Player Matchup

Cthulhu
Cthulhu
FrosteOG
Cthulhu
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,940 Elo+
Party 3
Raijin
Raijin
GDucky-uh
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,397 Elo+
Party 2
Agni
Agni
JMHtown
Agni
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,940 Elo+
Party 3
Kuzenbo
Kuzenbo
MalevolentSigma
Kuzenbo
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
174W - 178L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
ShiroXRabbit
Erlang Shen
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 143L
1,667 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,698 Elo+

VS

Team Averages
Level 143
1,454 SR
1,736 Elo+
Hades
Hades
AhoOtaku
Hades
Level 156
God Stats
7W - 5L
1,268 SR
Queue Stats
702W - 652L
1,693 Elo+
Party 1
Discordia
Discordia
ChodoBagginzz
Discordia
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
568W - 545L
1,693 Elo+
Party 1
Zhong Kui
Zhong Kui
Miiguelito
Zhong Kui
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 140L
1,864 Elo+
Solo
Cernunnos
Cernunnos
O griz G
Cernunnos
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
456W - 399L
1,693 Elo+
Party 1
Artemis
Artemis
TooManyCarbs
Artemis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrosteOG
Cthulhu
18
1 / 4 / 12
10,240
731
10,256
19,054
20,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
GDucky-uh
Raijin
18
5 / 5 / 7
10,087
721
12,124
12,545
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
JMHtown
Agni
18
5 / 5 / 5
10,208
729
12,602
10,996
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 12
9,597
686
7,186
28,461
29,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ShiroXRabbit
Erlang Shen
15
6 / 6 / 5
10,487
749
10,890
21,912
10,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AhoOtaku
Hades
17
3 / 4 / 11
10,299
736
6,419
16,115
18,235
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
ChodoBagginzz
Discordia
20
5 / 3 / 13
11,746
839
16,360
11,979
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Miiguelito
Zhong Kui
20
11 / 3 / 10
12,596
900
25,200
17,966
16,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
O griz G
Cernunnos
17
4 / 4 / 16
11,077
791
17,084
12,375
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
TooManyCarbs
Artemis
17
2 / 3 / 14
10,185
728
19,331
11,605
8,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
89
17
Kills
25
25
Deaths
17
41
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hades
AhoOtaku
Hades
3
4
11
2.13
W
Discordia
ChodoBagginzz
Discordia
5
3
13
3.83
L
Cthulhu
FrosteOG
Cthulhu
1
4
12
1.75
L
Raijin
GDucky-uh
Raijin
5
5
7
1.7
L
Agni
JMHtown
Agni
5
5
5
1.5
L
0
5
12
1.2
W
Zhong Kui
Miiguelito
Zhong Kui
11
3
10
5.33
W
Cernunnos
O griz G
Cernunnos
4
4
16
3
L
Erlang Shen
ShiroXRabbit
Erlang Shen
6
6
5
1.42
W
Artemis
TooManyCarbs
Artemis
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,058
Damage
84,394
92,968
Taken
70,040
69,934
Mitigated
54,062
31,410
Healing
32,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AhoOtaku
Hades
6,419
777
3,022
3,012
16,115
18,235
1,059
8,048
7,779
15,873
0
W
Discordia
ChodoBagginzz
Discordia
16,360
1,285
1,831
3,639
11,979
5,391
1,140
8,334
3,510
44,575
0
L
Cthulhu
FrosteOG
Cthulhu
10,256
315
2,384
3,876
19,054
20,283
0
10,038
9,016
32,252
0
L
Raijin
GDucky-uh
Raijin
12,124
845
1,314
2,900
12,545
5,588
150
9,198
3,347
30,971
0
L
Agni
JMHtown
Agni
12,602
573
1,337
1,830
10,996
4,449
0
5,851
5,145
26,293
0
L
7,186
2,450
787
9,027
28,461
29,162
25
13,265
15,196
11,996
0
W
Zhong Kui
Miiguelito
Zhong Kui
25,200
1,244
3,259
9,056
17,966
16,395
907
10,382
7,221
42,451
0
W
Cernunnos
O griz G
Cernunnos
17,084
7,487
2,786
2,463
12,375
5,187
875
7,592
4,653
0
31,159
L
Erlang Shen
ShiroXRabbit
Erlang Shen
10,890
3,409
2,319
5,636
21,912
10,452
0
9,627
12,285
0
12,531
W
Artemis
TooManyCarbs
Artemis
19,331
8,625
1,670
1,366
11,605
8,854
1,348
6,820
4,709
0
37,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,619
Gold Earned
55,903
145
Minions Killed
176
0
Camps Cleared
0
1,203,595
Distance Traveled
1,249,326
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,299
736
20
1
0
238,036
0
W
Discordia
11,746
839
43
3
0
271,523
0
L
Cthulhu
10,240
731
43
3
0
290,114
3
L
Raijin
10,087
721
49
4
0
225,131
2
L
Agni
10,208
729
34
2
0
233,226
0
L
Kuzenbo
9,597
686
16
1
0
244,003
0
W
Zhong Kui
12,596
900
44
3
0
267,692
0
W
Cernunnos
11,077
791
40
3
0
219,981
4
L
Erlang Shen
10,487
749
3
0
0
211,121
0
W
Artemis
10,185
728
29
2
0
252,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role