Player Matchup

Horus
Horus
Bugiwugihugi
Horus
Level 49
God Stats
34W - 27L
1,892 SR
Queue Stats
156W - 177L
1,720 Elo+
Solo
Izanami
Izanami
DwigtRortugal
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
IllayukDeath
Kumbhakarna
Level 56
God Stats
61W - 43L
1,713 SR
Queue Stats
188W - 195L
1,740 Elo+
Solo
Loki
Loki
dashtiii_q8
Loki
Level 49
God Stats
17W - 23L
1,500 SR
Queue Stats
139W - 147L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
folksy_people9
Ao Kuang
Level 45
God Stats
6W - 11L
1,152 SR
Queue Stats
13W - 21L
1,158 Elo+
Solo
Team Averages
Level 62
1,551 SR
1,521 Elo+

VS

Team Averages
Level 95
1,558 SR
1,600 Elo+
Medusa
Medusa
BA023044
Medusa
Level 83
God Stats
42W - 32L
1,788 SR
Queue Stats
218W - 206L
1,736 Elo+
Solo
Bakasura
Bakasura
KepkaDen
Bakasura
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
422W - 462L
1,370 Elo+
Solo
Ymir
Ymir
anderferbou-9
Ymir
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Nox
Nox
sgeoffray1
Nox
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 144L
1,636 Elo+
Solo
Nike
Nike
zxX MR Xxz
Nike
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 132L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,924
592
3,901
7,944
4,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
11
4 / 0 / 3
6,525
653
5,065
4,337
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
IllayukDeath
Kumbhakarna
9
3 / 0 / 2
6,171
617
1,301
2,272
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,723
572
1,449
6,233
1,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
11
1 / 1 / 1
6,069
607
3,655
6,824
2,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BA023044
Medusa
8
0 / 5 / 0
4,848
485
1,680
6,044
1,020
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
KepkaDen
Bakasura
9
2 / 2 / 1
5,753
575
1,562
5,117
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 0
4,227
423
781
3,955
935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,156
616
2,391
3,865
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 2
6,286
629
6,251
6,662
3,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
6
6
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
BA023044
Medusa
0
5
0
0
W
1
3
1
0.5
W
Izanami
4
0
3
5.5
W
Kumbhakarna
IllayukDeath
Kumbhakarna
3
0
2
4
L
Bakasura
KepkaDen
Bakasura
2
2
1
1.25
L
0
1
0
0
W
1
2
1
0.75
W
Ao Kuang
1
1
1
1.5
L
1
1
0
1
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
12,665
27,610
Taken
25,643
10,427
Mitigated
8,765
11,857
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BA023044
Medusa
1,680
519
0
689
6,044
1,020
0
574
5,470
0
25,456
W
3,901
2,084
460
2,090
7,944
4,213
0
711
7,211
0
23,096
W
Izanami
5,065
3,110
0
2,432
4,337
1,127
1,930
494
3,843
0
55,602
W
Kumbhakarna
IllayukDeath
Kumbhakarna
1,301
178
268
1,080
2,272
997
452
287
1,985
5,646
393
L
Bakasura
KepkaDen
Bakasura
1,562
1,061
0
1,491
5,117
1,877
0
941
4,176
0
23,882
L
781
155
483
816
3,955
935
0
727
3,228
5,864
0
W
1,449
441
162
2,115
6,233
1,586
0
116
6,117
0
27,349
W
Ao Kuang
3,655
558
0
3,250
6,824
2,504
0
2,391
4,433
30,321
0
L
2,391
813
0
1,150
3,865
1,282
0
2,714
1,151
34,986
0
L
6,251
239
0
2,250
6,662
3,651
0
0
6,662
3,868
24,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
27,270
300
Minions Killed
251
0
Camps Cleared
0
1,031,678
Distance Traveled
832,468
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,848
485
46
5
0
161,055
3
W
Horus
5,924
592
50
5
0
206,093
1
W
Izanami
6,525
653
110
11
0
180,963
4
W
Kumbhakarna
6,171
617
16
2
0
226,920
6
L
Bakasura
5,753
575
62
6
0
200,705
0
L
Ymir
4,227
423
7
1
0
90,437
2
W
Loki
5,723
572
51
5
0
206,268
0
W
Ao Kuang
6,069
607
73
7
0
211,434
0
L
Nox
6,156
616
73
7
0
186,861
3
L
Nike
6,286
629
63
6
0
193,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role