Player Matchup

Ra
Ra
DrippTheKidd
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,342 Elo+
Party 2
Apollo
Apollo
KiddJuice2760
Apollo
Level 66
God Stats
3W - 3L
1,777 SR
Queue Stats
147W - 155L
1,474 Elo+
Party 2
Chaac
Chaac
SoulLord15
Chaac
Level 99
God Stats
4W - 7L
1,830 SR
Queue Stats
96W - 134L
1,551 Elo+
Party 2
Team Averages
Level 60
1,702 SR
1,456 Elo+

VS

Team Averages
Level 82
1,449 SR
1,340 Elo+
Chaac
Chaac
Ferbi1
Chaac
Level 90
God Stats
9W - 12L
1,500 SR
Queue Stats
130W - 161L
1,267 Elo+
Party 1
Rama
Rama
FinespunPenny37
Rama
Level 89
God Stats
10W - 9L
1,348 SR
Queue Stats
114W - 145L
1,267 Elo+
Party 1
Sol
Sol
Kim_Jong_Uzi_
Sol
Level 68
God Stats
10W - 9L
1,500 SR
Queue Stats
108W - 137L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 5
10,166
635
5,981
12,912
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 5 / 3
11,306
707
8,936
15,097
5,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
4 / 7 / 2
10,699
669
8,519
20,571
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ferbi1
Chaac
16
5 / 5 / 13
12,226
764
16,639
16,651
9,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 5 / 11
12,290
768
9,121
11,131
5,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 0 / 9
13,141
821
15,734
6,133
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
22
22
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Chaac
Ferbi1
Chaac
5
5
13
2.3
W
7
5
11
2.5
L
5
5
3
1.3
W
10
0
9
14.5
L
Chaac
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
41,494
48,580
Taken
33,915
22,857
Mitigated
17,387
8,415
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,981
1,036
241
294
12,912
4,761
343
3,915
8,743
34,308
0
W
Chaac
Ferbi1
Chaac
16,639
3,438
0
3,936
16,651
9,248
0
2,941
13,202
0
37,817
W
9,121
7,204
0
1,591
11,131
5,876
1,464
2,613
8,042
0
27,892
L
8,936
5,377
0
1,186
15,097
5,291
280
3,544
11,449
0
38,854
W
15,734
4,654
0
3,296
6,133
2,263
1,414
316
5,589
56,656
0
L
Chaac
8,519
1,421
42
6,652
20,571
12,805
657
8,396
11,738
321
30,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
37,657
177
Minions Killed
177
8
Camps Cleared
6
748,002
Distance Traveled
774,178
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,166
635
76
5
1
198,248
2
W
Chaac
12,226
764
41
3
0
237,062
1
W
Rama
12,290
768
52
3
1
233,244
0
L
Apollo
11,306
707
61
4
4
270,904
2
W
Sol
13,141
821
84
5
5
303,872
0
L
Chaac
10,699
669
40
3
3
278,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role