Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CaptainPaS
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
Fraang
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,646 Elo+
Party 1
Chronos
Chronos
LunaticMiura
Chronos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 155L
1,331 Elo+
Party 2
Nike
Nike
SymbioticMiura
Nike
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
146W - 154L
1,331 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,501 Elo+

VS

Team Averages
Level 124
1,499 SR
1,505 Elo+
Bastet
Bastet
A_random_yooper
Bastet
Level 128
God Stats
2W - 3L
1,721 SR
Queue Stats
41W - 30L
1,452 Elo+
Party 3
Atlas
Atlas
Bot_1978542
Atlas
Level 135
God Stats
3W - 5L
1,285 SR
Queue Stats
55W - 58L
1,374 Elo+
Party 3
Poseidon
Poseidon
FA CredibleNick
Poseidon
Level 103
God Stats
9W - 7L
1,490 SR
Queue Stats
138W - 148L
1,546 Elo+
Solo
Tyr
Tyr
o0Maxipad0o
Tyr
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 85L
1,592 Elo+
Party 3
Chernobog
Chernobog
z Blasted z
Chernobog
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
3 / 5 / 10
13,448
672
20,227
20,424
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
CaptainPaS
Xing Tian
20
3 / 5 / 16
13,199
660
13,586
30,074
38,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Fraang
Baron Samedi
20
6 / 1 / 13
14,528
726
20,128
13,205
6,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
LunaticMiura
Chronos
20
9 / 4 / 8
14,292
715
17,131
24,602
11,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 2 / 18
13,471
674
15,553
20,483
20,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
13,503
675
27,579
23,953
9,626
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 4 / 12
13,434
672
15,109
26,720
30,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
20
7 / 7 / 7
14,494
725
21,505
16,136
6,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 8 / 7
12,133
607
10,640
26,499
29,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
z Blasted z
Chernobog
20
2 / 4 / 8
13,017
651
16,556
16,807
7,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
59
24
Kills
17
17
Deaths
24
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
5
10
1.6
L
7
1
8
11
L
1
4
12
1.75
W
Xing Tian
CaptainPaS
Xing Tian
3
5
16
2.2
L
Poseidon
7
7
7
1.5
W
Baron Samedi
Fraang
Baron Samedi
6
1
13
12.5
W
Chronos
LunaticMiura
Chronos
9
4
8
3.25
W
3
2
18
6
L
0
8
7
0.44
L
Chernobog
z Blasted z
Chernobog
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,625
Damage
91,389
108,788
Taken
110,115
85,111
Mitigated
82,816
37,838
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,227
3,800
0
5,967
20,424
9,175
0
5,599
14,391
0
37,185
L
27,579
3,387
0
5,355
23,953
9,626
696
9,003
14,034
0
60,995
L
15,109
3,656
1,013
2,860
26,720
30,330
182
12,656
13,411
42,653
0
W
Xing Tian
CaptainPaS
Xing Tian
13,586
915
795
2,358
30,074
38,149
147
8,005
20,962
32,890
0
L
Poseidon
21,505
882
0
460
16,136
6,310
814
7,353
8,498
60,622
0
W
Baron Samedi
Fraang
Baron Samedi
20,128
1,920
6,515
6,923
13,205
6,128
890
5,421
7,361
79,611
0
W
Chronos
LunaticMiura
Chronos
17,131
6,546
0
9,168
24,602
11,069
4,201
8,586
15,639
52,364
5,350
W
15,553
681
1,097
5,015
20,483
20,590
275
7,399
12,530
7,078
27,408
L
10,640
851
603
4,897
26,499
29,380
220
14,112
11,481
0
35,921
L
Chernobog
z Blasted z
Chernobog
16,556
9,940
0
3,178
16,807
7,170
3,734
8,314
8,144
0
55,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,938
Gold Earned
66,581
323
Minions Killed
358
0
Camps Cleared
0
2,020,619
Distance Traveled
1,933,588
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,448
672
32
2
0
418,916
2
L
Bastet
13,503
675
60
3
0
435,603
0
L
Atlas
13,434
672
61
3
0
374,925
0
W
Xing Tian
13,199
660
35
2
0
404,744
1
L
Poseidon
14,494
725
97
5
0
361,066
0
W
Baron Samedi
14,528
726
136
7
0
375,976
2
W
Chronos
14,292
715
82
4
0
383,400
0
W
Nike
13,471
674
38
2
0
437,583
1
L
Tyr
12,133
607
52
3
0
378,092
1
L
Chernobog
13,017
651
88
4
0
383,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role