Player Matchup

Fafnir
Fafnir
CapriSunWarrior_
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,500 Elo+
Party 2
Chiron
Chiron
FaceCamCatFish
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,663 Elo+
Solo
Bastet
Bastet
MmThatsGoodOJ
Bastet
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OddBin
Morgan Le Fay
Level 69
God Stats
1W - 3L
1,173 SR
Queue Stats
34W - 49L
1,521 Elo+
Solo
Osiris
Osiris
Punky_Chicken
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 113
1,435 SR
1,537 Elo+

VS

Team Averages
Level 144
1,572 SR
1,449 Elo+
Thoth
Thoth
CazTjoal
Thoth
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 173L
1,529 Elo+
Party 1
Ares
Ares
Chris Art 10
Ares
Level 155
God Stats
2W - 1L
1,497 SR
Queue Stats
40W - 60L
1,402 Elo+
Party 1
Tyr
Tyr
MoeFo
Tyr
Level 121
God Stats
13W - 12L
1,880 SR
Queue Stats
64W - 56L
1,660 Elo+
Solo
Cupid
Cupid
Nalgan0897
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
xShAkAx 216
Ne Zha
Level 142
God Stats
6W - 1L
1,485 SR
Queue Stats
65W - 79L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
8,186
682
4,284
12,625
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 0 / 2
9,154
763
11,267
9,260
3,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 6
9,474
790
6,969
6,784
2,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
OddBin
Morgan Le Fay
16
3 / 5 / 4
8,905
742
12,747
7,807
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 5
8,834
736
3,666
10,906
6,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CazTjoal
Thoth
15
2 / 3 / 10
8,748
729
10,603
8,260
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 6
8,659
722
3,857
14,235
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
MoeFo
Tyr
16
3 / 2 / 5
9,085
757
6,153
11,717
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
15
3 / 3 / 7
8,750
729
7,210
9,584
3,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
16
3 / 1 / 8
8,962
747
7,523
7,531
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
11
Kills
13
13
Deaths
11
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Thoth
CazTjoal
Thoth
2
3
10
2.33
W
2
2
6
2.5
L
1
0
2
2
L
4
2
6
3.5
W
Tyr
MoeFo
Tyr
3
2
5
2.75
W
Cupid
3
3
7
2.17
L
Morgan Le Fay
OddBin
Morgan Le Fay
3
5
4
1
L
3
3
5
1.83
W
Ne Zha
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
35,346
47,382
Taken
51,327
34,356
Mitigated
37,066
11,910
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,284
570
0
3,595
12,625
17,896
15
4,003
8,365
5,567
0
W
Thoth
CazTjoal
Thoth
10,603
463
0
1,023
8,260
2,969
80
3,408
4,582
35,347
0
W
3,857
65
0
1,004
14,235
16,140
0
4,168
9,845
9,254
0
L
11,267
5,836
1,028
4,432
9,260
3,911
1,250
2,205
6,934
0
43,055
L
6,969
2,248
0
1,321
6,784
2,605
685
1,703
4,997
0
23,724
W
Tyr
MoeFo
Tyr
6,153
1,051
0
2,875
11,717
10,734
0
3,382
8,139
0
31,341
W
Cupid
7,210
3,552
152
1,872
9,584
3,869
104
2,817
6,593
0
22,101
L
Morgan Le Fay
OddBin
Morgan Le Fay
12,747
797
0
274
7,807
3,579
0
2,698
5,022
27,174
0
L
3,666
1,141
0
1,260
10,906
6,365
41
3,851
7,055
0
20,541
W
Ne Zha
7,523
1,658
0
1,219
7,531
3,354
0
2,240
5,137
0
36,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,553
Gold Earned
44,204
174
Minions Killed
242
0
Camps Cleared
0
1,304,858
Distance Traveled
1,260,370
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,186
682
4
0
0
257,278
2
W
Thoth
8,748
729
64
5
0
262,454
1
W
Ares
8,659
722
8
1
0
237,787
0
L
Chiron
9,154
763
68
6
0
239,014
1
L
Bastet
9,474
790
36
3
0
270,878
0
W
Tyr
9,085
757
66
6
0
278,905
0
W
Cupid
8,750
729
64
5
0
229,126
0
L
Morgan Le Fay
8,905
742
29
2
0
260,028
0
L
Osiris
8,834
736
37
3
0
277,660
0
W
Ne Zha
8,962
747
40
3
0
252,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role