbhakarna
Shadow_World1312
Kumbhakarna
3
1
9
7.5
L
Charybdis
0
9
0
0
L
1
6
1
0.25
W
Nu Wa
YOLO_OHB
Nu Wa
4
3
5
2.17
L
Anubis
simmyj213
Anubis
1
6
1
0.25
L
Bastet
toxicabbjc
Bastet
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
67,744
89,929
Taken
76,253
47,826
Mitigated
39,214
25,290
Healing
28,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Da_Boss_0011
Charybdis
20,992
11,851
0
10,276
15,658
5,707
7,393
2,199
13,459
0
107,227
W
Janus
Icyson
Janus
18,526
2,572
243
3,657
9,144
3,026
1,328
0
9,144
120,200
0
L
11,225
5,221
523
5,708
20,519
18,484
38
8,506
12,013
0
60,099
W
14,109
3,106
248
1,931
19,115
17,238
46
0
18,229
13,942
57,653
W
Kumbhakarna
Shadow_World1312
Kumbhakarna
6,961
292
275
4,666
18,003
8,760
830
1,638
16,365
61,073
0
L
Charybdis
5,713
4,431
21
5,018
21,578
7,691
841
14,149
7,429
0
70,539
L
11,112
4,755
711
3,116
14,660
6,540
0
2,505
12,155
0
67,535
W
Nu Wa
YOLO_OHB
Nu Wa
7,156
1,219
304
6,483
14,333
4,483
2,720
278
13,834
77,341
0
L
Anubis
simmyj213
Anubis
4,115
190
0
2,706
13,906
5,472
0
3,281
10,625
28,250
0
L
Bastet
toxicabbjc
Bastet
9,640
4,292
197
7,290
19,266
9,639
0
8,375
10,891
0
63,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,089
Gold Earned
63,811
510
Minions Killed
705
0
Camps Cleared
0
1,828,525
Distance Traveled
1,956,416
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,162
598
175
8
0
401,863
6
W
Janus
14,304
650
193
9
0
404,154
1
L
Horus
10,901
496
106
5
0
360,447
0
W
Nike
11,758
534
127
6
0
385,904
2
W
Kumbhakarna
12,268
558
87
4
0
413,076
1
L
Charybdis
9,257
421
121
6
0
326,153
0
L
Neith
9,427
429
118
5
0
377,192
3
W
Nu Wa
12,319
560
123
6
0
351,419
1
L
Anubis
8,100
368
67
3
0
315,416
3
L
Bastet
10,404
473
98
4
0
449,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role